* More key tweaks
* Start testing stuff
* Move responsibility for generating local keys into server key API, don't register prom in caches unless needed, start tests
* Don't store our own keys in the database
* Don't store our own keys in the database
* Don't run tests for now
* Tweak caching behaviour, update tests
* Update comments, add fixes from forward-merge
* Debug logging
* Debug logging
* Perform final comparison against original set of requests
* oops
* Fetcher timeouts
* Fetcher timeouts
* missing func
* Tweaks
* Update gomatrixserverlib
* Fix Federation API test
* Break up FetchKeys
* Add comments to caching
* Add URL check in test
* Partially revert "Move responsibility for generating local keys into server key API, don't register prom in caches unless needed, start tests"
This reverts commit d7eb54c5b3.
* Fix federation API test
* Fix internal cache stuff again
* Fix server key API test
* Update comments
* Update comments from review
* Fix lint
* Fix rooms v3 url paths for good - with tests
- Add a test rig around `federationapi` to test routing.
- Use `JSONVerifier` over `KeyRing` so we can stub things out more easily.
- Add `test.NopJSONVerifier` which verifies nothing.
- Add `base.BaseMux` which is the original `mux.Router` used to spawn public/internal routers.
- Listen on `base.BaseMux` and not the default serve mux as it cleans paths which we don't want.
- Factor out `ListenAndServe` to `test.ListenAndServe` and add flag for listening on TLS.
* Fix comments
* Linting
This is a wrapper around whatever impl we have which then logs
the function name/request/response/error.
Also tweak when we log on kafka streams: only log on the producer
side not the consumer side: we've never had issues with comms and
having 1 message rather than N would be nice.
* Remove clientapi producers which aren't actually producers
They are actually just convenience wrappers around the internal APIs
for roomserver/eduserver. Move their logic to their respective `api`
packages and call them directly.
* Remove TODO
* unbreak ygg
Previously we had 3 monoliths:
- dendrite-monolith-server
- dendrite-demo-libp2p
- dendritejs
which all had their own of setting up public routes. Factor this
out into a new `setup.Monolith` struct which gets all dependencies
set as fields. This is different to `basecomponent.Base` which
doesn't provide any way to set configured deps (e.g public rooms db)
Part of a larger process to clean up how we initialise Dendrite.
* Split out adding HTTP routes from making internal APIs for clarity
* Split out more components
* Split out more things
* Finish converting
* internal mux for internal routes
* Return newly created error if user already exists (#1002)
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Rename variable
* Remove check for account and use returned error
* Return ErrUserExists
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* State that CreateAccount will return err ErrUserExists if the user exists
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Also check sqlite for constraint error
* Revert "Also check sqlite for constraint error"
This reverts commit 7d310514
* Check for sqlite3 constraint error
* Add documentation to CreateAccount
* Move ErrUserExists to accounts package
* Revert "Move ErrUserExists to accounts package"
Import Cycle..
This reverts commit be3d4cda
Co-authored-by: Kegsay <kegan@matrix.org>
* Add a way to force federationsender to retry sending transactions
And use it in P2P mode when we pick up new nodes.
* Linting
* Use atomic bool to stop us blocking on the channel
* Groundwork for send-to-device messaging
* Update sample config
* Add unstable routing for now
* Send to device consumer in sync API
* Start the send-to-device consumer
* fix indentation in dendrite-config.yaml
* Create send-to-device database tables, other tweaks
* Add some logic for send-to-device messages, add them into sync stream
* Handle incoming send-to-device messages, count them with EDU stream pos
* Undo changes to test
* pq.Array
* Fix sync
* Logging
* Fix a couple of transaction things, fix client API
* Add send-to-device test, hopefully fix bugs
* Comments
* Refactor a bit
* Fix schema
* Fix queries
* Debug logging
* Fix storing and retrieving of send-to-device messages
* Try to avoid database locks
* Update sync position
* Use latest sync position
* Jiggle about sync a bit
* Fix tests
* Break out the retrieval from the update/delete behaviour
* Comments
* nolint on getResponseWithPDUsForCompleteSync
* Try to line up sync tokens again
* Implement wildcard
* Add all send-to-device tests to whitelist, what could possibly go wrong?
* Only care about wildcard when targeted locally
* Deduplicate transactions
* Handle tokens properly, return immediately if waiting send-to-device messages
* Fix sync
* Update sytest-whitelist
* Fix copyright notice (need to do more of this)
* Comments, copyrights
* Return errors from Do, fix dendritejs
* Review comments
* Comments
* Constructor for TransactionWriter
* defletions
* Update gomatrixserverlib, sytest-blacklist
- We don't want a serverKeyAPI as fetching keys doesn't need a DB.
- De-dupe rooms so we don't see them multiple times, but shuffle the
alias we join via so we don't all flood a single server.
* Server key API (works for monolith but not for polylith yet)
* Re-enable caching on server key API component
* Groundwork for HTTP APIs for server key API
* Hopefully implement HTTP for server key API
* Simplify public key request marshalling from map keys
* Update gomatrixserverlib
* go mod tidy
* Common -> internal
* remove keyring.go
* Update Docker Hub for server key API
* YAML is funny about indentation
* Wire in new server key API into hybrid monolith mode
* Create maps
* Route server key API endpoints on internal API mux
* Fix server key API URLs
* Add fetcher behaviour into server key API implementation
* Return error if we failed to fetch some keys
* Return results anyway
* Move things about a bit
* Remove unused code
* Fix comments, don't use federation sender URL in polylith mode
* Add server_key_api to sample config
* Review comments
* HTTP API to cache keys that have been requested
* Overwrite server_key_api listen in monolith hybrid mode
* Separate muxes for public and internal APIs
* Update client-api-proxy and federation-api-proxy so they don't add /api to the path
* Tidy up
* Consistent HTTP setup
* Set up prefixes properly
* Limit database connections (#564)
- Add new options to the config file database:
max_open_conns: 100
max_idle_conns: 2
conn_max_lifetime: -1
- Implement connection parameter setup on the *DB (database/sql) in internal/sqlutil/trace.go:Open()
- Propagate the values in the form of DbProperties interface via all the
Open() and NewDatabase() functions
Signed-off-by: Tomas Jirka <tomas.jirka@email.cz>
* Fix wasm builds
* Remove file accidentally added from working tree
Co-authored-by: Tomas Jirka <tomas.jirka@email.cz>
* Consolidation of roomserver APIs
* Comment out alias tests for now, they are broken
* Wire AS API into roomserver again
* Roomserver didn't take asAPI param before so return to that
* Prevent roomserver asking AS API for alias info
* Rename some files
* Remove alias_test, incoherent tests and unwanted appservice integration
* Remove FS API inject on syncapi component
* Define an input API for the federationsender
* Wiring for rooomserver input API and federation sender input API
* Whoops, commit common too
* Merge input API into query API
* Rename FederationSenderQueryAPI to FederationSenderInternalAPI
* Fix dendritejs
* Rename Input to Perform
* Fix a couple of inputs -> performs
* Remove needless storage interface, add comments
* Initial cut for backfilling
The syncserver now asks the roomserver via QueryBackfill (which already
existed to *handle* backfill requests) which then makes federation requests
via gomatrixserverlib.RequestBackfill.
Currently, tests fail on subsequent /messages requests because we don't know
which servers are in the room, because we are unable to get state snapshots
from a backfilled event because that code doesn't exist yet.
* WIP backfill, doesn't work
* Make initial backfill pass checks
* Persist backfilled events with state snapshots
* Remove debug lines
* Linting
* Review comments