Don't query for servers so often in /send (#1766)
* Look up servers less often, don't hit API for missing auth events unless there are actually missing auth events * Remove ResolveConflictsAdhoc (since it is already in GMSL), other tweaks * Update gomatrixserverlib to matrix-org/gomatrixserverlib#254 * Fix resolve-state * Initialise t.servers on first use
This commit is contained in:
parent
f448e8972a
commit
5d74a1757f
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@ -8,7 +8,6 @@ import (
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"strconv"
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"github.com/matrix-org/dendrite/internal/caching"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/storage"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/dendrite/setup"
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@ -105,7 +104,7 @@ func main() {
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}
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fmt.Println("Resolving state")
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resolved, err := state.ResolveConflictsAdhoc(
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resolved, err := gomatrixserverlib.ResolveConflicts(
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gomatrixserverlib.RoomVersion(*roomVersion),
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events,
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authEvents,
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@ -107,6 +107,8 @@ type txnReq struct {
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keyAPI keyapi.KeyInternalAPI
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keys gomatrixserverlib.JSONVerifier
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federation txnFederationClient
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servers []gomatrixserverlib.ServerName
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serversMutex sync.RWMutex
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// local cache of events for auth checks, etc - this may include events
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// which the roomserver is unaware of.
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haveEvents map[string]*gomatrixserverlib.HeaderedEvent
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@ -404,16 +406,21 @@ func (t *txnReq) processDeviceListUpdate(ctx context.Context, e gomatrixserverli
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}
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func (t *txnReq) getServers(ctx context.Context, roomID string) []gomatrixserverlib.ServerName {
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servers := []gomatrixserverlib.ServerName{t.Origin}
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t.serversMutex.Lock()
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defer t.serversMutex.Unlock()
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if t.servers != nil {
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return t.servers
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}
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t.servers = []gomatrixserverlib.ServerName{t.Origin}
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serverReq := &api.QueryServerJoinedToRoomRequest{
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RoomID: roomID,
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}
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serverRes := &api.QueryServerJoinedToRoomResponse{}
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if err := t.rsAPI.QueryServerJoinedToRoom(ctx, serverReq, serverRes); err == nil {
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servers = append(servers, serverRes.ServerNames...)
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util.GetLogger(ctx).Infof("Found %d server(s) to query for missing events in %q", len(servers), roomID)
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t.servers = append(t.servers, serverRes.ServerNames...)
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util.GetLogger(ctx).Infof("Found %d server(s) to query for missing events in %q", len(t.servers), roomID)
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}
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return servers
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return t.servers
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}
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func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) error {
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@ -482,14 +489,10 @@ func (t *txnReq) retrieveMissingAuthEvents(
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missingAuthEvents[missingAuthEventID] = struct{}{}
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}
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servers := t.getServers(ctx, e.RoomID())
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if len(servers) > 5 {
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servers = servers[:5]
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}
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withNextEvent:
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for missingAuthEventID := range missingAuthEvents {
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withNextServer:
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for _, server := range servers {
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for _, server := range t.getServers(ctx, e.RoomID()) {
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logger.Infof("Retrieving missing auth event %q from %q", missingAuthEventID, server)
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tx, err := t.federation.GetEvent(ctx, server, missingAuthEventID)
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if err != nil {
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@ -692,13 +695,8 @@ func (t *txnReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrix
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return nil, false, fmt.Errorf("t.lookupStateBeforeEvent: %w", err)
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}
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servers := t.getServers(ctx, roomID)
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if len(servers) > 5 {
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servers = servers[:5]
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}
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// fetch the event we're missing and add it to the pile
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h, err := t.lookupEvent(ctx, roomVersion, eventID, false, servers)
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h, err := t.lookupEvent(ctx, roomVersion, roomID, eventID, false)
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switch err.(type) {
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case verifySigError:
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return respState, false, nil
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@ -740,11 +738,10 @@ func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, event
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t.haveEvents[ev.EventID()] = res.StateEvents[i]
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}
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var authEvents []*gomatrixserverlib.Event
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missingAuthEvents := make(map[string]bool)
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missingAuthEvents := map[string]bool{}
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for _, ev := range res.StateEvents {
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for _, ae := range ev.AuthEventIDs() {
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aev, ok := t.haveEvents[ae]
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if ok {
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if aev, ok := t.haveEvents[ae]; ok {
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authEvents = append(authEvents, aev.Unwrap())
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} else {
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missingAuthEvents[ae] = true
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@ -753,6 +750,7 @@ func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, event
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}
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// QueryStateAfterEvents does not return the auth events, so fetch them now. We know the roomserver has them else it wouldn't
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// have stored the event.
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if len(missingAuthEvents) > 0 {
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var missingEventList []string
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for evID := range missingAuthEvents {
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missingEventList = append(missingEventList, evID)
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@ -770,10 +768,10 @@ func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, event
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t.haveEvents[evID] = queryRes.Events[i]
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authEvents = append(authEvents, queryRes.Events[i].Unwrap())
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}
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}
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evs := gomatrixserverlib.UnwrapEventHeaders(res.StateEvents)
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return &gomatrixserverlib.RespState{
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StateEvents: evs,
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StateEvents: gomatrixserverlib.UnwrapEventHeaders(res.StateEvents),
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AuthEvents: authEvents,
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}
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}
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@ -805,11 +803,7 @@ retryAllowedState:
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if err = checkAllowedByState(backwardsExtremity, resolvedStateEvents); err != nil {
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switch missing := err.(type) {
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case gomatrixserverlib.MissingAuthEventError:
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servers := t.getServers(ctx, backwardsExtremity.RoomID())
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if len(servers) > 5 {
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servers = servers[:5]
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}
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h, err2 := t.lookupEvent(ctx, roomVersion, missing.AuthEventID, true, servers)
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h, err2 := t.lookupEvent(ctx, roomVersion, backwardsExtremity.RoomID(), missing.AuthEventID, true)
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switch err2.(type) {
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case verifySigError:
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return &gomatrixserverlib.RespState{
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@ -857,17 +851,8 @@ func (t *txnReq) getMissingEvents(ctx context.Context, e *gomatrixserverlib.Even
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latestEvents[i] = res.LatestEvents[i].EventID
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}
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servers := []gomatrixserverlib.ServerName{t.Origin}
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serverReq := &api.QueryServerJoinedToRoomRequest{
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RoomID: e.RoomID(),
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}
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serverRes := &api.QueryServerJoinedToRoomResponse{}
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if err = t.rsAPI.QueryServerJoinedToRoom(ctx, serverReq, serverRes); err == nil {
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servers = append(servers, serverRes.ServerNames...)
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logger.Infof("Found %d server(s) to query for missing events", len(servers))
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}
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var missingResp *gomatrixserverlib.RespMissingEvents
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servers := t.getServers(ctx, e.RoomID())
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for _, server := range servers {
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var m gomatrixserverlib.RespMissingEvents
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if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
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@ -1015,12 +1000,6 @@ func (t *txnReq) lookupMissingStateViaStateIDs(ctx context.Context, roomID, even
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"concurrent_requests": concurrentRequests,
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}).Info("Fetching missing state at event")
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// Get a list of servers to fetch from.
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servers := t.getServers(ctx, roomID)
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if len(servers) > 5 {
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servers = servers[:5]
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}
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// Create a queue containing all of the missing event IDs that we want
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// to retrieve.
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pending := make(chan string, missingCount)
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@ -1046,7 +1025,7 @@ func (t *txnReq) lookupMissingStateViaStateIDs(ctx context.Context, roomID, even
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// Define what we'll do in order to fetch the missing event ID.
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fetch := func(missingEventID string) {
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var h *gomatrixserverlib.HeaderedEvent
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h, err = t.lookupEvent(ctx, roomVersion, missingEventID, false, servers)
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h, err = t.lookupEvent(ctx, roomVersion, roomID, missingEventID, false)
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switch err.(type) {
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case verifySigError:
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return
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@ -1112,7 +1091,7 @@ func (t *txnReq) createRespStateFromStateIDs(stateIDs gomatrixserverlib.RespStat
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return &respState, nil
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}
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func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, missingEventID string, localFirst bool, servers []gomatrixserverlib.ServerName) (*gomatrixserverlib.HeaderedEvent, error) {
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func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, missingEventID string, localFirst bool) (*gomatrixserverlib.HeaderedEvent, error) {
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if localFirst {
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// fetch from the roomserver
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queryReq := api.QueryEventsByIDRequest{
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@ -1127,6 +1106,7 @@ func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.
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}
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var event *gomatrixserverlib.Event
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found := false
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servers := t.getServers(ctx, roomID)
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for _, serverName := range servers {
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txn, err := t.federation.GetEvent(ctx, serverName, missingEventID)
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if err != nil || len(txn.PDUs) == 0 {
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2
go.mod
2
go.mod
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@ -22,7 +22,7 @@ require (
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github.com/matrix-org/go-http-js-libp2p v0.0.0-20200518170932-783164aeeda4
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github.com/matrix-org/go-sqlite3-js v0.0.0-20200522092705-bc8506ccbcf3
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github.com/matrix-org/gomatrix v0.0.0-20200827122206-7dd5e2a05bcd
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github.com/matrix-org/gomatrixserverlib v0.0.0-20210129163316-dd4d53729ead
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github.com/matrix-org/gomatrixserverlib v0.0.0-20210216163908-bab1f2be20d0
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github.com/matrix-org/naffka v0.0.0-20200901083833-bcdd62999a91
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github.com/matrix-org/util v0.0.0-20200807132607-55161520e1d4
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github.com/mattn/go-sqlite3 v1.14.2
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4
go.sum
4
go.sum
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@ -567,8 +567,8 @@ github.com/matrix-org/gomatrix v0.0.0-20190528120928-7df988a63f26 h1:Hr3zjRsq2bh
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github.com/matrix-org/gomatrix v0.0.0-20190528120928-7df988a63f26/go.mod h1:3fxX6gUjWyI/2Bt7J1OLhpCzOfO/bB3AiX0cJtEKud0=
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github.com/matrix-org/gomatrix v0.0.0-20200827122206-7dd5e2a05bcd h1:xVrqJK3xHREMNjwjljkAUaadalWc0rRbmVuQatzmgwg=
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github.com/matrix-org/gomatrix v0.0.0-20200827122206-7dd5e2a05bcd/go.mod h1:/gBX06Kw0exX1HrwmoBibFA98yBk/jxKpGVeyQbff+s=
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github.com/matrix-org/gomatrixserverlib v0.0.0-20210129163316-dd4d53729ead h1:VmGJybKUQin8+NyA9ZkrHJpE8ygXzcON9peQH9LC92c=
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github.com/matrix-org/gomatrixserverlib v0.0.0-20210129163316-dd4d53729ead/go.mod h1:JsAzE1Ll3+gDWS9JSUHPJiiyAksvOOnGWF2nXdg4ZzU=
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github.com/matrix-org/gomatrixserverlib v0.0.0-20210216163908-bab1f2be20d0 h1:eP8t7DaLKkNz0IT9GcJeG6UTKjfvihIxbAXKN0I7j6g=
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github.com/matrix-org/gomatrixserverlib v0.0.0-20210216163908-bab1f2be20d0/go.mod h1:JsAzE1Ll3+gDWS9JSUHPJiiyAksvOOnGWF2nXdg4ZzU=
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github.com/matrix-org/naffka v0.0.0-20200901083833-bcdd62999a91 h1:HJ6U3S3ljJqNffYMcIeAncp5qT/i+ZMiJ2JC2F0aXP4=
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github.com/matrix-org/naffka v0.0.0-20200901083833-bcdd62999a91/go.mod h1:sjyPyRxKM5uw1nD2cJ6O2OxI6GOqyVBfNXqKjBZTBZE=
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github.com/matrix-org/util v0.0.0-20190711121626-527ce5ddefc7 h1:ntrLa/8xVzeSs8vHFHK25k0C+NV74sYMJnNSg5NoSRo=
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@ -112,7 +112,7 @@ func (r *Queryer) QueryStateAfterEvents(
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return fmt.Errorf("getAuthChain: %w", err)
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}
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stateEvents, err = state.ResolveConflictsAdhoc(info.RoomVersion, stateEvents, authEvents)
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stateEvents, err = gomatrixserverlib.ResolveConflicts(info.RoomVersion, stateEvents, authEvents)
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if err != nil {
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return fmt.Errorf("state.ResolveConflictsAdhoc: %w", err)
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}
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@ -469,7 +469,7 @@ func (r *Queryer) QueryStateAndAuthChain(
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}
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if request.ResolveState {
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if stateEvents, err = state.ResolveConflictsAdhoc(
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if stateEvents, err = gomatrixserverlib.ResolveConflicts(
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info.RoomVersion, stateEvents, authEvents,
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); err != nil {
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return err
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@ -683,79 +683,6 @@ func (v *StateResolution) calculateStateAfterManyEvents(
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return
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}
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// ResolveConflictsAdhoc is a helper function to assist the query API in
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// performing state resolution when requested. This is a different code
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// path to the rest of state.go because this assumes you already have
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// gomatrixserverlib.Event objects and not just a bunch of NIDs like
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// elsewhere in the state resolution.
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// TODO: Some of this can possibly be deduplicated
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func ResolveConflictsAdhoc(
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version gomatrixserverlib.RoomVersion,
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events []*gomatrixserverlib.Event,
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authEvents []*gomatrixserverlib.Event,
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) ([]*gomatrixserverlib.Event, error) {
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type stateKeyTuple struct {
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Type string
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StateKey string
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}
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// Prepare our data structures.
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eventMap := make(map[stateKeyTuple][]*gomatrixserverlib.Event)
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var conflicted, notConflicted, resolved []*gomatrixserverlib.Event
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// Run through all of the events that we were given and sort them
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// into a map, sorted by (event_type, state_key) tuple. This means
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// that we can easily spot events that are "conflicted", e.g.
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// there are duplicate values for the same tuple key.
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for _, event := range events {
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if event.StateKey() == nil {
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// Ignore events that are not state events.
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continue
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}
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// Append the events if there is already a conflicted list for
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// this tuple key, create it if not.
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tuple := stateKeyTuple{event.Type(), *event.StateKey()}
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eventMap[tuple] = append(eventMap[tuple], event)
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}
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// Split out the events in the map into conflicted and unconflicted
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// buckets. The conflicted events will be ran through state res,
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// whereas unconfliced events will always going to appear in the
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// final resolved state.
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for _, list := range eventMap {
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if len(list) > 1 {
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conflicted = append(conflicted, list...)
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} else {
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notConflicted = append(notConflicted, list...)
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}
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}
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// Work out which state resolution algorithm we want to run for
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// the room version.
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stateResAlgo, err := version.StateResAlgorithm()
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if err != nil {
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return nil, err
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}
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switch stateResAlgo {
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case gomatrixserverlib.StateResV1:
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// Currently state res v1 doesn't handle unconflicted events
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// for us, like state res v2 does, so we will need to add the
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// unconflicted events into the state ourselves.
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// TODO: Fix state res v1 so this is handled for the caller.
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resolved = gomatrixserverlib.ResolveStateConflicts(conflicted, authEvents)
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resolved = append(resolved, notConflicted...)
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case gomatrixserverlib.StateResV2:
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// TODO: auth difference here?
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resolved = gomatrixserverlib.ResolveStateConflictsV2(conflicted, notConflicted, authEvents, authEvents)
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default:
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return nil, fmt.Errorf("unsupported state resolution algorithm %v", stateResAlgo)
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}
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// Return the final resolved state events, including both the
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// resolved set of conflicted events, and the unconflicted events.
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return resolved, nil
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}
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func (v *StateResolution) resolveConflicts(
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ctx context.Context, version gomatrixserverlib.RoomVersion,
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notConflicted, conflicted []types.StateEntry,
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Loading…
Reference in a new issue