* Enforce history visibility etc for /rooms/{roomID}/state
* Deduplicate OnIncomingStateRequest and OnIncomingStateTypeRequest
* Revert "Deduplicate OnIncomingStateRequest and OnIncomingStateTypeRequest"
This reverts commit 335035d66e.
* Initial pass at refactoring config (not finished)
* Don't forget current state and EDU servers
* More shifting around
* Update server key API tests
* Fix roomserver test
* Fix more tests
* Further tweaks
* Fix current state server test (sort of)
* Maybe fix appservices
* Fix client API test
* Include database connection string in database options
* Fix sync API build
* Update config test
* Fix unit tests
* Fix federation sender build
* Fix gobind build
* Set Listen address for all services in HTTP monolith mode
* Validate config, reinstate appservice derived in directory, tweaks
* Tweak federation API test
* Set MaxOpenConnections/MaxIdleConnections to previous values
* Update generate-config
* Fix New users appear in /keys/changes
* Create blank device keys when logging in on a new device
* Add PerformDeviceUpdate and fix a few bugs
- Correct device deletion query on sqlite
- Return no keys on /keys/query rather than an empty key
* Unbreak sqlite properly
* Use a real DB for currentstateserver integration tests
* Race fix
* Recheck device lists when join/leave events come in
* Add PerformDeviceDeletion
* Notify clients when devices are deleted
* Unbreak things
* Remove debug logging
* User directory
* Fix syncapi unit test
* Make user directory only show remote users you know about from your joined rooms
* Update sytest-whitelist
* Review comments
* Modify /state/{eventType}/{stateKey} to return the event at the time the user left
Or live, depending on their current state. Hopefully fixes some sytests!
* Linting
* Set HasBeenInRoom
* Fix cases for world-readable history visibility
* Fix bug in finding the requested state event
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add storage layer for postgres/sqlite
* Return OTK counts when inserting new keys
* Hook up the key DB and make a test pass
* Convert postgres queries to be sqlite queries
* Blacklist test due to requiring rejected events
* Unbreak tests
* Update blacklist
* Add User-Interactive Authentication
And use it when deleting a device. With tests.
* Make remaining sytest pass
* Linting
* 403 not 401 on wrong user/pass
* Use content_value instead of membership
* Fix build
* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver
- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
* Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
* Apply pagination parameters to the slice.
* Do a `QueryBulkStateContent` request to the currentstateserver to pull out
required state event *content* (not entire events).
* Aggregate and return the chunk.
Mostly but not fully implemented (DB queries on currentstateserver are missing)
* Fix pq query
* Make postgres work
* Make sqlite work
* Fix tests
* Unbreak pagination tests
* Linting
* Remove membership table from account DB
And make code which needs that data use the currentstate server
* Unbreak tests; use a membership enum for space
* Move filter table to syncapi where it is used
* Implement /sync `limited` and read timeline limit from stored filters
We now fully handle `room.timeline.limit` filters (in-line + stored) and
return the right value for `limited` syncs.
* Update whitelist
* Default to the default timeline limit if it's unset, also strip the extra event correctly
* Update whitelist
* Pass join errors through internal API boundaries
Required for certain invite sytests. We will need to think of a
better way of handling this going forwards.
* Include m.room.avatar in stripped state; handle trailing slashes when GETing state events
* Update whitelist
* Update whitelist
* Make userapi responsible for checking access tokens
There's still plenty of dependencies on account/device DBs, but this
is a start. This is a breaking change as it adds a required config
value `listen.user_api`.
* Cleanup
* Review comments and test fix
* Remove clientapi producers which aren't actually producers
They are actually just convenience wrappers around the internal APIs
for roomserver/eduserver. Move their logic to their respective `api`
packages and call them directly.
* Remove TODO
* unbreak ygg
* Groundwork for send-to-device messaging
* Update sample config
* Add unstable routing for now
* Send to device consumer in sync API
* Start the send-to-device consumer
* fix indentation in dendrite-config.yaml
* Create send-to-device database tables, other tweaks
* Add some logic for send-to-device messages, add them into sync stream
* Handle incoming send-to-device messages, count them with EDU stream pos
* Undo changes to test
* pq.Array
* Fix sync
* Logging
* Fix a couple of transaction things, fix client API
* Add send-to-device test, hopefully fix bugs
* Comments
* Refactor a bit
* Fix schema
* Fix queries
* Debug logging
* Fix storing and retrieving of send-to-device messages
* Try to avoid database locks
* Update sync position
* Use latest sync position
* Jiggle about sync a bit
* Fix tests
* Break out the retrieval from the update/delete behaviour
* Comments
* nolint on getResponseWithPDUsForCompleteSync
* Try to line up sync tokens again
* Implement wildcard
* Add all send-to-device tests to whitelist, what could possibly go wrong?
* Only care about wildcard when targeted locally
* Deduplicate transactions
* Handle tokens properly, return immediately if waiting send-to-device messages
* Fix sync
* Update sytest-whitelist
* Fix copyright notice (need to do more of this)
* Comments, copyrights
* Return errors from Do, fix dendritejs
* Review comments
* Comments
* Constructor for TransactionWriter
* defletions
* Update gomatrixserverlib, sytest-blacklist
* Separate muxes for public and internal APIs
* Update client-api-proxy and federation-api-proxy so they don't add /api to the path
* Tidy up
* Consistent HTTP setup
* Set up prefixes properly
* Add PerformJoin template
* Try roomserver perform join
* Send correct server name to FS API
* Pass through content, try to handle multiple server names
* Fix local server checks
* Don't refer to non-existent error
* Add directory lookups of aliases
* Remove unneeded parameters
* Don't repeat join events into the roomserver
* Unmarshal the content, that would help
* Check if the user is already in the room in the fedeationapi too
* Return incompatible room version error
* Use Membership, don't try more servers than needed
* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success
* Tweaks
* Consolidation of roomserver APIs
* Comment out alias tests for now, they are broken
* Wire AS API into roomserver again
* Roomserver didn't take asAPI param before so return to that
* Prevent roomserver asking AS API for alias info
* Rename some files
* Remove alias_test, incoherent tests and unwanted appservice integration
* Remove FS API inject on syncapi component
* Define an input API for the federationsender
* Wiring for rooomserver input API and federation sender input API
* Whoops, commit common too
* Merge input API into query API
* Rename FederationSenderQueryAPI to FederationSenderInternalAPI
* Fix dendritejs
* Rename Input to Perform
* Fix a couple of inputs -> performs
* Remove needless storage interface, add comments
* Create and glue ExternalPublicRoomsProvider into the public rooms component
This is how we will link p2p stuff to dendrite proper.
* Use gmsl structs rather than our own
* Implement federated public rooms
- Make thirdparty endpoint r0 so riot-web loads the public room list
* Typo
* Missing callsites