Fix bugs related to state resolution (#2507)
* Fix bugs related to state resolution * Clean up `resolve-state` * Don't panic when entries can't be found * Ensure we have state entries for the auth events * Revert "Ensure we have state entries for the auth events" This reverts commit9b13b7ed37
. * Revert "Revert "Ensure we have state entries for the auth events"" This reverts commitd86db197e3
. * Fix bug * Try that again * Update gomatrixserverlib * Remove recursion from `loadAuthEvents`
This commit is contained in:
parent
ea16614f71
commit
3d9fe20748
2
go.mod
2
go.mod
|
@ -34,7 +34,7 @@ require (
|
|||
github.com/matrix-org/dugong v0.0.0-20210921133753-66e6b1c67e2e
|
||||
github.com/matrix-org/go-sqlite3-js v0.0.0-20220419092513-28aa791a1c91
|
||||
github.com/matrix-org/gomatrix v0.0.0-20210324163249-be2af5ef2e16
|
||||
github.com/matrix-org/gomatrixserverlib v0.0.0-20220530084946-3a4b148706bc
|
||||
github.com/matrix-org/gomatrixserverlib v0.0.0-20220531163017-35e1cabf12ee
|
||||
github.com/matrix-org/pinecone v0.0.0-20220408153826-2999ea29ed48
|
||||
github.com/matrix-org/util v0.0.0-20200807132607-55161520e1d4
|
||||
github.com/mattn/go-sqlite3 v1.14.13
|
||||
|
|
4
go.sum
4
go.sum
|
@ -418,8 +418,8 @@ github.com/matrix-org/go-sqlite3-js v0.0.0-20220419092513-28aa791a1c91/go.mod h1
|
|||
github.com/matrix-org/gomatrix v0.0.0-20190528120928-7df988a63f26/go.mod h1:3fxX6gUjWyI/2Bt7J1OLhpCzOfO/bB3AiX0cJtEKud0=
|
||||
github.com/matrix-org/gomatrix v0.0.0-20210324163249-be2af5ef2e16 h1:ZtO5uywdd5dLDCud4r0r55eP4j9FuUNpl60Gmntcop4=
|
||||
github.com/matrix-org/gomatrix v0.0.0-20210324163249-be2af5ef2e16/go.mod h1:/gBX06Kw0exX1HrwmoBibFA98yBk/jxKpGVeyQbff+s=
|
||||
github.com/matrix-org/gomatrixserverlib v0.0.0-20220530084946-3a4b148706bc h1:58tT3VznINdRWimb3yYb8QWmTAHX9AAuyOwzdmrp9q4=
|
||||
github.com/matrix-org/gomatrixserverlib v0.0.0-20220530084946-3a4b148706bc/go.mod h1:jX38yp3SSLJNftBg3PXU1ayd0PCLIiDHQ4xAc9DIixk=
|
||||
github.com/matrix-org/gomatrixserverlib v0.0.0-20220531163017-35e1cabf12ee h1:56sxEWrwB3eOmwjP2S4JsrQf29uBUaf+8WrbQJmjaGE=
|
||||
github.com/matrix-org/gomatrixserverlib v0.0.0-20220531163017-35e1cabf12ee/go.mod h1:jX38yp3SSLJNftBg3PXU1ayd0PCLIiDHQ4xAc9DIixk=
|
||||
github.com/matrix-org/pinecone v0.0.0-20220408153826-2999ea29ed48 h1:W0sjjC6yjskHX4mb0nk3p0fXAlbU5bAFUFeEtlrPASE=
|
||||
github.com/matrix-org/pinecone v0.0.0-20220408153826-2999ea29ed48/go.mod h1:ulJzsVOTssIVp1j/m5eI//4VpAGDkMt5NrRuAVX7wpc=
|
||||
github.com/matrix-org/util v0.0.0-20190711121626-527ce5ddefc7/go.mod h1:vVQlW/emklohkZnOPwD3LrZUBqdfsbiyO3p1lNV8F6U=
|
||||
|
|
|
@ -206,7 +206,7 @@ func (u *latestEventsUpdater) latestState() error {
|
|||
// Work out if the state at the extremities has actually changed
|
||||
// or not. If they haven't then we won't bother doing all of the
|
||||
// hard work.
|
||||
if u.event.StateKey() == nil {
|
||||
if !u.stateAtEvent.IsStateEvent() {
|
||||
stateChanged := false
|
||||
oldStateNIDs := make([]types.StateSnapshotNID, 0, len(u.oldLatest))
|
||||
newStateNIDs := make([]types.StateSnapshotNID, 0, len(u.latest))
|
||||
|
|
|
@ -39,6 +39,7 @@ type StateResolutionStorage interface {
|
|||
StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
|
||||
AddState(ctx context.Context, roomNID types.RoomNID, stateBlockNIDs []types.StateBlockNID, state []types.StateEntry) (types.StateSnapshotNID, error)
|
||||
Events(ctx context.Context, eventNIDs []types.EventNID) ([]types.Event, error)
|
||||
EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error)
|
||||
}
|
||||
|
||||
type StateResolution struct {
|
||||
|
@ -659,15 +660,13 @@ func (v *StateResolution) calculateStateAfterManyEvents(
|
|||
}
|
||||
|
||||
// Collect all the entries with the same type and key together.
|
||||
// We don't care about the order here because the conflict resolution
|
||||
// algorithm doesn't depend on the order of the prev events.
|
||||
// Remove duplicate entires.
|
||||
// This is done so findDuplicateStateKeys can work in groups.
|
||||
// We remove duplicates (same type, state key and event NID) too.
|
||||
combined = combined[:util.SortAndUnique(stateEntrySorter(combined))]
|
||||
|
||||
// Find the conflicts
|
||||
conflicts := findDuplicateStateKeys(combined)
|
||||
|
||||
if len(conflicts) > 0 {
|
||||
if conflicts := findDuplicateStateKeys(combined); len(conflicts) > 0 {
|
||||
conflictMap := stateEntryMap(conflicts)
|
||||
conflictLength = len(conflicts)
|
||||
|
||||
// 5) There are conflicting state events, for each conflict workout
|
||||
|
@ -676,7 +675,7 @@ func (v *StateResolution) calculateStateAfterManyEvents(
|
|||
// Work out which entries aren't conflicted.
|
||||
var notConflicted []types.StateEntry
|
||||
for _, entry := range combined {
|
||||
if _, ok := stateEntryMap(conflicts).lookup(entry.StateKeyTuple); !ok {
|
||||
if _, ok := conflictMap.lookup(entry.StateKeyTuple); !ok {
|
||||
notConflicted = append(notConflicted, entry)
|
||||
}
|
||||
}
|
||||
|
@ -689,7 +688,7 @@ func (v *StateResolution) calculateStateAfterManyEvents(
|
|||
return
|
||||
}
|
||||
algorithm = "full_state_with_conflicts"
|
||||
state = resolved[:util.SortAndUnique(stateEntrySorter(resolved))]
|
||||
state = resolved
|
||||
} else {
|
||||
algorithm = "full_state_no_conflicts"
|
||||
// 6) There weren't any conflicts
|
||||
|
@ -818,39 +817,19 @@ func (v *StateResolution) resolveConflictsV2(
|
|||
authDifference := make([]*gomatrixserverlib.Event, 0, estimate)
|
||||
|
||||
// For each conflicted event, let's try and get the needed auth events.
|
||||
neededStateKeys := make([]string, 16)
|
||||
authEntries := make([]types.StateEntry, 16)
|
||||
for _, conflictedEvent := range conflictedEvents {
|
||||
// Work out which auth events we need to load.
|
||||
key := conflictedEvent.EventID()
|
||||
needed := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{conflictedEvent})
|
||||
|
||||
// Find the numeric IDs for the necessary state keys.
|
||||
neededStateKeys = neededStateKeys[:0]
|
||||
neededStateKeys = append(neededStateKeys, needed.Member...)
|
||||
neededStateKeys = append(neededStateKeys, needed.ThirdPartyInvite...)
|
||||
stateKeyNIDMap, err := v.db.EventStateKeyNIDs(ctx, neededStateKeys)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Load the necessary auth events.
|
||||
tuplesNeeded := v.stateKeyTuplesNeeded(stateKeyNIDMap, needed)
|
||||
authEntries = authEntries[:0]
|
||||
for _, tuple := range tuplesNeeded {
|
||||
if eventNID, ok := stateEntryMap(notConflicted).lookup(tuple); ok {
|
||||
authEntries = append(authEntries, types.StateEntry{
|
||||
StateKeyTuple: tuple,
|
||||
EventNID: eventNID,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// Store the newly found auth events in the auth set for this event.
|
||||
authSets[key], _, err = v.loadStateEvents(ctx, authEntries)
|
||||
var authEventMap map[string]types.StateEntry
|
||||
authSets[key], authEventMap, err = v.loadAuthEvents(ctx, conflictedEvent)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for k, v := range authEventMap {
|
||||
eventIDMap[k] = v
|
||||
}
|
||||
|
||||
// Only add auth events into the authEvents slice once, otherwise the
|
||||
// check for the auth difference can become expensive and produce
|
||||
|
@ -909,7 +888,7 @@ func (v *StateResolution) resolveConflictsV2(
|
|||
for _, resolvedEvent := range resolvedEvents {
|
||||
entry, ok := eventIDMap[resolvedEvent.EventID()]
|
||||
if !ok {
|
||||
panic(fmt.Errorf("missing state entry for event ID %q", resolvedEvent.EventID()))
|
||||
return nil, fmt.Errorf("missing state entry for event ID %q", resolvedEvent.EventID())
|
||||
}
|
||||
notConflicted = append(notConflicted, entry)
|
||||
}
|
||||
|
@ -996,6 +975,84 @@ func (v *StateResolution) loadStateEvents(
|
|||
return result, eventIDMap, nil
|
||||
}
|
||||
|
||||
// loadAuthEvents loads all of the auth events for a given event recursively,
|
||||
// along with a map that contains state entries for all of the auth events.
|
||||
func (v *StateResolution) loadAuthEvents(
|
||||
ctx context.Context, event *gomatrixserverlib.Event,
|
||||
) ([]*gomatrixserverlib.Event, map[string]types.StateEntry, error) {
|
||||
eventMap := map[string]struct{}{}
|
||||
var lookup []string
|
||||
var authEvents []types.Event
|
||||
queue := event.AuthEventIDs()
|
||||
for i := 0; i < len(queue); i++ {
|
||||
lookup = lookup[:0]
|
||||
for _, authEventID := range queue {
|
||||
if _, ok := eventMap[authEventID]; ok {
|
||||
continue
|
||||
}
|
||||
lookup = append(lookup, authEventID)
|
||||
}
|
||||
if len(lookup) == 0 {
|
||||
break
|
||||
}
|
||||
events, err := v.db.EventsFromIDs(ctx, lookup)
|
||||
if err != nil {
|
||||
return nil, nil, fmt.Errorf("v.db.EventsFromIDs: %w", err)
|
||||
}
|
||||
add := map[string]struct{}{}
|
||||
for _, event := range events {
|
||||
eventMap[event.EventID()] = struct{}{}
|
||||
authEvents = append(authEvents, event)
|
||||
for _, authEventID := range event.AuthEventIDs() {
|
||||
if _, ok := eventMap[authEventID]; ok {
|
||||
continue
|
||||
}
|
||||
add[authEventID] = struct{}{}
|
||||
}
|
||||
for authEventID := range add {
|
||||
queue = append(queue, authEventID)
|
||||
}
|
||||
}
|
||||
}
|
||||
authEventTypes := map[string]struct{}{}
|
||||
authEventStateKeys := map[string]struct{}{}
|
||||
for _, authEvent := range authEvents {
|
||||
authEventTypes[authEvent.Type()] = struct{}{}
|
||||
authEventStateKeys[*authEvent.StateKey()] = struct{}{}
|
||||
}
|
||||
lookupAuthEventTypes := make([]string, 0, len(authEventTypes))
|
||||
lookupAuthEventStateKeys := make([]string, 0, len(authEventStateKeys))
|
||||
for eventType := range authEventTypes {
|
||||
lookupAuthEventTypes = append(lookupAuthEventTypes, eventType)
|
||||
}
|
||||
for eventStateKey := range authEventStateKeys {
|
||||
lookupAuthEventStateKeys = append(lookupAuthEventStateKeys, eventStateKey)
|
||||
}
|
||||
eventTypes, err := v.db.EventTypeNIDs(ctx, lookupAuthEventTypes)
|
||||
if err != nil {
|
||||
return nil, nil, fmt.Errorf("v.db.EventTypeNIDs: %w", err)
|
||||
}
|
||||
eventStateKeys, err := v.db.EventStateKeyNIDs(ctx, lookupAuthEventStateKeys)
|
||||
if err != nil {
|
||||
return nil, nil, fmt.Errorf("v.db.EventStateKeyNIDs: %w", err)
|
||||
}
|
||||
stateEntryMap := map[string]types.StateEntry{}
|
||||
for _, authEvent := range authEvents {
|
||||
stateEntryMap[authEvent.EventID()] = types.StateEntry{
|
||||
EventNID: authEvent.EventNID,
|
||||
StateKeyTuple: types.StateKeyTuple{
|
||||
EventTypeNID: eventTypes[authEvent.Type()],
|
||||
EventStateKeyNID: eventStateKeys[*authEvent.StateKey()],
|
||||
},
|
||||
}
|
||||
}
|
||||
nakedEvents := make([]*gomatrixserverlib.Event, 0, len(authEvents))
|
||||
for _, authEvent := range authEvents {
|
||||
nakedEvents = append(nakedEvents, authEvent.Event)
|
||||
}
|
||||
return nakedEvents, stateEntryMap, nil
|
||||
}
|
||||
|
||||
// findDuplicateStateKeys finds the state entries where the state key tuple appears more than once in a sorted list.
|
||||
// Returns a sorted list of those state entries.
|
||||
func findDuplicateStateKeys(a []types.StateEntry) []types.StateEntry {
|
||||
|
|
|
@ -192,6 +192,10 @@ func (u *RoomUpdater) StateAtEventIDs(
|
|||
return u.d.EventsTable.BulkSelectStateAtEventByID(ctx, u.txn, eventIDs)
|
||||
}
|
||||
|
||||
func (u *RoomUpdater) EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error) {
|
||||
return u.d.eventsFromIDs(ctx, u.txn, eventIDs, false)
|
||||
}
|
||||
|
||||
func (u *RoomUpdater) UnsentEventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error) {
|
||||
return u.d.eventsFromIDs(ctx, u.txn, eventIDs, true)
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue