More relaxed auth event fetching (#2161)
* Tweaks around auth event fetching * More tweaking
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@ -195,9 +195,26 @@ func (r *Inputer) processRoomEvent(
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authEventNIDs := make([]types.EventNID, 0, len(authEventIDs))
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for _, authEventID := range authEventIDs {
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if _, ok := knownEvents[authEventID]; !ok {
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return rollbackTransaction, fmt.Errorf("missing auth event %s", authEventID)
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// Unknown auth events only really matter if the event actually failed
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// auth. If it passed auth then we can assume that everything that was
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// known was sufficient, even if extraneous auth events were specified
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// but weren't found.
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if isRejected {
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if event.StateKey() != nil {
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return commitTransaction, fmt.Errorf(
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"missing auth event %s for state event %s (type %q, state key %q)",
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authEventID, event.EventID(), event.Type(), *event.StateKey(),
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)
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} else {
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return commitTransaction, fmt.Errorf(
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"missing auth event %s for timeline event %s (type %q)",
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authEventID, event.EventID(), event.Type(),
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)
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}
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}
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} else {
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authEventNIDs = append(authEventNIDs, knownEvents[authEventID].EventNID)
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}
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authEventNIDs = append(authEventNIDs, knownEvents[authEventID].EventNID)
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}
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var softfail bool
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@ -416,6 +433,10 @@ func (r *Inputer) fetchAuthEvents(
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return fmt.Errorf("no servers provided event auth for event ID %q, tried servers %v", event.EventID(), servers)
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}
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// Reuse these to reduce allocations.
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authEventNIDs := make([]types.EventNID, 0, 5)
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isRejected := false
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nextAuthEvent:
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for _, authEvent := range gomatrixserverlib.ReverseTopologicalOrdering(
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res.AuthEvents,
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gomatrixserverlib.TopologicalOrderByAuthEvents,
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@ -424,36 +445,30 @@ func (r *Inputer) fetchAuthEvents(
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// need to store it again or do anything further with it, so just skip
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// over it rather than wasting cycles.
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if ev, ok := known[authEvent.EventID()]; ok && ev != nil {
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continue
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continue nextAuthEvent
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}
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// Check the signatures of the event. If this fails then we'll simply
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// skip it, because gomatrixserverlib.Allowed() will notice a problem
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// if a critical event is missing anyway.
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if err := authEvent.VerifyEventSignatures(ctx, r.FSAPI.KeyRing()); err != nil {
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continue
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continue nextAuthEvent
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}
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// In order to store the new auth event, we need to know its auth chain
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// as NIDs for the `auth_event_nids` column. Let's see if we can find those.
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authEventNIDs := make([]types.EventNID, 0, len(authEvent.AuthEventIDs()))
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authEventNIDs = authEventNIDs[:0]
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for _, eventID := range authEvent.AuthEventIDs() {
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knownEvent, ok := known[eventID]
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if !ok {
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return fmt.Errorf("missing auth event %s for %s", eventID, authEvent.EventID())
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continue nextAuthEvent
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}
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authEventNIDs = append(authEventNIDs, knownEvent.EventNID)
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}
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// Let's take a note of the fact that we now know about this event.
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if err := auth.AddEvent(authEvent); err != nil {
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return fmt.Errorf("auth.AddEvent: %w", err)
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}
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// Check if the auth event should be rejected.
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isRejected := false
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if err := gomatrixserverlib.Allowed(authEvent, auth); err != nil {
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isRejected = true
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err := gomatrixserverlib.Allowed(authEvent, auth)
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if isRejected = err != nil; isRejected {
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logger.WithError(err).Warnf("Auth event %s rejected", authEvent.EventID())
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}
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@ -463,6 +478,14 @@ func (r *Inputer) fetchAuthEvents(
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return fmt.Errorf("updater.StoreEvent: %w", err)
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}
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// Let's take a note of the fact that we now know about this event for
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// authenticating future events.
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if !isRejected {
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if err := auth.AddEvent(authEvent); err != nil {
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return fmt.Errorf("auth.AddEvent: %w", err)
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}
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}
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// Now we know about this event, it was stored and the signatures were OK.
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known[authEvent.EventID()] = &types.Event{
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EventNID: eventNID,
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