// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package types

import (
	"encoding/json"
	"errors"
	"fmt"
	"strconv"
	"strings"

	"github.com/matrix-org/dendrite/roomserver/api"
	"github.com/matrix-org/gomatrixserverlib"
	"github.com/tidwall/gjson"
)

var (
	// ErrInvalidSyncTokenType is returned when an attempt at creating a
	// new instance of SyncToken with an invalid type (i.e. neither "s"
	// nor "t").
	ErrInvalidSyncTokenType = fmt.Errorf("Sync token has an unknown prefix (should be either s or t)")
	// ErrInvalidSyncTokenLen is returned when the pagination token is an
	// invalid length
	ErrInvalidSyncTokenLen = fmt.Errorf("Sync token has an invalid length")
)

// StreamPosition represents the offset in the sync stream a client is at.
type StreamPosition int64

// StreamEvent is the same as gomatrixserverlib.Event but also has the PDU stream position for this event.
type StreamEvent struct {
	gomatrixserverlib.HeaderedEvent
	StreamPosition  StreamPosition
	TransactionID   *api.TransactionID
	ExcludeFromSync bool
}

// Range represents a range between two stream positions.
type Range struct {
	// From is the position the client has already received.
	From StreamPosition
	// To is the position the client is going towards.
	To StreamPosition
	// True if the client is going backwards
	Backwards bool
}

// Low returns the low number of the range.
// This represents the position the client already has and hence is exclusive.
func (r *Range) Low() StreamPosition {
	if !r.Backwards {
		return r.From
	}
	return r.To
}

// High returns the high number of the range
// This represents the position the client is going towards and hence is inclusive.
func (r *Range) High() StreamPosition {
	if !r.Backwards {
		return r.To
	}
	return r.From
}

// SyncTokenType represents the type of a sync token.
// It can be either "s" (representing a position in the whole stream of events)
// or "t" (representing a position in a room's topology/depth).
type SyncTokenType string

const (
	// SyncTokenTypeStream represents a position in the server's whole
	// stream of events
	SyncTokenTypeStream SyncTokenType = "s"
	// SyncTokenTypeTopology represents a position in a room's topology.
	SyncTokenTypeTopology SyncTokenType = "t"
)

type StreamingToken struct {
	syncToken
}

func (t *StreamingToken) PDUPosition() StreamPosition {
	return t.Positions[0]
}
func (t *StreamingToken) EDUPosition() StreamPosition {
	return t.Positions[1]
}

// IsAfter returns true if ANY position in this token is greater than `other`.
func (t *StreamingToken) IsAfter(other StreamingToken) bool {
	for i := range other.Positions {
		if t.Positions[i] > other.Positions[i] {
			return true
		}
	}
	return false
}

// WithUpdates returns a copy of the StreamingToken with updates applied from another StreamingToken.
// If the latter StreamingToken contains a field that is not 0, it is considered an update,
// and its value will replace the corresponding value in the StreamingToken on which WithUpdates is called.
func (t *StreamingToken) WithUpdates(other StreamingToken) (ret StreamingToken) {
	ret.Type = t.Type
	ret.Positions = make([]StreamPosition, len(t.Positions))
	for i := range t.Positions {
		ret.Positions[i] = t.Positions[i]
		if other.Positions[i] == 0 {
			continue
		}
		ret.Positions[i] = other.Positions[i]
	}
	return ret
}

type TopologyToken struct {
	syncToken
}

func (t *TopologyToken) Depth() StreamPosition {
	return t.Positions[0]
}
func (t *TopologyToken) PDUPosition() StreamPosition {
	return t.Positions[1]
}
func (t *TopologyToken) StreamToken() StreamingToken {
	return NewStreamToken(t.PDUPosition(), 0)
}
func (t *TopologyToken) String() string {
	return t.syncToken.String()
}

// Decrement the topology token to one event earlier.
func (t *TopologyToken) Decrement() {
	depth := t.Positions[0]
	pduPos := t.Positions[1]
	if depth-1 <= 0 {
		// nothing can be lower than this
		depth = 1
	} else {
		// this assumes that we will never have 1000 events all with the same
		// depth. TODO: work out what the right PDU position is to use, probably needs a db hit.
		depth--
		pduPos += 1000
	}
	// The lowest token value is 1, therefore we need to manually set it to that
	// value if we're below it.
	if depth < 1 {
		depth = 1
	}
	t.Positions = []StreamPosition{
		depth, pduPos,
	}
}

// NewSyncTokenFromString takes a string of the form "xyyyy..." where "x"
// represents the type of a pagination token and "yyyy..." the token itself, and
// parses it in order to create a new instance of SyncToken. Returns an
// error if the token couldn't be parsed into an int64, or if the token type
// isn't a known type (returns ErrInvalidSyncTokenType in the latter
// case).
func newSyncTokenFromString(s string) (token *syncToken, err error) {
	if len(s) == 0 {
		return nil, ErrInvalidSyncTokenLen
	}

	token = new(syncToken)
	var positions []string

	switch t := SyncTokenType(s[:1]); t {
	case SyncTokenTypeStream, SyncTokenTypeTopology:
		token.Type = t
		positions = strings.Split(s[1:], "_")
	default:
		return nil, ErrInvalidSyncTokenType
	}

	for _, pos := range positions {
		if posInt, err := strconv.ParseInt(pos, 10, 64); err != nil {
			return nil, err
		} else if posInt < 0 {
			return nil, errors.New("negative position not allowed")
		} else {
			token.Positions = append(token.Positions, StreamPosition(posInt))
		}
	}
	return
}

// NewTopologyToken creates a new sync token for /messages
func NewTopologyToken(depth, streamPos StreamPosition) TopologyToken {
	if depth < 0 {
		depth = 1
	}
	return TopologyToken{
		syncToken: syncToken{
			Type:      SyncTokenTypeTopology,
			Positions: []StreamPosition{depth, streamPos},
		},
	}
}
func NewTopologyTokenFromString(tok string) (token TopologyToken, err error) {
	t, err := newSyncTokenFromString(tok)
	if err != nil {
		return
	}
	if t.Type != SyncTokenTypeTopology {
		err = fmt.Errorf("token %s is not a topology token", tok)
		return
	}
	if len(t.Positions) != 2 {
		err = fmt.Errorf("token %s wrong number of values, got %d want 2", tok, len(t.Positions))
		return
	}
	return TopologyToken{
		syncToken: *t,
	}, nil
}

// NewStreamToken creates a new sync token for /sync
func NewStreamToken(pduPos, eduPos StreamPosition) StreamingToken {
	return StreamingToken{
		syncToken: syncToken{
			Type:      SyncTokenTypeStream,
			Positions: []StreamPosition{pduPos, eduPos},
		},
	}
}
func NewStreamTokenFromString(tok string) (token StreamingToken, err error) {
	t, err := newSyncTokenFromString(tok)
	if err != nil {
		return
	}
	if t.Type != SyncTokenTypeStream {
		err = fmt.Errorf("token %s is not a streaming token", tok)
		return
	}
	if len(t.Positions) != 2 {
		err = fmt.Errorf("token %s wrong number of values, got %d want 2", tok, len(t.Positions))
		return
	}
	return StreamingToken{
		syncToken: *t,
	}, nil
}

// syncToken represents a syncapi token, used for interactions with
// /sync or /messages, for example.
type syncToken struct {
	Type SyncTokenType
	// A list of stream positions, their meanings vary depending on the token type.
	Positions []StreamPosition
}

// String translates a SyncToken to a string of the "xyyyy..." (see
// NewSyncToken to know what it represents).
func (p *syncToken) String() string {
	posStr := make([]string, len(p.Positions))
	for i := range p.Positions {
		posStr[i] = strconv.FormatInt(int64(p.Positions[i]), 10)
	}

	return fmt.Sprintf("%s%s", p.Type, strings.Join(posStr, "_"))
}

// PrevEventRef represents a reference to a previous event in a state event upgrade
type PrevEventRef struct {
	PrevContent   json.RawMessage `json:"prev_content"`
	ReplacesState string          `json:"replaces_state"`
	PrevSender    string          `json:"prev_sender"`
}

// Response represents a /sync API response. See https://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-sync
type Response struct {
	NextBatch   string `json:"next_batch"`
	AccountData struct {
		Events []gomatrixserverlib.ClientEvent `json:"events"`
	} `json:"account_data"`
	Presence struct {
		Events []gomatrixserverlib.ClientEvent `json:"events"`
	} `json:"presence"`
	Rooms struct {
		Join   map[string]JoinResponse   `json:"join"`
		Invite map[string]InviteResponse `json:"invite"`
		Leave  map[string]LeaveResponse  `json:"leave"`
	} `json:"rooms"`
	ToDevice struct {
		Events []gomatrixserverlib.SendToDeviceEvent `json:"events"`
	} `json:"to_device"`
}

// NewResponse creates an empty response with initialised maps.
func NewResponse() *Response {
	res := Response{}
	// Pre-initialise the maps. Synapse will return {} even if there are no rooms under a specific section,
	// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
	res.Rooms.Join = make(map[string]JoinResponse)
	res.Rooms.Invite = make(map[string]InviteResponse)
	res.Rooms.Leave = make(map[string]LeaveResponse)

	// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
	// TODO: We really shouldn't have to do all this to coerce encoding/json to Do The Right Thing. We should
	//       really be using our own Marshal/Unmarshal implementations otherwise this may prove to be a CPU bottleneck.
	//       This also applies to NewJoinResponse, NewInviteResponse and NewLeaveResponse.
	res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
	res.Presence.Events = make([]gomatrixserverlib.ClientEvent, 0)
	res.ToDevice.Events = make([]gomatrixserverlib.SendToDeviceEvent, 0)

	return &res
}

// IsEmpty returns true if the response is empty, i.e. used to decided whether
// to return the response immediately to the client or to wait for more data.
func (r *Response) IsEmpty() bool {
	return len(r.Rooms.Join) == 0 &&
		len(r.Rooms.Invite) == 0 &&
		len(r.Rooms.Leave) == 0 &&
		len(r.AccountData.Events) == 0 &&
		len(r.Presence.Events) == 0 &&
		len(r.ToDevice.Events) == 0
}

// JoinResponse represents a /sync response for a room which is under the 'join' key.
type JoinResponse struct {
	State struct {
		Events []gomatrixserverlib.ClientEvent `json:"events"`
	} `json:"state"`
	Timeline struct {
		Events    []gomatrixserverlib.ClientEvent `json:"events"`
		Limited   bool                            `json:"limited"`
		PrevBatch string                          `json:"prev_batch"`
	} `json:"timeline"`
	Ephemeral struct {
		Events []gomatrixserverlib.ClientEvent `json:"events"`
	} `json:"ephemeral"`
	AccountData struct {
		Events []gomatrixserverlib.ClientEvent `json:"events"`
	} `json:"account_data"`
}

// NewJoinResponse creates an empty response with initialised arrays.
func NewJoinResponse() *JoinResponse {
	res := JoinResponse{}
	res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
	res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
	res.Ephemeral.Events = make([]gomatrixserverlib.ClientEvent, 0)
	res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
	return &res
}

// InviteResponse represents a /sync response for a room which is under the 'invite' key.
type InviteResponse struct {
	InviteState struct {
		Events json.RawMessage `json:"events"`
	} `json:"invite_state"`
}

// NewInviteResponse creates an empty response with initialised arrays.
func NewInviteResponse(event gomatrixserverlib.HeaderedEvent) *InviteResponse {
	res := InviteResponse{}
	res.InviteState.Events = json.RawMessage{'[', ']'}
	if inviteRoomState := gjson.GetBytes(event.Unsigned(), "invite_room_state"); inviteRoomState.Exists() {
		res.InviteState.Events = json.RawMessage(inviteRoomState.Raw)
	}
	return &res
}

// LeaveResponse represents a /sync response for a room which is under the 'leave' key.
type LeaveResponse struct {
	State struct {
		Events []gomatrixserverlib.ClientEvent `json:"events"`
	} `json:"state"`
	Timeline struct {
		Events    []gomatrixserverlib.ClientEvent `json:"events"`
		Limited   bool                            `json:"limited"`
		PrevBatch string                          `json:"prev_batch"`
	} `json:"timeline"`
}

// NewLeaveResponse creates an empty response with initialised arrays.
func NewLeaveResponse() *LeaveResponse {
	res := LeaveResponse{}
	res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
	res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
	return &res
}

type SendToDeviceNID int

type SendToDeviceEvent struct {
	gomatrixserverlib.SendToDeviceEvent
	ID          SendToDeviceNID
	UserID      string
	DeviceID    string
	SentByToken *StreamingToken
}