Don't return immediately when there's nothing to sync
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@ -156,7 +156,7 @@ func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request, device *userapi.
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currentPos := rp.Notifier.CurrentPosition()
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currentPos := rp.Notifier.CurrentPosition()
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if !rp.shouldReturnImmediately(syncReq) {
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if !rp.shouldReturnImmediately(syncReq, currentPos) {
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timer := time.NewTimer(syncReq.Timeout) // case of timeout=0 is handled above
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timer := time.NewTimer(syncReq.Timeout) // case of timeout=0 is handled above
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defer timer.Stop()
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defer timer.Stop()
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@ -303,8 +303,8 @@ func (rp *RequestPool) OnIncomingKeyChangeRequest(req *http.Request, device *use
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// shouldReturnImmediately returns whether the /sync request is an initial sync,
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// shouldReturnImmediately returns whether the /sync request is an initial sync,
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// or timeout=0, or full_state=true, in any of the cases the request should
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// or timeout=0, or full_state=true, in any of the cases the request should
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// return immediately.
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// return immediately.
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func (rp *RequestPool) shouldReturnImmediately(syncReq *types.SyncRequest) bool {
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func (rp *RequestPool) shouldReturnImmediately(syncReq *types.SyncRequest, currentPos types.StreamingToken) bool {
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if syncReq.Since.IsEmpty() || syncReq.Timeout == 0 || syncReq.WantFullState {
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if currentPos.IsAfter(syncReq.Since) || syncReq.Timeout == 0 || syncReq.WantFullState {
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return true
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return true
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}
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}
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return false
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return false
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