Send state with new room events
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9d6b77c58a
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2951eb20af
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@ -339,12 +339,21 @@ func createRoom(
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util.GetLogger(req.Context()).WithError(err).Error("authEvents.AddEvent failed")
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return jsonerror.InternalServerError()
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}
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}
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// send events to the room server
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if err = roomserverAPI.SendEvents(req.Context(), rsAPI, builtEvents, cfg.Matrix.ServerName, nil); err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("SendEvents failed")
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return jsonerror.InternalServerError()
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accumulated := gomatrixserverlib.UnwrapEventHeaders(builtEvents)
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if err = roomserverAPI.SendEventWithState(
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req.Context(),
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rsAPI,
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&gomatrixserverlib.RespState{
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StateEvents: accumulated,
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AuthEvents: accumulated,
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},
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ev.Headered(roomVersion),
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nil,
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); err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("SendEventWithState failed")
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return jsonerror.InternalServerError()
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}
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}
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// TODO(#269): Reserve room alias while we create the room. This stops us
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