Use a single storage.Database interface (#978)

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Kegsay 2020-04-24 10:38:58 +01:00 committed by GitHub
parent c30b12b5a1
commit a202d88fe5
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11 changed files with 65 additions and 204 deletions

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@ -18,6 +18,7 @@ import (
"context"
"sort"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
)
@ -26,7 +27,7 @@ import (
// Returns the numeric IDs for the auth events.
func checkAuthEvents(
ctx context.Context,
db RoomEventDatabase,
db storage.Database,
event gomatrixserverlib.HeaderedEvent,
authEventIDs []string,
) ([]types.EventNID, error) {
@ -127,7 +128,7 @@ func (ae *authEvents) lookupEvent(typeNID types.EventTypeNID, stateKey string) *
// loadAuthEvents loads the events needed for authentication from the supplied room state.
func loadAuthEvents(
ctx context.Context,
db RoomEventDatabase,
db storage.Database,
needed gomatrixserverlib.StateNeeded,
state []types.StateEntry,
) (result authEvents, err error) {

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@ -23,63 +23,12 @@ import (
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/state/database"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
log "github.com/sirupsen/logrus"
)
// A RoomEventDatabase has the storage APIs needed to store a room event.
type RoomEventDatabase interface {
database.RoomStateDatabase
// Stores a matrix room event in the database
StoreEvent(
ctx context.Context,
event gomatrixserverlib.Event,
txnAndSessionID *api.TransactionID,
authEventNIDs []types.EventNID,
) (types.RoomNID, types.StateAtEvent, error)
// Look up the state entries for a list of string event IDs
// Returns an error if the there is an error talking to the database
// Returns a types.MissingEventError if the event IDs aren't in the database.
StateEntriesForEventIDs(
ctx context.Context, eventIDs []string,
) ([]types.StateEntry, error)
// Set the state at an event.
SetState(
ctx context.Context,
eventNID types.EventNID,
stateNID types.StateSnapshotNID,
) error
// Look up the latest events in a room in preparation for an update.
// The RoomRecentEventsUpdater must have Commit or Rollback called on it if this doesn't return an error.
// Returns the latest events in the room and the last eventID sent to the log along with an updater.
// If this returns an error then no further action is required.
GetLatestEventsForUpdate(
ctx context.Context, roomNID types.RoomNID,
) (updater types.RoomRecentEventsUpdater, err error)
// Look up the string event IDs for a list of numeric event IDs
EventIDs(
ctx context.Context, eventNIDs []types.EventNID,
) (map[types.EventNID]string, error)
// Build a membership updater for the target user in a room.
MembershipUpdater(
ctx context.Context, roomID, targerUserID string,
roomVersion gomatrixserverlib.RoomVersion,
) (types.MembershipUpdater, error)
// Look up event ID by transaction's info.
// This is used to determine if the room event is processed/processing already.
// Returns an empty string if no such event exists.
GetTransactionEventID(
ctx context.Context, transactionID string,
sessionID int64, userID string,
) (string, error)
// Look up the room version for a given room.
GetRoomVersionForRoom(
ctx context.Context, roomID string,
) (gomatrixserverlib.RoomVersion, error)
}
// OutputRoomEventWriter has the APIs needed to write an event to the output logs.
type OutputRoomEventWriter interface {
// Write a list of events for a room
@ -93,7 +42,7 @@ type OutputRoomEventWriter interface {
// state deltas when sending to kafka streams
func processRoomEvent(
ctx context.Context,
db RoomEventDatabase,
db storage.Database,
ow OutputRoomEventWriter,
input api.InputRoomEvent,
) (eventID string, err error) {
@ -153,7 +102,7 @@ func processRoomEvent(
func calculateAndSetState(
ctx context.Context,
db RoomEventDatabase,
db storage.Database,
input api.InputRoomEvent,
roomNID types.RoomNID,
stateAtEvent *types.StateAtEvent,
@ -184,7 +133,7 @@ func calculateAndSetState(
func processInviteEvent(
ctx context.Context,
db RoomEventDatabase,
db storage.Database,
ow OutputRoomEventWriter,
input api.InputInviteEvent,
) (err error) {

View file

@ -24,12 +24,13 @@ import (
"github.com/Shopify/sarama"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/util"
)
// RoomserverInputAPI implements api.RoomserverInputAPI
type RoomserverInputAPI struct {
DB RoomEventDatabase
DB storage.Database
Producer sarama.SyncProducer
// The kafkaesque topic to output new room events to.
// This is the name used in kafka to identify the stream to write events to.

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@ -23,6 +23,7 @@ import (
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
@ -47,7 +48,7 @@ import (
// Can only be called once at a time
func updateLatestEvents(
ctx context.Context,
db RoomEventDatabase,
db storage.Database,
ow OutputRoomEventWriter,
roomNID types.RoomNID,
stateAtEvent types.StateAtEvent,
@ -86,7 +87,7 @@ func updateLatestEvents(
// when there are so many variables to pass around.
type latestEventsUpdater struct {
ctx context.Context
db RoomEventDatabase
db storage.Database
updater types.RoomRecentEventsUpdater
ow OutputRoomEventWriter
roomNID types.RoomNID

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@ -19,6 +19,7 @@ import (
"fmt"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
)
@ -29,7 +30,7 @@ import (
// consumers about the invites added or retired by the change in current state.
func updateMemberships(
ctx context.Context,
db RoomEventDatabase,
db storage.Database,
updater types.RoomRecentEventsUpdater,
removed, added []types.StateEntry,
) ([]api.OutputEvent, error) {

View file

@ -26,79 +26,16 @@ import (
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/auth"
"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/state/database"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/dendrite/roomserver/version"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// RoomserverQueryAPIEventDB has a convenience API to fetch events directly by
// EventIDs.
type RoomserverQueryAPIEventDB interface {
// Look up the Events for a list of event IDs. Does not error if event was
// not found.
// Returns an error if the retrieval went wrong.
EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error)
}
// RoomserverQueryAPIDatabase has the storage APIs needed to implement the query API.
type RoomserverQueryAPIDatabase interface {
database.RoomStateDatabase
RoomserverQueryAPIEventDB
// Look up the numeric ID for the room.
// Returns 0 if the room doesn't exists.
// Returns an error if there was a problem talking to the database.
RoomNID(ctx context.Context, roomID string) (types.RoomNID, error)
// Look up event references for the latest events in the room and the current state snapshot.
// Returns the latest events, the current state and the maximum depth of the latest events plus 1.
// Returns an error if there was a problem talking to the database.
LatestEventIDs(
ctx context.Context, roomNID types.RoomNID,
) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, int64, error)
// Look up the numeric IDs for a list of events.
// Returns an error if there was a problem talking to the database.
EventNIDs(ctx context.Context, eventIDs []string) (map[string]types.EventNID, error)
// Lookup the event IDs for a batch of event numeric IDs.
// Returns an error if the retrieval went wrong.
EventIDs(ctx context.Context, eventNIDs []types.EventNID) (map[types.EventNID]string, error)
// Lookup the membership of a given user in a given room.
// Returns the numeric ID of the latest membership event sent from this user
// in this room, along a boolean set to true if the user is still in this room,
// false if not.
// Returns an error if there was a problem talking to the database.
GetMembership(
ctx context.Context, roomNID types.RoomNID, requestSenderUserID string,
) (membershipEventNID types.EventNID, stillInRoom bool, err error)
// Lookup the membership event numeric IDs for all user that are or have
// been members of a given room. Only lookup events of "join" membership if
// joinOnly is set to true.
// Returns an error if there was a problem talking to the database.
GetMembershipEventNIDsForRoom(
ctx context.Context, roomNID types.RoomNID, joinOnly bool,
) ([]types.EventNID, error)
// Look up the active invites targeting a user in a room and return the
// numeric state key IDs for the user IDs who sent them.
// Returns an error if there was a problem talking to the database.
GetInvitesForUser(
ctx context.Context,
roomNID types.RoomNID,
targetUserNID types.EventStateKeyNID,
) (senderUserNIDs []types.EventStateKeyNID, err error)
// Look up the string event state keys for a list of numeric event state keys
// Returns an error if there was a problem talking to the database.
EventStateKeys(
context.Context, []types.EventStateKeyNID,
) (map[types.EventStateKeyNID]string, error)
// Look up the room version for a given room.
GetRoomVersionForRoom(
ctx context.Context, roomID string,
) (gomatrixserverlib.RoomVersion, error)
}
// RoomserverQueryAPI is an implementation of api.RoomserverQueryAPI
type RoomserverQueryAPI struct {
DB RoomserverQueryAPIDatabase
DB storage.Database
ImmutableCache caching.ImmutableCache
}
@ -741,7 +678,7 @@ func (r *RoomserverQueryAPI) QueryStateAndAuthChain(
}
authEventIDs = util.UniqueStrings(authEventIDs) // de-dupe
authEvents, err := getAuthChain(ctx, r.DB, authEventIDs)
authEvents, err := getAuthChain(ctx, r.DB.EventsFromIDs, authEventIDs)
if err != nil {
return err
}
@ -788,12 +725,14 @@ func (r *RoomserverQueryAPI) loadStateAtEventIDs(ctx context.Context, eventIDs [
return r.loadStateEvents(ctx, stateEntries)
}
type eventsFromIDs func(context.Context, []string) ([]types.Event, error)
// getAuthChain fetches the auth chain for the given auth events. An auth chain
// is the list of all events that are referenced in the auth_events section, and
// all their auth_events, recursively. The returned set of events contain the
// given events. Will *not* error if we don't have all auth events.
func getAuthChain(
ctx context.Context, dB RoomserverQueryAPIEventDB, authEventIDs []string,
ctx context.Context, fn eventsFromIDs, authEventIDs []string,
) ([]gomatrixserverlib.Event, error) {
// List of event IDs to fetch. On each pass, these events will be requested
// from the database and the `eventsToFetch` will be updated with any new
@ -804,7 +743,7 @@ func getAuthChain(
for len(eventsToFetch) > 0 {
// Try to retrieve the events from the database.
events, err := dB.EventsFromIDs(ctx, eventsToFetch)
events, err := fn(ctx, eventsToFetch)
if err != nil {
return nil, err
}

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@ -106,7 +106,7 @@ func TestGetAuthChainSingle(t *testing.T) {
t.Fatalf("Failed to add events to db: %v", err)
}
result, err := getAuthChain(context.TODO(), db, []string{"e"})
result, err := getAuthChain(context.TODO(), db.EventsFromIDs, []string{"e"})
if err != nil {
t.Fatalf("getAuthChain failed: %v", err)
}
@ -139,7 +139,7 @@ func TestGetAuthChainMultiple(t *testing.T) {
t.Fatalf("Failed to add events to db: %v", err)
}
result, err := getAuthChain(context.TODO(), db, []string{"e", "f"})
result, err := getAuthChain(context.TODO(), db.EventsFromIDs, []string{"e", "f"})
if err != nil {
t.Fatalf("getAuthChain failed: %v", err)
}

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@ -1,67 +0,0 @@
// Copyright 2017 Vector Creations Ltd
// Copyright 2018 New Vector Ltd
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package database
import (
"context"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
)
// A RoomStateDatabase has the storage APIs needed to load state from the database
type RoomStateDatabase interface {
// Store the room state at an event in the database
AddState(
ctx context.Context,
roomNID types.RoomNID,
stateBlockNIDs []types.StateBlockNID,
state []types.StateEntry,
) (types.StateSnapshotNID, error)
// Look up the state of a room at each event for a list of string event IDs.
// Returns an error if there is an error talking to the database
// Returns a types.MissingEventError if the room state for the event IDs aren't in the database
StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
// Look up the numeric IDs for a list of string event types.
// Returns a map from string event type to numeric ID for the event type.
EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
// Look up the numeric IDs for a list of string event state keys.
// Returns a map from string state key to numeric ID for the state key.
EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
// Look up the numeric state data IDs for each numeric state snapshot ID
// The returned slice is sorted by numeric state snapshot ID.
StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
// Look up the state data for each numeric state data ID
// The returned slice is sorted by numeric state data ID.
StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
// Look up the state data for the state key tuples for each numeric state block ID
// This is used to fetch a subset of the room state at a snapshot.
// If a block doesn't contain any of the requested tuples then it can be discarded from the result.
// The returned slice is sorted by numeric state block ID.
StateEntriesForTuples(
ctx context.Context,
stateBlockNIDs []types.StateBlockNID,
stateKeyTuples []types.StateKeyTuple,
) ([]types.StateEntryList, error)
// Look up the Events for a list of numeric event IDs.
// Returns a sorted list of events.
Events(ctx context.Context, eventNIDs []types.EventNID) ([]types.Event, error)
// Look up snapshot NID for an event ID string
SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
// Look up a room version from the room NID.
GetRoomVersionForRoomNID(ctx context.Context, roomNID types.RoomNID) (gomatrixserverlib.RoomVersion, error)
}

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@ -1 +0,0 @@
package shared

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@ -22,7 +22,7 @@ import (
"sort"
"time"
"github.com/matrix-org/dendrite/roomserver/state/database"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/util"
"github.com/prometheus/client_golang/prometheus"
@ -31,10 +31,10 @@ import (
)
type StateResolution struct {
db database.RoomStateDatabase
db storage.Database
}
func NewStateResolution(db database.RoomStateDatabase) StateResolution {
func NewStateResolution(db storage.Database) StateResolution {
return StateResolution{
db: db,
}

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@ -18,13 +18,50 @@ import (
"context"
"github.com/matrix-org/dendrite/roomserver/api"
statedb "github.com/matrix-org/dendrite/roomserver/state/database"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
)
type Database interface {
statedb.RoomStateDatabase
// Store the room state at an event in the database
AddState(
ctx context.Context,
roomNID types.RoomNID,
stateBlockNIDs []types.StateBlockNID,
state []types.StateEntry,
) (types.StateSnapshotNID, error)
// Look up the state of a room at each event for a list of string event IDs.
// Returns an error if there is an error talking to the database
// Returns a types.MissingEventError if the room state for the event IDs aren't in the database
StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
// Look up the numeric IDs for a list of string event types.
// Returns a map from string event type to numeric ID for the event type.
EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
// Look up the numeric IDs for a list of string event state keys.
// Returns a map from string state key to numeric ID for the state key.
EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
// Look up the numeric state data IDs for each numeric state snapshot ID
// The returned slice is sorted by numeric state snapshot ID.
StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
// Look up the state data for each numeric state data ID
// The returned slice is sorted by numeric state data ID.
StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
// Look up the state data for the state key tuples for each numeric state block ID
// This is used to fetch a subset of the room state at a snapshot.
// If a block doesn't contain any of the requested tuples then it can be discarded from the result.
// The returned slice is sorted by numeric state block ID.
StateEntriesForTuples(
ctx context.Context,
stateBlockNIDs []types.StateBlockNID,
stateKeyTuples []types.StateKeyTuple,
) ([]types.StateEntryList, error)
// Look up the Events for a list of numeric event IDs.
// Returns a sorted list of events.
Events(ctx context.Context, eventNIDs []types.EventNID) ([]types.Event, error)
// Look up snapshot NID for an event ID string
SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
// Look up a room version from the room NID.
GetRoomVersionForRoomNID(ctx context.Context, roomNID types.RoomNID) (gomatrixserverlib.RoomVersion, error)
StoreEvent(ctx context.Context, event gomatrixserverlib.Event, txnAndSessionID *api.TransactionID, authEventNIDs []types.EventNID) (types.RoomNID, types.StateAtEvent, error)
StateEntriesForEventIDs(ctx context.Context, eventIDs []string) ([]types.StateEntry, error)
EventStateKeys(ctx context.Context, eventStateKeyNIDs []types.EventStateKeyNID) (map[types.EventStateKeyNID]string, error)