dendrite/federationapi/statistics/statistics_test.go

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package statistics
import (
"math"
"testing"
"time"
"github.com/matrix-org/dendrite/test"
"github.com/matrix-org/gomatrixserverlib"
"github.com/stretchr/testify/assert"
)
const (
FailuresUntilAssumedOffline = 3
FailuresUntilBlacklist = 8
)
func TestBackoff(t *testing.T) {
stats := NewStatistics(nil, FailuresUntilBlacklist, FailuresUntilAssumedOffline)
server := ServerStatistics{
statistics: &stats,
serverName: "test.com",
}
// Start by checking that counting successes works.
server.Success(SendDirect)
if successes := server.SuccessCount(); successes != 1 {
t.Fatalf("Expected success count 1, got %d", successes)
}
// Register a failure.
server.Failure()
t.Logf("Backoff counter: %d", server.backoffCount.Load())
// Now we're going to simulate backing off a few times to see
// what happens.
for i := uint32(1); i <= 10; i++ {
// Register another failure for good measure. This should have no
// side effects since a backoff is already in progress. If it does
// then we'll fail.
until, blacklisted := server.Failure()
blacklist := server.Blacklisted()
assumedOffline := server.AssumedOffline()
duration := time.Until(until)
// Unset the backoff, or otherwise our next call will think that
// there's a backoff in progress and return the same result.
server.cancel()
server.backoffStarted.Store(false)
if i >= stats.FailuresUntilAssumedOffline {
if !assumedOffline {
t.Fatalf("Backoff %d should have resulted in assuming the destination was offline but didn't", i)
}
}
// Check if we should be assumed offline by now.
if i >= stats.FailuresUntilAssumedOffline {
if !assumedOffline {
t.Fatalf("Backoff %d should have resulted in assumed offline but didn't", i)
} else {
t.Logf("Backoff %d is assumed offline as expected", i)
}
} else {
if assumedOffline {
t.Fatalf("Backoff %d should not have resulted in assumed offline but did", i)
} else {
t.Logf("Backoff %d is not assumed offline as expected", i)
}
}
// Check if we should be blacklisted by now.
if i >= stats.FailuresUntilBlacklist {
if !blacklist {
t.Fatalf("Backoff %d should have resulted in blacklist but didn't", i)
} else if blacklist != blacklisted {
t.Fatalf("Blacklisted and Failure returned different blacklist values")
} else {
t.Logf("Backoff %d is blacklisted as expected", i)
continue
}
} else {
if blacklist {
t.Fatalf("Backoff %d should not have resulted in blacklist but did", i)
} else {
t.Logf("Backoff %d is not blacklisted as expected", i)
}
}
// Check if the duration is what we expect.
t.Logf("Backoff %d is for %s", i, duration)
roundingAllowance := 0.01
minDuration := time.Millisecond * time.Duration(math.Exp2(float64(i))*minJitterMultiplier*1000-roundingAllowance)
maxDuration := time.Millisecond * time.Duration(math.Exp2(float64(i))*maxJitterMultiplier*1000+roundingAllowance)
var inJitterRange bool
if duration >= minDuration && duration <= maxDuration {
inJitterRange = true
} else {
inJitterRange = false
}
if !blacklist && !inJitterRange {
t.Fatalf("Backoff %d should have been between %s and %s but was %s", i, minDuration, maxDuration, duration)
}
}
}
func TestRelayServersListing(t *testing.T) {
stats := NewStatistics(test.NewInMemoryFederationDatabase(), FailuresUntilBlacklist, FailuresUntilAssumedOffline)
server := ServerStatistics{statistics: &stats}
server.AddRelayServers([]gomatrixserverlib.ServerName{"relay1", "relay1", "relay2"})
relayServers := server.KnownRelayServers()
assert.Equal(t, []gomatrixserverlib.ServerName{"relay1", "relay2"}, relayServers)
server.AddRelayServers([]gomatrixserverlib.ServerName{"relay1", "relay1", "relay2"})
relayServers = server.KnownRelayServers()
assert.Equal(t, []gomatrixserverlib.ServerName{"relay1", "relay2"}, relayServers)
}