* Don't hold destination queues in memory forever
* Close channels
* Fix ordering
* Clear more aggressively
* clearQueue only called by defer so should be safe to delete queue in any case
* Wake queue when created, otherwise cleanup doesn't get called in all cases
* Clean up periodically, we hit a race condition otherwise
* Tweaks
* Don't create queues for blacklisted hosts
* Check blacklist properly
Squashed commit of the following:
commit 7ed1c6cfe67429dbe378a763d832c150eb0f781d
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Wed Dec 16 14:53:27 2020 +0000
Updates
commit 8442099d08760b8d086e6d58f9f30284e378a2cd
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Wed Dec 16 14:43:18 2020 +0000
Add some sync statistics
commit ffe2a11644ed3d5297d1775a680886c574143fdb
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Wed Dec 16 14:37:00 2020 +0000
Fix backing off display
commit 27443a93855aa60a49806ecabbf9b09f818301bd
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Wed Dec 16 14:28:43 2020 +0000
Add some destination queue metrics
* Refactor federation sender, again
* Clean up better
* Missing operators
* Try to get overflowed events from database
* Fix queries
* Log less
* Comments
* nil PDUs/EDUs shouldn't happen but guard against them for safety
* Tweak logging
* Fix transaction coalescing
* Update comments
* Check nils more
* Remove channels as they add extra complexity and possibly will deadlock
* Don't hold lock while sending transaction
* Less spam about sleeping queues
* Comments
* Bug-fixing
* Don't try to rehydrate twice
* Don't queue in memory for blacklisted destinations
* Don't queue in memory for blacklisted destinations
* Fix a couple of bugs
* Check for duplicates when pulling things out of the database
* Durable transactions, some more refactoring
* Revert "Durable transactions, some more refactoring"
This reverts commit 5daf924eaa.
* Fix deadlock
* Initial persistence of blacklists
* Move statistics folder
* Make MaxFederationRetries configurable
* Set lower failure thresholds for Yggdrasil demos
* Still write events into database for blacklisted hosts (they can be tidied up later)
* Review comments
* Deduplicate FS database, add some EDU persistence groundwork
* Extend TransactionWriter to use optional existing transaction, use that for FS SQLite database writes
* Fix build due to bad keyserver import
* Working EDU persistence
* gocyclo, unsurprisingly
* Remove unused
* Update copyright notices
* Initial work to send send-to-device messages over federation
* Wire up send-to-device consumer, message formatting
* Generate random message ID
* Review comments, update sytest whitelist
* Add a bit more logging to the fedsender
* bugfix: continue sending PDUs if ones are added whilst sending another PDU
Without this, the queue goes back to sleep on `<-oq.notifyPDUs` which won't
fire because `pendingPDUs` is already > 0. This should fix a flakey sytest.
* Break if no txn is sent
* Tweak federation sender wake-ups
* Update comments
* Remove break or that'll kill the parent loop
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Initial QUIC work
* Update Yggdrasil demo
* Make sure that the federation sender knows how many pending events are in the database when the worker starts
* QUIC tunables
* pprof
* Don't spin
* Set build info for Yggdrasil
* Initial work on persistent queues
* Update index for event ID and server name
* Put things into database (postgres for now)
* Duplicate postgres code into sqlite for now just to stop build errors, will fix SQLite soon
* Fix table name
* Fix index
* Fix table name
* Use RETURNING because LastInsertID is not supported by postgres
* Use functions
* Marshal headered event
* Don't error on now rows
* Don't block if there are PDUs waiting
* Try to tidy up JSON
* Debug logging
* Fix query, use transactions in postgres
* Clean up
* Rehydrate more opportunistically
* Fix SQLite
* remove unused types
* Review comments
* Shuffle things around a bit
* Clean up transaction properly
* Don't send empty transactions
* Reduce unnecessary retries
* Count PDUs to make more resilient
* Don't stop when there is work to be done
* Try to limit wakeups
* well this is tedious
* Fix race in incomplete transactions
* Thread safety on transaction ID/count
* Minor perf/debugging improvements
- publicroomsapi: Don't call QueryEventsByID with no event IDs
- appservice: Consume only if there are 1 or more ASes
- roomserver: don't keep a copy of the request "for debugging" - we trace now
* fedsender: return early if we have no destinations
* Unbreak tests
* Add a way to force federationsender to retry sending transactions
And use it in P2P mode when we pick up new nodes.
* Linting
* Use atomic bool to stop us blocking on the channel
* Improve federation sender performance and behaviour, add backoff
* Tweaks
* Tweaks
* Tweaks
* Take copies of events before passing to destination queues
* Don't accidentally drop queued messages
* Don't take copies again
* Tidy up a bit
* Break out statistics (tracked component-wide), report success and failures from Perform actions
* Fix comment, use atomic add
* Improve logic a bit, don't block on wakeup, move idle check
* Don't retry sucessful invites, don't dispatch sendEvent, sendInvite etc
* Dedupe destinations, fix other bug hopefully
* Dispatch sends again
* Federation sender to ignore invites that are destined locally
* Loopback invite events
* Remodel a bit with channels
* Linter
* Only loopback invite event if we know the room
* We should tell other resident servers about the invite if we know about the room
* Correct invite signing
* Fix invite loopback
* Check HTTP response codes, push new invites to front of queue
* Review comments
* Start converting v1 invite endpoint to v2
* Update gomatrixserverlib
* Early federationsender code for sending invites
* Sending invites sorta happens now
* Populate invite request with stripped state
* Remodel a bit, don't reflect received invites
* Handle invite_room_state
* Handle room versions a bit better
* Update gomatrixserverlib
* Tweak order in destinationQueue.next
* Revert check in processMessage
* Tweak federation sender destination queue code a bit
* Add comments
* Room version 2 by default, other wiring updates, update gomatrixserverlib
* Fix nil pointer exception
* Fix some more nil pointer exceptions hopefully
* Update gomatrixserverlib
* Send all room versions when joining, not just stable ones
* Remove room version cquery
* Get room version when getting events from the roomserver database
* Reset default back to room version 2
* Don't generate event IDs unless needed
* Revert "Remove room version cquery"
This reverts commit a170d58733.
* Query room version in federation API, client API as needed
* Improvements to make_join send_join dance
* Make room server producers use headered events
* Lint tweaks
* Update gomatrixserverlib
* Versioned SendJoin
* Query room version in syncapi backfill
* Handle transaction marshalling/unmarshalling within Dendrite
* Sorta fix federation (kinda)
* whoops commit federation API too
* Use NewEventFromTrustedJSON when getting events from the database
* Update gomatrixserverlib
* Strip headers on federationapi endpoints
* Fix bug in clientapi profile room version query
* Update gomatrixserverlib
* Return more useful error if room version query doesn't find the room
* Update gomatrixserverlib
* Update gomatrixserverlib
* Maybe fix federation
* Fix formatting directive
* Update sytest whitelist and blacklist
* Temporarily disable room versions 3 and 4 until gmsl is fixed
* Fix count of EDUs in logging
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Rely on EventBuilder in gmsl to generate the event IDs for us
* Some review comments fixed
* Move function out of common and into gmsl
* Comment in federationsender destinationqueue
* Update gomatrixserverlib
The logs had a lot of:
```
Sending EDU event destinations="[]" edu_type=m.typing
```
Which is useless if it isn't actually sending the event anywhere (destinations is empty).