Track the current state of the room (#24)
* Add method for calculating the room state after a list of events * Fill out AddsState and RemovesState fields in the output event * comment on return value * Fix whitespace * Clarify the meaning of LastEventIDSent * Be more explicit on what the snapshot is * Fix comments * Comment on why we want the state after the previous events
This commit is contained in:
parent
9a8a8aedcb
commit
96fc9294cc
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@ -38,9 +38,9 @@ type RoomEventDatabase interface {
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// The RoomRecentEventsUpdater must have Commit or Rollback called on it if this doesn't return an error.
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// Returns the latest events in the room and the last eventID sent to the log along with an updater.
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// If this returns an error then no further action is required.
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GetLatestEventsForUpdate(roomNID types.RoomNID) (
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latestEvents []types.StateAtEventAndReference, lastEventIDSent string, updater types.RoomRecentEventsUpdater, err error,
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)
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GetLatestEventsForUpdate(roomNID types.RoomNID) (updater types.RoomRecentEventsUpdater, err error)
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// Lookup the string event IDs for a list of numeric event IDs
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EventIDs(eventNIDs []types.EventNID) (map[types.EventNID]string, error)
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}
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// OutputRoomEventWriter has the APIs needed to write an event to the output logs.
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@ -91,7 +91,7 @@ func processRoomEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input api.
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}
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} else {
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// We haven't been told what the state at the event is so we need to calculate it from the prev_events
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if stateAtEvent.BeforeStateSnapshotNID, err = calculateAndStoreState(db, event, roomNID); err != nil {
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if stateAtEvent.BeforeStateSnapshotNID, err = calculateAndStoreStateBeforeEvent(db, event, roomNID); err != nil {
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return err
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}
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}
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@ -26,7 +26,7 @@ import (
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func updateLatestEvents(
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db RoomEventDatabase, ow OutputRoomEventWriter, roomNID types.RoomNID, stateAtEvent types.StateAtEvent, event gomatrixserverlib.Event,
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) (err error) {
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oldLatest, lastEventIDSent, updater, err := db.GetLatestEventsForUpdate(roomNID)
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updater, err := db.GetLatestEventsForUpdate(roomNID)
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if err != nil {
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return
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}
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@ -44,16 +44,19 @@ func updateLatestEvents(
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}
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}()
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err = doUpdateLatestEvents(updater, ow, oldLatest, lastEventIDSent, roomNID, stateAtEvent, event)
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err = doUpdateLatestEvents(db, updater, ow, roomNID, stateAtEvent, event)
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return
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}
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func doUpdateLatestEvents(
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updater types.RoomRecentEventsUpdater, ow OutputRoomEventWriter, oldLatest []types.StateAtEventAndReference, lastEventIDSent string, roomNID types.RoomNID, stateAtEvent types.StateAtEvent, event gomatrixserverlib.Event,
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db RoomEventDatabase, updater types.RoomRecentEventsUpdater, ow OutputRoomEventWriter, roomNID types.RoomNID, stateAtEvent types.StateAtEvent, event gomatrixserverlib.Event,
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) error {
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var err error
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var prevEvents []gomatrixserverlib.EventReference
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prevEvents = event.PrevEvents()
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oldLatest := updater.LatestEvents()
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lastEventIDSent := updater.LastEventIDSent()
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oldStateNID := updater.CurrentStateSnapshotNID()
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if hasBeenSent, err := updater.HasEventBeenSent(stateAtEvent.EventNID); err != nil {
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return err
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@ -78,6 +81,20 @@ func doUpdateLatestEvents(
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StateAtEvent: stateAtEvent,
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})
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latestStateAtEvents := make([]types.StateAtEvent, len(newLatest))
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for i := range newLatest {
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latestStateAtEvents[i] = newLatest[i].StateAtEvent
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}
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newStateNID, err := calculateAndStoreStateAfterEvents(db, roomNID, latestStateAtEvents)
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if err != nil {
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return err
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}
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removed, added, err := differenceBetweeenStateSnapshots(db, oldStateNID, newStateNID)
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if err != nil {
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return err
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}
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// Send the event to the output logs.
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// We do this inside the database transaction to ensure that we only mark an event as sent if we sent it.
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// (n.b. this means that it's possible that the same event will be sent twice if the transaction fails but
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@ -86,11 +103,11 @@ func doUpdateLatestEvents(
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// send the event asynchronously but we would need to ensure that 1) the events are written to the log in
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// the correct order, 2) that pending writes are resent across restarts. In order to avoid writing all the
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// necessary bookkeeping we'll keep the event sending synchronous for now.
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if err = writeEvent(ow, lastEventIDSent, event, newLatest); err != nil {
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if err = writeEvent(db, ow, lastEventIDSent, event, newLatest, removed, added); err != nil {
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return err
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}
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if err = updater.SetLatestEvents(roomNID, newLatest, stateAtEvent.EventNID); err != nil {
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if err = updater.SetLatestEvents(roomNID, newLatest, stateAtEvent.EventNID, newStateNID); err != nil {
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return err
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}
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@ -134,18 +151,41 @@ func calculateLatest(oldLatest []types.StateAtEventAndReference, alreadyReferenc
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return newLatest
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}
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func writeEvent(ow OutputRoomEventWriter, lastEventIDSent string, event gomatrixserverlib.Event, latest []types.StateAtEventAndReference) error {
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func writeEvent(
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db RoomEventDatabase, ow OutputRoomEventWriter, lastEventIDSent string,
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event gomatrixserverlib.Event, latest []types.StateAtEventAndReference,
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removed, added []types.StateEntry,
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) error {
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latestEventIDs := make([]string, len(latest))
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for i := range latest {
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latestEventIDs[i] = latest[i].EventID
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}
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// TODO: Fill out AddsStateEventIDs and RemovesStateEventIDs
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// TODO: Fill out VisibilityStateIDs
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return ow.WriteOutputRoomEvent(api.OutputRoomEvent{
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ore := api.OutputRoomEvent{
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Event: event.JSON(),
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LastSentEventID: lastEventIDSent,
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LatestEventIDs: latestEventIDs,
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})
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}
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var stateEventNIDs []types.EventNID
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for _, entry := range added {
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stateEventNIDs = append(stateEventNIDs, entry.EventNID)
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}
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for _, entry := range removed {
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stateEventNIDs = append(stateEventNIDs, entry.EventNID)
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}
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eventIDMap, err := db.EventIDs(stateEventNIDs)
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if err != nil {
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return err
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}
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for _, entry := range added {
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ore.AddsStateEventIDs = append(ore.AddsStateEventIDs, eventIDMap[entry.EventNID])
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}
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for _, entry := range removed {
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ore.RemovesStateEventIDs = append(ore.RemovesStateEventIDs, eventIDMap[entry.EventNID])
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}
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// TODO: Fill out VisibilityStateIDs
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return ow.WriteOutputRoomEvent(ore)
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}
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@ -9,8 +9,8 @@ import (
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// calculateAndStoreState calculates a snapshot of the state of a room before an event.
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// Stores the snapshot of the state in the database.
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// Returns a numeric ID for that snapshot.
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func calculateAndStoreState(
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// Returns a numeric ID for the snapshot of the state before the event.
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func calculateAndStoreStateBeforeEvent(
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db RoomEventDatabase, event gomatrixserverlib.Event, roomNID types.RoomNID,
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) (types.StateSnapshotNID, error) {
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// Load the state at the prev events.
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@ -25,6 +25,13 @@ func calculateAndStoreState(
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return 0, err
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}
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// The state before this event will be the state after the events that came before it.
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return calculateAndStoreStateAfterEvents(db, roomNID, prevStates)
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}
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// calculateAndStoreStateAfterEvents finds the room state after the given events.
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// Stores the resulting state in the database and returns a numeric ID for that snapshot.
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func calculateAndStoreStateAfterEvents(db RoomEventDatabase, roomNID types.RoomNID, prevStates []types.StateAtEvent) (types.StateSnapshotNID, error) {
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if len(prevStates) == 0 {
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// 2) There weren't any prev_events for this event so the state is
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// empty.
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@ -55,9 +62,9 @@ func calculateAndStoreState(
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)
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}
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// If there are too many deltas then we need to calculate the full state
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// So fall through to calculateAndStoreStateMany
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// So fall through to calculateAndStoreStateAfterManyEvents
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}
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return calculateAndStoreStateMany(db, roomNID, prevStates)
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return calculateAndStoreStateAfterManyEvents(db, roomNID, prevStates)
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}
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// maxStateBlockNIDs is the maximum number of state data blocks to use to encode a snapshot of room state.
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@ -67,10 +74,10 @@ func calculateAndStoreState(
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// TODO: Tune this to get the right balance between size and lookup performance.
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const maxStateBlockNIDs = 64
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// calculateAndStoreStateMany calculates the state of the room before an event
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// using the states at each of the event's prev events.
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// calculateAndStoreStateAfterManyEvents finds the room state after the given events.
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// This handles the slow path of calculateAndStoreStateAfterEvents for when there is more than one event.
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// Stores the resulting state and returns a numeric ID for the snapshot.
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func calculateAndStoreStateMany(db RoomEventDatabase, roomNID types.RoomNID, prevStates []types.StateAtEvent) (types.StateSnapshotNID, error) {
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func calculateAndStoreStateAfterManyEvents(db RoomEventDatabase, roomNID types.RoomNID, prevStates []types.StateAtEvent) (types.StateSnapshotNID, error) {
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// Conflict resolution.
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// First stage: load the state after each of the prev events.
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combined, err := loadCombinedStateAfterEvents(db, prevStates)
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@ -107,6 +114,98 @@ func calculateAndStoreStateMany(db RoomEventDatabase, roomNID types.RoomNID, pre
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return db.AddState(roomNID, nil, state)
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}
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// differenceBetweeenStateSnapshots works out which state entries have been added and removed between two snapshots.
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func differenceBetweeenStateSnapshots(db RoomEventDatabase, oldStateNID, newStateNID types.StateSnapshotNID) (
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removed, added []types.StateEntry, err error,
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) {
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if oldStateNID == newStateNID {
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// If the snapshot NIDs are the same then nothing has changed
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return nil, nil, nil
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}
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var oldEntries []types.StateEntry
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var newEntries []types.StateEntry
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if oldStateNID != 0 {
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oldEntries, err = loadStateAtSnapshot(db, oldStateNID)
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if err != nil {
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return nil, nil, err
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}
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}
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if newStateNID != 0 {
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newEntries, err = loadStateAtSnapshot(db, newStateNID)
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if err != nil {
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return nil, nil, err
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}
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}
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var oldI int
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var newI int
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for {
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switch {
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case oldI == len(oldEntries):
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// We've reached the end of the old entries.
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// The rest of the new list must have been newly added.
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added = append(added, newEntries[newI:]...)
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return
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case newI == len(newEntries):
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// We've reached the end of the new entries.
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// The rest of the old list must be have been removed.
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removed = append(removed, oldEntries[oldI:]...)
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return
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case oldEntries[oldI] == newEntries[newI]:
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// The entry is in both lists so skip over it.
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oldI++
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newI++
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case oldEntries[oldI].LessThan(newEntries[newI]):
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// The lists are sorted so the old entry being less than the new entry means that it only appears in the old list.
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removed = append(removed, oldEntries[oldI])
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oldI++
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default:
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// Reaching the default case implies that the new entry is less than the old entry.
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// Since the lists are sorted this means that it only appears in the new list.
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added = append(added, newEntries[newI])
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newI++
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}
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}
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}
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// loadStateAtSnapshot loads the full state of a room at a particular snapshot.
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// This is typically the state before an event or the current state of a room.
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// Returns a sorted list of state entries or an error if there was a problem talking to the database.
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func loadStateAtSnapshot(db RoomEventDatabase, stateNID types.StateSnapshotNID) ([]types.StateEntry, error) {
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stateBlockNIDLists, err := db.StateBlockNIDs([]types.StateSnapshotNID{stateNID})
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if err != nil {
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return nil, err
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}
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stateBlockNIDList := stateBlockNIDLists[0]
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stateEntryLists, err := db.StateEntries(stateBlockNIDList.StateBlockNIDs)
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if err != nil {
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return nil, err
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}
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stateEntriesMap := stateEntryListMap(stateEntryLists)
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// Combined all the state entries for this snapshot.
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// The order of state block NIDs in the list tells us the order to combine them in.
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var fullState []types.StateEntry
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for _, stateBlockNID := range stateBlockNIDList.StateBlockNIDs {
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entries, ok := stateEntriesMap.lookup(stateBlockNID)
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if !ok {
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// This should only get hit if the database is corrupt.
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// It should be impossible for an event to reference a NID that doesn't exist
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panic(fmt.Errorf("Corrupt DB: Missing state block numeric ID %d", stateBlockNID))
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}
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fullState = append(fullState, entries...)
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}
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// Stable sort so that the most recent entry for each state key stays
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// remains later in the list than the older entries for the same state key.
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sort.Stable(stateEntryByStateKeySorter(fullState))
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// Unique returns the last entry and hence the most recent entry for each state key.
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fullState = fullState[:unique(stateEntryByStateKeySorter(fullState))]
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return fullState, nil
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}
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// loadCombinedStateAfterEvents loads a snapshot of the state after each of the events
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// and combines those snapshots together into a single list.
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func loadCombinedStateAfterEvents(db RoomEventDatabase, prevStates []types.StateAtEvent) ([]types.StateEntry, error) {
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@ -146,18 +245,18 @@ func loadCombinedStateAfterEvents(db RoomEventDatabase, prevStates []types.State
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if !ok {
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// This should only get hit if the database is corrupt.
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// It should be impossible for an event to reference a NID that doesn't exist
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panic(fmt.Errorf("Corrupt DB: Missing state numeric ID %d", prevState.BeforeStateSnapshotNID))
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panic(fmt.Errorf("Corrupt DB: Missing state snapshot numeric ID %d", prevState.BeforeStateSnapshotNID))
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}
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// Combined all the state entries for this snapshot.
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// The order of state data NIDs in the list tells us the order to combine them in.
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// The order of state block NIDs in the list tells us the order to combine them in.
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var fullState []types.StateEntry
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for _, stateBlockNID := range stateBlockNIDs {
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entries, ok := stateEntriesMap.lookup(stateBlockNID)
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if !ok {
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// This should only get hit if the database is corrupt.
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// It should be impossible for an event to reference a NID that doesn't exist
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panic(fmt.Errorf("Corrupt DB: Missing state numeric ID %d", prevState.BeforeStateSnapshotNID))
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panic(fmt.Errorf("Corrupt DB: Missing state block numeric ID %d", stateBlockNID))
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}
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fullState = append(fullState, entries...)
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}
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@ -356,7 +356,7 @@ func main() {
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},
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"VisibilityEventIDs":null,
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"LatestEventIDs":["$1463671339126270PnVwC:matrix.org"],
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"AddsStateEventIDs":null,
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"AddsStateEventIDs":["$1463671337126266wrSBX:matrix.org", "$1463671339126270PnVwC:matrix.org"],
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"RemovesStateEventIDs":null,
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"LastSentEventID":""
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}`,
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@ -87,6 +87,9 @@ const bulkSelectStateAtEventAndReferenceSQL = "" +
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const bulkSelectEventReferenceSQL = "" +
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"SELECT event_id, reference_sha256 FROM events WHERE event_nid = ANY($1)"
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const bulkSelectEventIDSQL = "" +
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"SELECT event_nid, event_id FROM events WHERE event_nid = ANY($1)"
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type eventStatements struct {
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insertEventStmt *sql.Stmt
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selectEventStmt *sql.Stmt
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@ -98,6 +101,7 @@ type eventStatements struct {
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selectEventIDStmt *sql.Stmt
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bulkSelectStateAtEventAndReferenceStmt *sql.Stmt
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bulkSelectEventReferenceStmt *sql.Stmt
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bulkSelectEventIDStmt *sql.Stmt
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}
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func (s *eventStatements) prepare(db *sql.DB) (err error) {
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@ -105,36 +109,30 @@ func (s *eventStatements) prepare(db *sql.DB) (err error) {
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if err != nil {
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return
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}
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if s.insertEventStmt, err = db.Prepare(insertEventSQL); err != nil {
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statements := []struct {
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statement **sql.Stmt
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sql string
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}{
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{&s.insertEventStmt, insertEventSQL},
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{&s.selectEventStmt, selectEventSQL},
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{&s.bulkSelectStateEventByIDStmt, bulkSelectStateEventByIDSQL},
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{&s.bulkSelectStateAtEventByIDStmt, bulkSelectStateAtEventByIDSQL},
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{&s.updateEventStateStmt, updateEventStateSQL},
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{&s.updateEventSentToOutputStmt, updateEventSentToOutputSQL},
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{&s.selectEventSentToOutputStmt, selectEventSentToOutputSQL},
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{&s.selectEventIDStmt, selectEventIDSQL},
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{&s.bulkSelectStateAtEventAndReferenceStmt, bulkSelectStateAtEventAndReferenceSQL},
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{&s.bulkSelectEventReferenceStmt, bulkSelectEventReferenceSQL},
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{&s.bulkSelectEventIDStmt, bulkSelectEventIDSQL},
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}
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for _, statement := range statements {
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if *statement.statement, err = db.Prepare(statement.sql); err != nil {
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return
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}
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if s.selectEventStmt, err = db.Prepare(selectEventSQL); err != nil {
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return
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}
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if s.bulkSelectStateEventByIDStmt, err = db.Prepare(bulkSelectStateEventByIDSQL); err != nil {
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return
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}
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if s.bulkSelectStateAtEventByIDStmt, err = db.Prepare(bulkSelectStateAtEventByIDSQL); err != nil {
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return
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}
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if s.updateEventStateStmt, err = db.Prepare(updateEventStateSQL); err != nil {
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return
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}
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if s.updateEventSentToOutputStmt, err = db.Prepare(updateEventSentToOutputSQL); err != nil {
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return
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}
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if s.selectEventSentToOutputStmt, err = db.Prepare(selectEventSentToOutputSQL); err != nil {
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return
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}
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if s.selectEventIDStmt, err = db.Prepare(selectEventIDSQL); err != nil {
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return
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}
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if s.bulkSelectStateAtEventAndReferenceStmt, err = db.Prepare(bulkSelectStateAtEventAndReferenceSQL); err != nil {
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return
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}
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if s.bulkSelectEventReferenceStmt, err = db.Prepare(bulkSelectEventReferenceSQL); err != nil {
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return
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}
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return
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}
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@ -297,6 +295,29 @@ func (s *eventStatements) bulkSelectEventReference(eventNIDs []types.EventNID) (
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return results, nil
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}
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// bulkSelectEventID returns a map from numeric event ID to string event ID.
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func (s *eventStatements) bulkSelectEventID(eventNIDs []types.EventNID) (map[types.EventNID]string, error) {
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rows, err := s.bulkSelectEventIDStmt.Query(eventNIDsAsArray(eventNIDs))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
results := make(map[types.EventNID]string, len(eventNIDs))
|
||||
i := 0
|
||||
for ; rows.Next(); i++ {
|
||||
var eventNID int64
|
||||
var eventID string
|
||||
if err = rows.Scan(&eventNID, &eventID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
results[types.EventNID(eventNID)] = eventID
|
||||
}
|
||||
if i != len(eventNIDs) {
|
||||
return nil, fmt.Errorf("storage: event NIDs missing from the database (%d != %d)", i, len(eventNIDs))
|
||||
}
|
||||
return results, nil
|
||||
}
|
||||
|
||||
func eventNIDsAsArray(eventNIDs []types.EventNID) pq.Int64Array {
|
||||
nids := make([]int64, len(eventNIDs))
|
||||
for i := range eventNIDs {
|
||||
|
|
|
@ -18,7 +18,10 @@ CREATE TABLE IF NOT EXISTS rooms (
|
|||
-- (The server will be in that state while it stores the events for the initial state of the room)
|
||||
latest_event_nids BIGINT[] NOT NULL DEFAULT '{}'::BIGINT[],
|
||||
-- The last event written to the output log for this room.
|
||||
last_event_sent_nid BIGINT NOT NULL DEFAULT 0
|
||||
last_event_sent_nid BIGINT NOT NULL DEFAULT 0,
|
||||
-- The state of the room after the current set of latest events.
|
||||
-- This will be 0 if there are no latest events in the room.
|
||||
state_snapshot_nid BIGINT NOT NULL DEFAULT 0
|
||||
);
|
||||
`
|
||||
|
||||
|
@ -35,10 +38,10 @@ const selectLatestEventNIDsSQL = "" +
|
|||
"SELECT latest_event_nids FROM rooms WHERE room_nid = $1"
|
||||
|
||||
const selectLatestEventNIDsForUpdateSQL = "" +
|
||||
"SELECT latest_event_nids, last_event_sent_nid FROM rooms WHERE room_nid = $1 FOR UPDATE"
|
||||
"SELECT latest_event_nids, last_event_sent_nid, state_snapshot_nid FROM rooms WHERE room_nid = $1 FOR UPDATE"
|
||||
|
||||
const updateLatestEventNIDsSQL = "" +
|
||||
"UPDATE rooms SET latest_event_nids = $2, last_event_sent_nid = $3 WHERE room_nid = $1"
|
||||
"UPDATE rooms SET latest_event_nids = $2, last_event_sent_nid = $3, state_snapshot_nid = $4 WHERE room_nid = $1"
|
||||
|
||||
type roomStatements struct {
|
||||
insertRoomNIDStmt *sql.Stmt
|
||||
|
@ -96,21 +99,29 @@ func (s *roomStatements) selectLatestEventNIDs(roomNID types.RoomNID) ([]types.E
|
|||
return eventNIDs, nil
|
||||
}
|
||||
|
||||
func (s *roomStatements) selectLatestEventsNIDsForUpdate(txn *sql.Tx, roomNID types.RoomNID) ([]types.EventNID, types.EventNID, error) {
|
||||
func (s *roomStatements) selectLatestEventsNIDsForUpdate(txn *sql.Tx, roomNID types.RoomNID) (
|
||||
[]types.EventNID, types.EventNID, types.StateSnapshotNID, error,
|
||||
) {
|
||||
var nids pq.Int64Array
|
||||
var lastEventSentNID int64
|
||||
err := txn.Stmt(s.selectLatestEventNIDsForUpdateStmt).QueryRow(int64(roomNID)).Scan(&nids, &lastEventSentNID)
|
||||
var stateSnapshotNID int64
|
||||
err := txn.Stmt(s.selectLatestEventNIDsForUpdateStmt).QueryRow(int64(roomNID)).Scan(&nids, &lastEventSentNID, &stateSnapshotNID)
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
return nil, 0, 0, err
|
||||
}
|
||||
eventNIDs := make([]types.EventNID, len(nids))
|
||||
for i := range nids {
|
||||
eventNIDs[i] = types.EventNID(nids[i])
|
||||
}
|
||||
return eventNIDs, types.EventNID(lastEventSentNID), nil
|
||||
return eventNIDs, types.EventNID(lastEventSentNID), types.StateSnapshotNID(stateSnapshotNID), nil
|
||||
}
|
||||
|
||||
func (s *roomStatements) updateLatestEventNIDs(txn *sql.Tx, roomNID types.RoomNID, eventNIDs []types.EventNID, lastEventSentNID types.EventNID) error {
|
||||
_, err := txn.Stmt(s.updateLatestEventNIDsStmt).Exec(roomNID, eventNIDsAsArray(eventNIDs), int64(lastEventSentNID))
|
||||
func (s *roomStatements) updateLatestEventNIDs(
|
||||
txn *sql.Tx, roomNID types.RoomNID, eventNIDs []types.EventNID, lastEventSentNID types.EventNID,
|
||||
stateSnapshotNID types.StateSnapshotNID,
|
||||
) error {
|
||||
_, err := txn.Stmt(s.updateLatestEventNIDsStmt).Exec(
|
||||
roomNID, eventNIDsAsArray(eventNIDs), int64(lastEventSentNID), int64(stateSnapshotNID),
|
||||
)
|
||||
return err
|
||||
}
|
||||
|
|
|
@ -205,38 +205,62 @@ func (d *Database) StateEntries(stateBlockNIDs []types.StateBlockNID) ([]types.S
|
|||
return d.statements.bulkSelectStateDataEntries(stateBlockNIDs)
|
||||
}
|
||||
|
||||
// EventIDs implements input.RoomEventDatabase
|
||||
func (d *Database) EventIDs(eventNIDs []types.EventNID) (map[types.EventNID]string, error) {
|
||||
return d.statements.bulkSelectEventID(eventNIDs)
|
||||
}
|
||||
|
||||
// GetLatestEventsForUpdate implements input.EventDatabase
|
||||
func (d *Database) GetLatestEventsForUpdate(roomNID types.RoomNID) ([]types.StateAtEventAndReference, string, types.RoomRecentEventsUpdater, error) {
|
||||
func (d *Database) GetLatestEventsForUpdate(roomNID types.RoomNID) (types.RoomRecentEventsUpdater, error) {
|
||||
txn, err := d.db.Begin()
|
||||
if err != nil {
|
||||
return nil, "", nil, err
|
||||
return nil, err
|
||||
}
|
||||
eventNIDs, lastEventNIDSent, err := d.statements.selectLatestEventsNIDsForUpdate(txn, roomNID)
|
||||
eventNIDs, lastEventNIDSent, currentStateSnapshotNID, err := d.statements.selectLatestEventsNIDsForUpdate(txn, roomNID)
|
||||
if err != nil {
|
||||
txn.Rollback()
|
||||
return nil, "", nil, err
|
||||
return nil, err
|
||||
}
|
||||
stateAndRefs, err := d.statements.bulkSelectStateAtEventAndReference(txn, eventNIDs)
|
||||
if err != nil {
|
||||
txn.Rollback()
|
||||
return nil, "", nil, err
|
||||
return nil, err
|
||||
}
|
||||
var lastEventIDSent string
|
||||
if lastEventNIDSent != 0 {
|
||||
lastEventIDSent, err = d.statements.selectEventID(txn, lastEventNIDSent)
|
||||
if err != nil {
|
||||
txn.Rollback()
|
||||
return nil, "", nil, err
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return stateAndRefs, lastEventIDSent, &roomRecentEventsUpdater{txn, d}, nil
|
||||
return &roomRecentEventsUpdater{txn, d, stateAndRefs, lastEventIDSent, currentStateSnapshotNID}, nil
|
||||
}
|
||||
|
||||
type roomRecentEventsUpdater struct {
|
||||
txn *sql.Tx
|
||||
d *Database
|
||||
latestEvents []types.StateAtEventAndReference
|
||||
lastEventIDSent string
|
||||
currentStateSnapshotNID types.StateSnapshotNID
|
||||
}
|
||||
|
||||
// LatestEvents implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) LatestEvents() []types.StateAtEventAndReference {
|
||||
return u.latestEvents
|
||||
}
|
||||
|
||||
// LastEventIDSent implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) LastEventIDSent() string {
|
||||
return u.lastEventIDSent
|
||||
}
|
||||
|
||||
// CurrentStateSnapshotNID implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) CurrentStateSnapshotNID() types.StateSnapshotNID {
|
||||
return u.currentStateSnapshotNID
|
||||
}
|
||||
|
||||
// StorePreviousEvents implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) StorePreviousEvents(eventNID types.EventNID, previousEventReferences []gomatrixserverlib.EventReference) error {
|
||||
for _, ref := range previousEventReferences {
|
||||
if err := u.d.statements.insertPreviousEvent(u.txn, ref.EventID, ref.EventSHA256, eventNID); err != nil {
|
||||
|
@ -246,6 +270,7 @@ func (u *roomRecentEventsUpdater) StorePreviousEvents(eventNID types.EventNID, p
|
|||
return nil
|
||||
}
|
||||
|
||||
// IsReferenced implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) IsReferenced(eventReference gomatrixserverlib.EventReference) (bool, error) {
|
||||
err := u.d.statements.selectPreviousEventExists(u.txn, eventReference.EventID, eventReference.EventSHA256)
|
||||
if err == nil {
|
||||
|
@ -257,26 +282,34 @@ func (u *roomRecentEventsUpdater) IsReferenced(eventReference gomatrixserverlib.
|
|||
return false, err
|
||||
}
|
||||
|
||||
func (u *roomRecentEventsUpdater) SetLatestEvents(roomNID types.RoomNID, latest []types.StateAtEventAndReference, lastEventNIDSent types.EventNID) error {
|
||||
// SetLatestEvents implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) SetLatestEvents(
|
||||
roomNID types.RoomNID, latest []types.StateAtEventAndReference, lastEventNIDSent types.EventNID,
|
||||
currentStateSnapshotNID types.StateSnapshotNID,
|
||||
) error {
|
||||
eventNIDs := make([]types.EventNID, len(latest))
|
||||
for i := range latest {
|
||||
eventNIDs[i] = latest[i].EventNID
|
||||
}
|
||||
return u.d.statements.updateLatestEventNIDs(u.txn, roomNID, eventNIDs, lastEventNIDSent)
|
||||
return u.d.statements.updateLatestEventNIDs(u.txn, roomNID, eventNIDs, lastEventNIDSent, currentStateSnapshotNID)
|
||||
}
|
||||
|
||||
// HasEventBeenSent implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) HasEventBeenSent(eventNID types.EventNID) (bool, error) {
|
||||
return u.d.statements.selectEventSentToOutput(u.txn, eventNID)
|
||||
}
|
||||
|
||||
// MarkEventAsSent implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) MarkEventAsSent(eventNID types.EventNID) error {
|
||||
return u.d.statements.updateEventSentToOutput(u.txn, eventNID)
|
||||
}
|
||||
|
||||
// Commit implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) Commit() error {
|
||||
return u.txn.Commit()
|
||||
}
|
||||
|
||||
// Rollback implements types.RoomRecentEventsUpdater
|
||||
func (u *roomRecentEventsUpdater) Rollback() error {
|
||||
return u.txn.Rollback()
|
||||
}
|
||||
|
|
|
@ -133,6 +133,12 @@ type StateEntryList struct {
|
|||
// (On postgresql this wraps a database transaction that holds a "FOR UPDATE"
|
||||
// lock on the row holding the latest events for the room.)
|
||||
type RoomRecentEventsUpdater interface {
|
||||
// The latest event IDs and state in the room.
|
||||
LatestEvents() []StateAtEventAndReference
|
||||
// The event ID of the latest event written to the output log in the room.
|
||||
LastEventIDSent() string
|
||||
// The current state of the room.
|
||||
CurrentStateSnapshotNID() StateSnapshotNID
|
||||
// Store the previous events referenced by an event.
|
||||
// This adds the event NID to an entry in the database for each of the previous events.
|
||||
// If there isn't an entry for one of previous events then an entry is created.
|
||||
|
@ -143,7 +149,10 @@ type RoomRecentEventsUpdater interface {
|
|||
IsReferenced(eventReference gomatrixserverlib.EventReference) (bool, error)
|
||||
// Set the list of latest events for the room.
|
||||
// This replaces the current list stored in the database with the given list
|
||||
SetLatestEvents(roomNID RoomNID, latest []StateAtEventAndReference, lastEventNIDSent EventNID) error
|
||||
SetLatestEvents(
|
||||
roomNID RoomNID, latest []StateAtEventAndReference, lastEventNIDSent EventNID,
|
||||
currentStateSnapshotNID StateSnapshotNID,
|
||||
) error
|
||||
// Check if the event has already be written to the output logs.
|
||||
HasEventBeenSent(eventNID EventNID) (bool, error)
|
||||
// Mark the event as having been sent to the output logs.
|
||||
|
|
Loading…
Reference in a new issue