Commit graph

20 commits

Author SHA1 Message Date
Neil Alexander 119cde3766
De-race types.RoomInfo (#2600) 2022-08-01 15:29:19 +01:00
Neil Alexander 9eb4fec33b
Make logging output for state deletions a bit better 2022-05-26 10:38:46 +01:00
Neil Alexander 6940c7c7dd
Try to spot state deletions when they happen (#2489) 2022-05-25 16:40:31 +01:00
Till 05607d6b87
Add roomserver tests (3/4) (#2447)
* Add Room Aliases tests

* Add Rooms table test

* Move StateKeyTuplerSorter to the types package

* Add StateBlock tests
Some optimizations

* Add State Snapshot tests
Some optimization

* Return []int64 and convert to pq.Int64Array for postgres

* Move []types.EventNID back to rows.Next()

* Update tests, rename SelectRoomIDs
2022-05-16 19:33:16 +02:00
Neil Alexander be9be2553f
Resolve over old and new extremities (#2457)
* Feed existing state into state res when calculating state from new extremities

* Remove duplicates

* Fix bug

* Sort and unique

* Update to matrix-org/gomatrixserverlib#308

* Trim the slice properly

* Update gomatrixserverlib again

* Update to matrix-org/gomatrixserverlib#308
2022-05-13 11:52:04 +01:00
Neil Alexander aa6bbf484a
Return ErrRoomNoExists if insufficient state is available for a buildEvent to succeed when joining a room (#2210)
This may help cases like #2206, since it should prompt us to try a federated join again instead.
2022-02-21 16:22:29 +00:00
Neil Alexander 2782ae3d56
Fix fetching missing state (#2163)
* Check that we have a populated state snapshot when determining if we closed the gap

* Do the same in the query API

* Use HasState more opportunistically

* Try to avoid falling down the hole of using a trustworthy but empty state snapshot for non-create events

* Refactor missing state and make sure that we really solve the problem for the new event

* Comments

* Review comments

* Tweak that check again

* Tidy up that create check further

* Fix build hopefully

* Update sendOutliers to use OrderAuthAndStateEvents

* Don't go out of bounds on missingEvents
2022-02-10 10:05:14 +00:00
Neil Alexander a572f4db03
Fix bugs that could wedge rooms (#2154)
* Don't flake so badly for rejected events

* Moar

* Fix panic

* Don't count rejected events as missing

* Don't treat rejected events without state as missing

* Revert "Don't count rejected events as missing"

This reverts commit 4b6139b62e.

* Missing events should be KindOld

* If we have state, use it, regardless of memberships which could be stale now

* Fetch missing state for KindOld too

* Tweak the condition again

* Clean up a bit

* Use room updater to get latest events in a race-free way

* Return the correct error

* Improve errors
2022-02-07 19:10:01 +00:00
Neil Alexander 5ce1fe80de
State storage refactor (#1839)
* Hash-deduplicated state storage (and migrations) for PostgreSQL and SQLite

* Refactor droomserver database setup for migrations

* Fix conflict statements

* Update migration names

* Set a boundary for old to new block/snapshot IDs so we don't rewrite them more than once accidentally

* Create sequence if not exists

* Fix boundary queries

* Fix boundary queries

* Use Query

* Break out queries a bit

* More sequence tweaks

* Query parameters are not playing the game

* Injection escaping may not work for CREATE SEQUENCE after all

* Fix snapshot sequence name

* Use boundaried IDs in SQLite too

* Use IFNULL for SQLite

* Use COALESCE in PostgreSQL

* Review comments @Kegsay
2021-04-26 13:25:57 +01:00
Neil Alexander 20a01bceb2
Pass pointers to events — reloaded (#1583)
* Pass events as pointers

* Fix lint errors

* Update gomatrixserverlib

* Update gomatrixserverlib

* Update to matrix-org/gomatrixserverlib#240
2020-11-16 15:44:53 +00:00
Kegsay 18231f25b4
Implement rejected events (#1426)
* WIP Event rejection

* Still send back errors for rejected events

Instead, discard them at the federationapi /send layer rather than
re-implementing checks at the clientapi/PerformJoin layer.

* Implement rejected events

Critically, rejected events CAN cause state resolution to happen
as it can merge forks in the DAG. This is fine, _provided_ we
do not add the rejected event when performing state resolution,
which is what this PR does. It also fixes the error handling
when NotAllowed happens, as we were checking too early and needlessly
handling NotAllowed in more than one place.

* Update test to match reality

* Modify InputRoomEvents to no longer return an error

Errors do not serialise across HTTP boundaries in polylith mode,
so instead set fields on the InputRoomEventsResponse. Add `Err()`
function to make the API shape basically the same.

* Remove redundant returns; linting

* Update blacklist
2020-09-16 13:00:52 +01:00
Neil Alexander 965f068d1a
Handle state with input event as new events (#1415)
* SendEventWithState events as new

* Use cumulative state IDs for final event

* Error wrapping in calculateAndSetState

* Handle overwriting same event type and state key

* Hacky way to spot historical events

* Don't exclude from sync

* Don't generate output events when rewriting forward extremities

* Update output event check

* Historical output events

* Define output room event type

* Notify key changes on state

* Don't send our membership event twice

* Deduplicate state entries

* Tweaks

* Remove unnecessary nolint

* Fix current state upsert in sync API

* Send auth events as outliers, state events as rewrite

* Sync API don't consume state events

* Process events actually

* Improve outlier check

* Fix local room check

* Remove extra room check, it seems to break the whole damn world

* Fix federated join check

* Fix nil pointer exception

* Better comments on DeduplicateStateEntries

* Reflow forced federated joins

* Don't force federated join for possibly even local invites

* Comment SendEventWithState better

* Rewrite room state in sync API storage

* Add TODO

* Clean up all room data when receiving create event

* Don't generate output events for rewrites, but instead notify that state is rewritten on the final new event

* Rename to PurgeRoom

* Exclude backfilled messages from /sync

* Split out rewriting state from updating state from state res

Co-authored-by: Kegan Dougal <kegan@matrix.org>
2020-09-15 11:17:46 +01:00
Kegsay 6d79f04354
Add RoomInfo metadata struct (#1367)
* Add RoomInfo struct

* Remove RoomNID and replace with RoomInfo

* Bugfix and remove another needless query

* nil guard
2020-09-01 12:40:49 +01:00
Neil Alexander 775b04d776
Roomserver updater changes (#1283)
* Take input transaction when setting up updaters

* Fix nil pointer exceptions

* Rename room recent events updater to latest events updater

* Contd rename room recent events updater to latest events updater

* Remove unnecessary interfaces for latest events and membership updaters
2020-08-19 13:24:54 +01:00
Kegsay ecd7accbad
Rehuffle where things are in the internal package (#1122)
renamed:    internal/eventcontent.go -> internal/eventutil/eventcontent.go
	renamed:    internal/events.go -> internal/eventutil/events.go
	renamed:    internal/types.go -> internal/eventutil/types.go
	renamed:    internal/http/http.go -> internal/httputil/http.go
	renamed:    internal/httpapi.go -> internal/httputil/httpapi.go
	renamed:    internal/httpapi_test.go -> internal/httputil/httpapi_test.go
	renamed:    internal/httpapis/paths.go -> internal/httputil/paths.go
	renamed:    internal/routing.go -> internal/httputil/routing.go
	renamed:    internal/basecomponent/base.go -> internal/setup/base.go
	renamed:    internal/basecomponent/flags.go -> internal/setup/flags.go
	renamed:    internal/partition_offset_table.go -> internal/sqlutil/partition_offset_table.go
	renamed:    internal/postgres.go -> internal/sqlutil/postgres.go
	renamed:    internal/postgres_wasm.go -> internal/sqlutil/postgres_wasm.go
	renamed:    internal/sql.go -> internal/sqlutil/sql.go
2020-06-12 14:55:57 +01:00
Kegsay 24d8df664c
Fix #897 and shuffle directory around (#1054)
* Fix #897 and shuffle directory around

* Update find-lint

* goimports

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-05-21 14:40:13 +01:00
Neil Alexander f2c07437fe
Use memberships to determine whether to reset latest events/state on room join (#1047)
* Track local/remote memberships, re-scope some input stuff

* Check if we're in the room already before resetting latest events/state

* Fix postgres, fix lint

* Review comments
2020-05-20 18:03:06 +01:00
Neil Alexander 9ef30bb13b
Tweaks to latest events updater (#1045)
* Comment out updaters a bit, add overwrite flag to latest events

* Make sure we don't send fast-forwarded state changes over federation, start with empty set when overwriting

* Remove redundant check for overwrite
2020-05-18 17:49:24 +01:00
Neil Alexander 067b875063
Invites v2 endpoint (#952)
* Start converting v1 invite endpoint to v2

* Update gomatrixserverlib

* Early federationsender code for sending invites

* Sending invites sorta happens now

* Populate invite request with stripped state

* Remodel a bit, don't reflect received invites

* Handle invite_room_state

* Handle room versions a bit better

* Update gomatrixserverlib

* Tweak order in destinationQueue.next

* Revert check in processMessage

* Tweak federation sender destination queue code a bit

* Add comments
2020-04-03 14:29:06 +01:00
ruben 74827428bd use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
Renamed from src/github.com/matrix-org/dendrite/roomserver/types/types.go (Browse further)