dendrite/roomserver/internal/perform/perform_leave.go

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// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package perform
import (
"context"
"encoding/json"
"fmt"
"strings"
"time"
"github.com/matrix-org/dendrite/internal/eventutil"
"github.com/matrix-org/gomatrix"
"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/gomatrixserverlib/fclient"
"github.com/matrix-org/gomatrixserverlib/spec"
"github.com/matrix-org/util"
"github.com/sirupsen/logrus"
fsAPI "github.com/matrix-org/dendrite/federationapi/api"
"github.com/matrix-org/dendrite/roomserver/api"
rsAPI "github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/internal/helpers"
"github.com/matrix-org/dendrite/roomserver/internal/input"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/setup/config"
userapi "github.com/matrix-org/dendrite/userapi/api"
)
type Leaver struct {
Cfg *config.RoomServer
DB storage.Database
FSAPI fsAPI.RoomserverFederationAPI
RSAPI rsAPI.RoomserverInternalAPI
UserAPI userapi.RoomserverUserAPI
Inputer *input.Inputer
}
// WriteOutputEvents implements OutputRoomEventWriter
func (r *Leaver) PerformLeave(
ctx context.Context,
req *api.PerformLeaveRequest,
res *api.PerformLeaveResponse,
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cryptoIDs bool,
) ([]api.OutputEvent, gomatrixserverlib.PDU, error) {
if !r.Cfg.Matrix.IsLocalServerName(req.Leaver.Domain()) {
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return nil, nil, fmt.Errorf("user %q does not belong to this homeserver", req.Leaver.String())
}
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logger := logrus.WithContext(ctx).WithFields(logrus.Fields{
"room_id": req.RoomID,
"user_id": req.Leaver.String(),
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})
logger.Info("User requested to leave join")
if strings.HasPrefix(req.RoomID, "!") {
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output, event, err := r.performLeaveRoomByID(context.Background(), req, res, cryptoIDs)
if err != nil {
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logger.WithError(err).Error("Failed to leave room")
} else {
logger.Info("User left room successfully")
}
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return output, event, err
}
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return nil, nil, fmt.Errorf("room ID %q is invalid", req.RoomID)
}
// nolint:gocyclo
func (r *Leaver) performLeaveRoomByID(
ctx context.Context,
req *api.PerformLeaveRequest,
res *api.PerformLeaveResponse, // nolint:unparam
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cryptoIDs bool,
) ([]api.OutputEvent, gomatrixserverlib.PDU, error) {
roomID, err := spec.NewRoomID(req.RoomID)
if err != nil {
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return nil, nil, err
}
leaver, err := r.RSAPI.QuerySenderIDForUser(ctx, *roomID, req.Leaver)
if err != nil || leaver == nil {
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return nil, nil, fmt.Errorf("leaver %s has no matching senderID in this room", req.Leaver.String())
}
// If there's an invite outstanding for the room then respond to
// that.
isInvitePending, senderUser, eventID, _, err := helpers.IsInvitePending(ctx, r.DB, req.RoomID, *leaver)
if err == nil && isInvitePending {
sender, serr := r.RSAPI.QueryUserIDForSender(ctx, *roomID, senderUser)
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if serr != nil {
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return nil, nil, fmt.Errorf("failed looking up userID for sender %q: %w", senderUser, serr)
}
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var domain spec.ServerName
if sender == nil {
// TODO: Currently a federated invite has no way of knowing the mxid_mapping of the inviter.
// Should we add the inviter's m.room.member event (with mxid_mapping) to invite_room_state to allow
// the invited user to leave via the inviter's server?
domain = roomID.Domain()
} else {
domain = sender.Domain()
}
if !r.Cfg.Matrix.IsLocalServerName(domain) {
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return r.performFederatedRejectInvite(ctx, req, res, domain, eventID, *leaver, cryptoIDs)
}
// check that this is not a "server notice room"
accData := &userapi.QueryAccountDataResponse{}
if err = r.UserAPI.QueryAccountData(ctx, &userapi.QueryAccountDataRequest{
UserID: req.Leaver.String(),
RoomID: req.RoomID,
DataType: "m.tag",
}, accData); err != nil {
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return nil, nil, fmt.Errorf("unable to query account data: %w", err)
}
if roomData, ok := accData.RoomAccountData[req.RoomID]; ok {
tagData, ok := roomData["m.tag"]
if ok {
tags := gomatrix.TagContent{}
if err = json.Unmarshal(tagData, &tags); err != nil {
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return nil, nil, fmt.Errorf("unable to unmarshal tag content")
}
if _, ok = tags.Tags["m.server_notice"]; ok {
// mimic the returned values from Synapse
res.Message = "You cannot reject this invite"
res.Code = 403
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return nil, nil, spec.LeaveServerNoticeError()
}
}
}
}
// There's no invite pending, so first of all we want to find out
// if the room exists and if the user is actually in it.
latestReq := api.QueryLatestEventsAndStateRequest{
RoomID: req.RoomID,
StateToFetch: []gomatrixserverlib.StateKeyTuple{
{
EventType: spec.MRoomMember,
StateKey: string(*leaver),
},
},
}
latestRes := api.QueryLatestEventsAndStateResponse{}
if err = helpers.QueryLatestEventsAndState(ctx, r.DB, r.RSAPI, &latestReq, &latestRes); err != nil {
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return nil, nil, err
}
if !latestRes.RoomExists {
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return nil, nil, fmt.Errorf("room %q does not exist", req.RoomID)
}
// Now let's see if the user is in the room.
if len(latestRes.StateEvents) == 0 {
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return nil, nil, fmt.Errorf("user %q is not a member of room %q", req.Leaver.String(), req.RoomID)
}
membership, err := latestRes.StateEvents[0].Membership()
if err != nil {
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return nil, nil, fmt.Errorf("error getting membership: %w", err)
}
if membership != spec.Join && membership != spec.Invite {
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return nil, nil, fmt.Errorf("user %q is not joined to the room (membership is %q)", req.Leaver.String(), membership)
}
// Prepare the template for the leave event.
senderIDString := string(*leaver)
proto := gomatrixserverlib.ProtoEvent{
Type: spec.MRoomMember,
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SenderID: senderIDString,
StateKey: &senderIDString,
RoomID: req.RoomID,
Redacts: "",
}
if err = proto.SetContent(map[string]interface{}{"membership": "leave"}); err != nil {
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return nil, nil, fmt.Errorf("eb.SetContent: %w", err)
}
if err = proto.SetUnsigned(struct{}{}); err != nil {
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return nil, nil, fmt.Errorf("eb.SetUnsigned: %w", err)
}
// We know that the user is in the room at this point so let's build
// a leave event.
// TODO: Check what happens if the room exists on the server
// but everyone has since left. I suspect it does the wrong thing.
validRoomID, err := spec.NewRoomID(req.RoomID)
if err != nil {
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return nil, nil, err
}
var buildRes rsAPI.QueryLatestEventsAndStateResponse
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var identity fclient.SigningIdentity
if !cryptoIDs {
identity, err = r.RSAPI.SigningIdentityFor(ctx, *validRoomID, req.Leaver)
if err != nil {
return nil, nil, fmt.Errorf("SigningIdentityFor: %w", err)
}
} else {
identity = fclient.SigningIdentity{
ServerName: spec.ServerName(*leaver),
KeyID: "ed25519:1",
PrivateKey: nil,
}
}
event, err := eventutil.QueryAndBuildEvent(ctx, &proto, &identity, time.Now(), r.RSAPI, &buildRes)
if err != nil {
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return nil, nil, fmt.Errorf("eventutil.QueryAndBuildEvent: %w", err)
}
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if !cryptoIDs {
// Give our leave event to the roomserver input stream. The
// roomserver will process the membership change and notify
// downstream automatically.
inputReq := api.InputRoomEventsRequest{
InputRoomEvents: []api.InputRoomEvent{
{
Kind: api.KindNew,
Event: event,
Origin: req.Leaver.Domain(),
SendAsServer: string(req.Leaver.Domain()),
},
},
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}
inputRes := api.InputRoomEventsResponse{}
r.Inputer.InputRoomEvents(ctx, &inputReq, &inputRes)
if err = inputRes.Err(); err != nil {
return nil, nil, fmt.Errorf("r.InputRoomEvents: %w", err)
}
}
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return nil, event, nil
}
func (r *Leaver) performFederatedRejectInvite(
ctx context.Context,
req *api.PerformLeaveRequest,
res *api.PerformLeaveResponse, // nolint:unparam
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inviteDomain spec.ServerName, eventID string,
leaver spec.SenderID,
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cryptoIDs bool,
) ([]api.OutputEvent, gomatrixserverlib.PDU, error) {
// Ask the federation sender to perform a federated leave for us.
leaveReq := fsAPI.PerformLeaveRequest{
RoomID: req.RoomID,
UserID: req.Leaver.String(),
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ServerNames: []spec.ServerName{inviteDomain},
}
leaveRes := fsAPI.PerformLeaveResponse{}
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if err := r.FSAPI.PerformLeave(ctx, &leaveReq, &leaveRes, cryptoIDs); err != nil {
// failures in PerformLeave should NEVER stop us from telling other components like the
// sync API that the invite was withdrawn. Otherwise we can end up with stuck invites.
util.GetLogger(ctx).WithError(err).Errorf("failed to PerformLeave, still retiring invite event")
}
info, err := r.DB.RoomInfo(ctx, req.RoomID)
if err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to get RoomInfo, still retiring invite event")
}
updater, err := r.DB.MembershipUpdater(ctx, req.RoomID, string(leaver), true, info.RoomVersion)
if err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to get MembershipUpdater, still retiring invite event")
}
if updater != nil {
if err = updater.Delete(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to delete membership, still retiring invite event")
if err = updater.Rollback(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to rollback deleting membership, still retiring invite event")
}
} else {
if err = updater.Commit(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to commit deleting membership, still retiring invite event")
}
}
}
// Withdraw the invite, so that the sync API etc are
// notified that we rejected it.
return []api.OutputEvent{
{
Type: api.OutputTypeRetireInviteEvent,
RetireInviteEvent: &api.OutputRetireInviteEvent{
EventID: eventID,
RoomID: req.RoomID,
Membership: "leave",
TargetSenderID: leaver,
},
},
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}, nil, nil
}