dendrite/roomserver/storage/tables/state_snapshot_table_test.go

98 lines
3.3 KiB
Go
Raw Permalink Normal View History

package tables_test
import (
"context"
"testing"
"github.com/matrix-org/dendrite/internal/sqlutil"
"github.com/matrix-org/dendrite/roomserver/storage/postgres"
"github.com/matrix-org/dendrite/roomserver/storage/sqlite3"
"github.com/matrix-org/dendrite/roomserver/storage/tables"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/dendrite/setup/config"
"github.com/matrix-org/dendrite/test"
"github.com/stretchr/testify/assert"
)
func mustCreateStateSnapshotTable(t *testing.T, dbType test.DBType) (tab tables.StateSnapshot, close func()) {
t.Helper()
connStr, close := test.PrepareDBConnectionString(t, dbType)
db, err := sqlutil.Open(&config.DatabaseOptions{
ConnectionString: config.DataSource(connStr),
}, sqlutil.NewExclusiveWriter())
assert.NoError(t, err)
switch dbType {
case test.DBTypePostgres:
// for the PostgreSQL history visibility optimisation to work,
// we also need some other tables to exist
err = postgres.CreateEventStateKeysTable(db)
assert.NoError(t, err)
err = postgres.CreateEventsTable(db)
assert.NoError(t, err)
err = postgres.CreateEventJSONTable(db)
assert.NoError(t, err)
err = postgres.CreateStateBlockTable(db)
assert.NoError(t, err)
// ... and then the snapshot table itself
err = postgres.CreateStateSnapshotTable(db)
assert.NoError(t, err)
tab, err = postgres.PrepareStateSnapshotTable(db)
case test.DBTypeSQLite:
err = sqlite3.CreateStateSnapshotTable(db)
assert.NoError(t, err)
tab, err = sqlite3.PrepareStateSnapshotTable(db)
}
assert.NoError(t, err)
return tab, close
}
func TestStateSnapshotTable(t *testing.T) {
ctx := context.Background()
test.WithAllDatabases(t, func(t *testing.T, dbType test.DBType) {
tab, close := mustCreateStateSnapshotTable(t, dbType)
defer close()
// generate some dummy data
var stateBlockNIDs types.StateBlockNIDs
for i := 0; i < 100; i++ {
stateBlockNIDs = append(stateBlockNIDs, types.StateBlockNID(i))
}
stateNID, err := tab.InsertState(ctx, nil, 1, stateBlockNIDs)
assert.NoError(t, err)
assert.Equal(t, types.StateSnapshotNID(1), stateNID)
// verify ON CONFLICT; Note: this updates the sequence!
stateNID, err = tab.InsertState(ctx, nil, 1, stateBlockNIDs)
assert.NoError(t, err)
assert.Equal(t, types.StateSnapshotNID(1), stateNID)
// create a second snapshot
var stateBlockNIDs2 types.StateBlockNIDs
for i := 100; i < 150; i++ {
stateBlockNIDs2 = append(stateBlockNIDs2, types.StateBlockNID(i))
}
stateNID, err = tab.InsertState(ctx, nil, 1, stateBlockNIDs2)
assert.NoError(t, err)
// StateSnapshotNID is now 3, since the DO UPDATE SET statement incremented the sequence
assert.Equal(t, types.StateSnapshotNID(3), stateNID)
nidLists, err := tab.BulkSelectStateBlockNIDs(ctx, nil, []types.StateSnapshotNID{1, 3})
assert.NoError(t, err)
assert.Equal(t, stateBlockNIDs, types.StateBlockNIDs(nidLists[0].StateBlockNIDs))
assert.Equal(t, stateBlockNIDs2, types.StateBlockNIDs(nidLists[1].StateBlockNIDs))
// check we get an error if the state snapshot does not exist
_, err = tab.BulkSelectStateBlockNIDs(ctx, nil, []types.StateSnapshotNID{2})
assert.Error(t, err)
// create a second snapshot
for i := 0; i < 65555; i++ {
stateBlockNIDs2 = append(stateBlockNIDs2, types.StateBlockNID(i))
}
_, err = tab.InsertState(ctx, nil, 1, stateBlockNIDs2)
assert.NoError(t, err)
})
}