dendrite/syncapi/storage/sqlite3/syncserver.go

1074 lines
36 KiB
Go

// Copyright 2017-2018 New Vector Ltd
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package sqlite3
import (
"context"
"database/sql"
"encoding/json"
"errors"
"fmt"
"net/url"
"github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/dendrite/internal/sqlutil"
"github.com/matrix-org/dendrite/roomserver/api"
// Import the sqlite3 package
_ "github.com/mattn/go-sqlite3"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/eduserver/cache"
"github.com/matrix-org/dendrite/syncapi/storage/shared"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
)
type stateDelta struct {
roomID string
stateEvents []gomatrixserverlib.HeaderedEvent
membership string
// The PDU stream position of the latest membership event for this user, if applicable.
// Can be 0 if there is no membership event in this delta.
membershipPos types.StreamPosition
}
// SyncServerDatasource represents a sync server datasource which manages
// both the database for PDUs and caches for EDUs.
type SyncServerDatasource struct {
shared.Database
db *sql.DB
common.PartitionOffsetStatements
streamID streamIDStatements
roomstate currentRoomStateStatements
topology outputRoomEventsTopologyStatements
}
// NewSyncServerDatasource creates a new sync server database
// nolint: gocyclo
func NewSyncServerDatasource(dataSourceName string) (*SyncServerDatasource, error) {
var d SyncServerDatasource
uri, err := url.Parse(dataSourceName)
if err != nil {
return nil, err
}
var cs string
if uri.Opaque != "" { // file:filename.db
cs = uri.Opaque
} else if uri.Path != "" { // file:///path/to/filename.db
cs = uri.Path
} else {
return nil, errors.New("no filename or path in connect string")
}
if d.db, err = sqlutil.Open(common.SQLiteDriverName(), cs, nil); err != nil {
return nil, err
}
if err = d.prepare(); err != nil {
return nil, err
}
return &d, nil
}
func (d *SyncServerDatasource) prepare() (err error) {
if err = d.PartitionOffsetStatements.Prepare(d.db, "syncapi"); err != nil {
return err
}
if err = d.streamID.prepare(d.db); err != nil {
return err
}
accountData, err := NewSqliteAccountDataTable(d.db, &d.streamID)
if err != nil {
return err
}
events, err := NewSqliteEventsTable(d.db, &d.streamID)
if err != nil {
return err
}
if err = d.roomstate.prepare(d.db, &d.streamID); err != nil {
return err
}
invites, err := NewSqliteInvitesTable(d.db, &d.streamID)
if err != nil {
return err
}
if err = d.topology.prepare(d.db); err != nil {
return err
}
bwExtrem, err := NewSqliteBackwardsExtremitiesTable(d.db)
if err != nil {
return err
}
d.Database = shared.Database{
DB: d.db,
Invites: invites,
AccountData: accountData,
OutputEvents: events,
BackwardExtremities: bwExtrem,
EDUCache: cache.New(),
}
return nil
}
// AllJoinedUsersInRooms returns a map of room ID to a list of all joined user IDs.
func (d *SyncServerDatasource) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) {
return d.roomstate.selectJoinedUsers(ctx)
}
// handleBackwardExtremities adds this event as a backwards extremity if and only if we do not have all of
// the events listed in the event's 'prev_events'. This function also updates the backwards extremities table
// to account for the fact that the given event is no longer a backwards extremity, but may be marked as such.
func (d *SyncServerDatasource) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.HeaderedEvent) error {
if err := d.Database.BackwardExtremities.DeleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil {
return err
}
// Check if we have all of the event's previous events. If an event is
// missing, add it to the room's backward extremities.
prevEvents, err := d.Database.OutputEvents.SelectEvents(ctx, txn, ev.PrevEventIDs())
if err != nil {
return err
}
var found bool
for _, eID := range ev.PrevEventIDs() {
found = false
for _, prevEv := range prevEvents {
if eID == prevEv.EventID() {
found = true
}
}
// If the event is missing, consider it a backward extremity.
if !found {
if err = d.Database.BackwardExtremities.InsertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID(), eID); err != nil {
return err
}
}
}
return nil
}
// WriteEvent into the database. It is not safe to call this function from multiple goroutines, as it would create races
// when generating the sync stream position for this event. Returns the sync stream position for the inserted event.
// Returns an error if there was a problem inserting this event.
func (d *SyncServerDatasource) WriteEvent(
ctx context.Context,
ev *gomatrixserverlib.HeaderedEvent,
addStateEvents []gomatrixserverlib.HeaderedEvent,
addStateEventIDs, removeStateEventIDs []string,
transactionID *api.TransactionID, excludeFromSync bool,
) (pduPosition types.StreamPosition, returnErr error) {
returnErr = common.WithTransaction(d.db, func(txn *sql.Tx) error {
var err error
pos, err := d.Database.OutputEvents.InsertEvent(
ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync,
)
if err != nil {
return err
}
pduPosition = pos
if err = d.topology.insertEventInTopology(ctx, txn, ev, pos); err != nil {
return err
}
if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil {
return err
}
if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 {
// Nothing to do, the event may have just been a message event.
return nil
}
return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition)
})
return pduPosition, returnErr
}
func (d *SyncServerDatasource) updateRoomState(
ctx context.Context, txn *sql.Tx,
removedEventIDs []string,
addedEvents []gomatrixserverlib.HeaderedEvent,
pduPosition types.StreamPosition,
) error {
// remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add.
for _, eventID := range removedEventIDs {
if err := d.roomstate.deleteRoomStateByEventID(ctx, txn, eventID); err != nil {
return err
}
}
for _, event := range addedEvents {
if event.StateKey() == nil {
// ignore non state events
continue
}
var membership *string
if event.Type() == "m.room.member" {
value, err := event.Membership()
if err != nil {
return err
}
membership = &value
}
if err := d.roomstate.upsertRoomState(ctx, txn, event, membership, pduPosition); err != nil {
return err
}
}
return nil
}
// SyncPosition returns the latest positions for syncing.
func (d *SyncServerDatasource) SyncPosition(ctx context.Context) (tok types.StreamingToken, err error) {
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
pos, err := d.syncPositionTx(ctx, txn)
if err != nil {
return err
}
tok = *pos
return nil
})
return
}
// GetStateEvent returns the Matrix state event of a given type for a given room with a given state key
// If no event could be found, returns nil
// If there was an issue during the retrieval, returns an error
func (d *SyncServerDatasource) GetStateEvent(
ctx context.Context, roomID, evType, stateKey string,
) (*gomatrixserverlib.HeaderedEvent, error) {
return d.roomstate.selectStateEvent(ctx, roomID, evType, stateKey)
}
// GetStateEventsForRoom fetches the state events for a given room.
// Returns an empty slice if no state events could be found for this room.
// Returns an error if there was an issue with the retrieval.
func (d *SyncServerDatasource) GetStateEventsForRoom(
ctx context.Context, roomID string, stateFilterPart *gomatrixserverlib.StateFilter,
) (stateEvents []gomatrixserverlib.HeaderedEvent, err error) {
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
stateEvents, err = d.roomstate.selectCurrentState(ctx, txn, roomID, stateFilterPart)
return err
})
return
}
// GetEventsInTopologicalRange retrieves all of the events on a given ordering using the
// given extremities and limit.
func (d *SyncServerDatasource) GetEventsInTopologicalRange(
ctx context.Context,
from, to *types.TopologyToken,
roomID string, limit int,
backwardOrdering bool,
) (events []types.StreamEvent, err error) {
// TODO: ARGH CONFUSING
// Determine the backward and forward limit, i.e. the upper and lower
// limits to the selection in the room's topology, from the direction.
var backwardLimit, forwardLimit, forwardMicroLimit types.StreamPosition
if backwardOrdering {
// Backward ordering is antichronological (latest event to oldest
// one).
backwardLimit = to.Depth()
forwardLimit = from.Depth()
forwardMicroLimit = from.PDUPosition()
} else {
// Forward ordering is chronological (oldest event to latest one).
backwardLimit = from.Depth()
forwardLimit = to.Depth()
}
// Select the event IDs from the defined range.
var eIDs []string
eIDs, err = d.topology.selectEventIDsInRange(
ctx, nil, roomID, backwardLimit, forwardLimit, forwardMicroLimit, limit, !backwardOrdering,
)
if err != nil {
return
}
// Retrieve the events' contents using their IDs.
events, err = d.Database.OutputEvents.SelectEvents(ctx, nil, eIDs)
return
}
// MaxTopologicalPosition returns the highest topological position for a given
// room.
func (d *SyncServerDatasource) MaxTopologicalPosition(
ctx context.Context, roomID string,
) (types.StreamPosition, types.StreamPosition, error) {
return d.topology.selectMaxPositionInTopology(ctx, nil, roomID)
}
// EventsAtTopologicalPosition returns all of the events matching a given
// position in the topology of a given room.
func (d *SyncServerDatasource) EventsAtTopologicalPosition(
ctx context.Context, roomID string, pos types.StreamPosition,
) ([]types.StreamEvent, error) {
eIDs, err := d.topology.selectEventIDsFromPosition(ctx, nil, roomID, pos)
if err != nil {
return nil, err
}
return d.Database.OutputEvents.SelectEvents(ctx, nil, eIDs)
}
func (d *SyncServerDatasource) EventPositionInTopology(
ctx context.Context, eventID string,
) (depth types.StreamPosition, stream types.StreamPosition, err error) {
return d.topology.selectPositionInTopology(ctx, nil, eventID)
}
// SyncStreamPosition returns the latest position in the sync stream. Returns 0 if there are no events yet.
func (d *SyncServerDatasource) SyncStreamPosition(ctx context.Context) (pos types.StreamPosition, err error) {
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
pos, err = d.syncStreamPositionTx(ctx, txn)
return err
})
return
}
func (d *SyncServerDatasource) syncStreamPositionTx(
ctx context.Context, txn *sql.Tx,
) (types.StreamPosition, error) {
maxID, err := d.Database.OutputEvents.SelectMaxEventID(ctx, txn)
if err != nil {
return 0, err
}
maxAccountDataID, err := d.Database.AccountData.SelectMaxAccountDataID(ctx, txn)
if err != nil {
return 0, err
}
if maxAccountDataID > maxID {
maxID = maxAccountDataID
}
maxInviteID, err := d.Database.Invites.SelectMaxInviteID(ctx, txn)
if err != nil {
return 0, err
}
if maxInviteID > maxID {
maxID = maxInviteID
}
return types.StreamPosition(maxID), nil
}
func (d *SyncServerDatasource) syncPositionTx(
ctx context.Context, txn *sql.Tx,
) (*types.StreamingToken, error) {
maxEventID, err := d.Database.OutputEvents.SelectMaxEventID(ctx, txn)
if err != nil {
return nil, err
}
maxAccountDataID, err := d.Database.AccountData.SelectMaxAccountDataID(ctx, txn)
if err != nil {
return nil, err
}
if maxAccountDataID > maxEventID {
maxEventID = maxAccountDataID
}
maxInviteID, err := d.Database.Invites.SelectMaxInviteID(ctx, txn)
if err != nil {
return nil, err
}
if maxInviteID > maxEventID {
maxEventID = maxInviteID
}
sp := types.NewStreamToken(
types.StreamPosition(maxEventID),
types.StreamPosition(d.Database.EDUCache.GetLatestSyncPosition()),
)
return &sp, nil
}
// addPDUDeltaToResponse adds all PDU deltas to a sync response.
// IDs of all rooms the user joined are returned so EDU deltas can be added for them.
func (d *SyncServerDatasource) addPDUDeltaToResponse(
ctx context.Context,
device authtypes.Device,
fromPos, toPos types.StreamPosition,
numRecentEventsPerRoom int,
wantFullState bool,
res *types.Response,
) (joinedRoomIDs []string, err error) {
txn, err := d.db.BeginTx(ctx, &txReadOnlySnapshot)
if err != nil {
return nil, err
}
var succeeded bool
defer func() {
txerr := common.EndTransaction(txn, &succeeded)
if err == nil && txerr != nil {
err = txerr
}
}()
stateFilterPart := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
// Work out which rooms to return in the response. This is done by getting not only the currently
// joined rooms, but also which rooms have membership transitions for this user between the 2 PDU stream positions.
// This works out what the 'state' key should be for each room as well as which membership block
// to put the room into.
var deltas []stateDelta
if !wantFullState {
deltas, joinedRoomIDs, err = d.getStateDeltas(
ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilterPart,
)
} else {
deltas, joinedRoomIDs, err = d.getStateDeltasForFullStateSync(
ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilterPart,
)
}
if err != nil {
return nil, err
}
for _, delta := range deltas {
err = d.addRoomDeltaToResponse(ctx, &device, txn, fromPos, toPos, delta, numRecentEventsPerRoom, res)
if err != nil {
return nil, err
}
}
// TODO: This should be done in getStateDeltas
if err = d.addInvitesToResponse(ctx, txn, device.UserID, fromPos, toPos, res); err != nil {
return nil, err
}
succeeded = true
return joinedRoomIDs, nil
}
// addTypingDeltaToResponse adds all typing notifications to a sync response
// since the specified position.
func (d *SyncServerDatasource) addTypingDeltaToResponse(
since types.StreamingToken,
joinedRoomIDs []string,
res *types.Response,
) error {
var jr types.JoinResponse
var ok bool
var err error
for _, roomID := range joinedRoomIDs {
if typingUsers, updated := d.Database.EDUCache.GetTypingUsersIfUpdatedAfter(
roomID, int64(since.EDUPosition()),
); updated {
ev := gomatrixserverlib.ClientEvent{
Type: gomatrixserverlib.MTyping,
}
ev.Content, err = json.Marshal(map[string]interface{}{
"user_ids": typingUsers,
})
if err != nil {
return err
}
if jr, ok = res.Rooms.Join[roomID]; !ok {
jr = *types.NewJoinResponse()
}
jr.Ephemeral.Events = append(jr.Ephemeral.Events, ev)
res.Rooms.Join[roomID] = jr
}
}
return nil
}
// addEDUDeltaToResponse adds updates for EDUs of each type since fromPos if
// the positions of that type are not equal in fromPos and toPos.
func (d *SyncServerDatasource) addEDUDeltaToResponse(
fromPos, toPos types.StreamingToken,
joinedRoomIDs []string,
res *types.Response,
) (err error) {
if fromPos.EDUPosition() != toPos.EDUPosition() {
err = d.addTypingDeltaToResponse(
fromPos, joinedRoomIDs, res,
)
}
return
}
// IncrementalSync returns all the data needed in order to create an incremental
// sync response for the given user. Events returned will include any client
// transaction IDs associated with the given device. These transaction IDs come
// from when the device sent the event via an API that included a transaction
// ID.
func (d *SyncServerDatasource) IncrementalSync(
ctx context.Context,
device authtypes.Device,
fromPos, toPos types.StreamingToken,
numRecentEventsPerRoom int,
wantFullState bool,
) (*types.Response, error) {
nextBatchPos := fromPos.WithUpdates(toPos)
res := types.NewResponse(nextBatchPos)
var joinedRoomIDs []string
var err error
fmt.Println("from", fromPos.PDUPosition(), "to", toPos.PDUPosition())
if fromPos.PDUPosition() != toPos.PDUPosition() || wantFullState {
joinedRoomIDs, err = d.addPDUDeltaToResponse(
ctx, device, fromPos.PDUPosition(), toPos.PDUPosition(), numRecentEventsPerRoom, wantFullState, res,
)
} else {
joinedRoomIDs, err = d.roomstate.selectRoomIDsWithMembership(
ctx, nil, device.UserID, gomatrixserverlib.Join,
)
}
if err != nil {
return nil, err
}
err = d.addEDUDeltaToResponse(
fromPos, toPos, joinedRoomIDs, res,
)
if err != nil {
return nil, err
}
return res, nil
}
// getResponseWithPDUsForCompleteSync creates a response and adds all PDUs needed
// to it. It returns toPos and joinedRoomIDs for use of adding EDUs.
func (d *SyncServerDatasource) getResponseWithPDUsForCompleteSync(
ctx context.Context,
userID string,
numRecentEventsPerRoom int,
) (
res *types.Response,
toPos *types.StreamingToken,
joinedRoomIDs []string,
err error,
) {
// This needs to be all done in a transaction as we need to do multiple SELECTs, and we need to have
// a consistent view of the database throughout. This includes extracting the sync position.
// This does have the unfortunate side-effect that all the matrixy logic resides in this function,
// but it's better to not hide the fact that this is being done in a transaction.
txn, err := d.db.BeginTx(ctx, &txReadOnlySnapshot)
if err != nil {
return
}
var succeeded bool
defer func() {
txerr := common.EndTransaction(txn, &succeeded)
if err == nil && txerr != nil {
err = txerr
}
}()
// Get the current sync position which we will base the sync response on.
toPos, err = d.syncPositionTx(ctx, txn)
if err != nil {
return
}
res = types.NewResponse(*toPos)
// Extract room state and recent events for all rooms the user is joined to.
joinedRoomIDs, err = d.roomstate.selectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return
}
stateFilterPart := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
// Build up a /sync response. Add joined rooms.
for _, roomID := range joinedRoomIDs {
var stateEvents []gomatrixserverlib.HeaderedEvent
stateEvents, err = d.roomstate.selectCurrentState(ctx, txn, roomID, &stateFilterPart)
if err != nil {
return
}
//fmt.Println("State events:", stateEvents)
// TODO: When filters are added, we may need to call this multiple times to get enough events.
// See: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L316
var recentStreamEvents []types.StreamEvent
recentStreamEvents, err = d.Database.OutputEvents.SelectRecentEvents(
ctx, txn, roomID, types.StreamPosition(0), toPos.PDUPosition(),
numRecentEventsPerRoom, true, true,
)
if err != nil {
return
}
//fmt.Println("Recent stream events:", recentStreamEvents)
// Retrieve the backward topology position, i.e. the position of the
// oldest event in the room's topology.
var prevBatchStr string
if len(recentStreamEvents) > 0 {
var backwardTopologyPos, backwardStreamPos types.StreamPosition
backwardTopologyPos, backwardStreamPos, err = d.topology.selectPositionInTopology(ctx, txn, recentStreamEvents[0].EventID())
if err != nil {
return
}
prevBatch := types.NewTopologyToken(backwardTopologyPos, backwardStreamPos)
prevBatch.Decrement()
prevBatchStr = prevBatch.String()
}
// We don't include a device here as we don't need to send down
// transaction IDs for complete syncs
recentEvents := d.StreamEventsToEvents(nil, recentStreamEvents)
stateEvents = removeDuplicates(stateEvents, recentEvents)
jr := types.NewJoinResponse()
jr.Timeline.PrevBatch = prevBatchStr
jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
jr.Timeline.Limited = true
jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync)
res.Rooms.Join[roomID] = *jr
}
if err = d.addInvitesToResponse(ctx, txn, userID, 0, toPos.PDUPosition(), res); err != nil {
return
}
succeeded = true
return res, toPos, joinedRoomIDs, err
}
// CompleteSync returns a complete /sync API response for the given user.
func (d *SyncServerDatasource) CompleteSync(
ctx context.Context, userID string, numRecentEventsPerRoom int,
) (*types.Response, error) {
res, toPos, joinedRoomIDs, err := d.getResponseWithPDUsForCompleteSync(
ctx, userID, numRecentEventsPerRoom,
)
if err != nil {
return nil, err
}
// Use a zero value SyncPosition for fromPos so all EDU states are added.
err = d.addEDUDeltaToResponse(
types.NewStreamToken(0, 0), *toPos, joinedRoomIDs, res,
)
if err != nil {
return nil, err
}
return res, nil
}
var txReadOnlySnapshot = sql.TxOptions{
// Set the isolation level so that we see a snapshot of the database.
// In PostgreSQL repeatable read transactions will see a snapshot taken
// at the first query, and since the transaction is read-only it can't
// run into any serialisation errors.
// https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ
Isolation: sql.LevelRepeatableRead,
ReadOnly: true,
}
func (d *SyncServerDatasource) addInvitesToResponse(
ctx context.Context, txn *sql.Tx,
userID string,
fromPos, toPos types.StreamPosition,
res *types.Response,
) error {
invites, err := d.Database.Invites.SelectInviteEventsInRange(
ctx, txn, userID, fromPos, toPos,
)
if err != nil {
return err
}
for roomID, inviteEvent := range invites {
ir := types.NewInviteResponse(inviteEvent)
res.Rooms.Invite[roomID] = *ir
}
return nil
}
// Retrieve the backward topology position, i.e. the position of the
// oldest event in the room's topology.
func (d *SyncServerDatasource) getBackwardTopologyPos(
ctx context.Context, txn *sql.Tx,
events []types.StreamEvent,
) (pos, spos types.StreamPosition) {
if len(events) > 0 {
pos, spos, _ = d.topology.selectPositionInTopology(ctx, txn, events[0].EventID())
}
// go to the previous position so we don't pull out the same event twice
// FIXME: This could be done more nicely by being explicit with inclusive/exclusive rules
if pos-1 <= 0 {
pos = types.StreamPosition(1)
} else {
pos = pos - 1
spos += 1000 // this has to be bigger than the number of events we backfill per request
}
return
}
// addRoomDeltaToResponse adds a room state delta to a sync response
func (d *SyncServerDatasource) addRoomDeltaToResponse(
ctx context.Context,
device *authtypes.Device,
txn *sql.Tx,
fromPos, toPos types.StreamPosition,
delta stateDelta,
numRecentEventsPerRoom int,
res *types.Response,
) error {
endPos := toPos
if delta.membershipPos > 0 && delta.membership == gomatrixserverlib.Leave {
// make sure we don't leak recent events after the leave event.
// TODO: History visibility makes this somewhat complex to handle correctly. For example:
// TODO: This doesn't work for join -> leave in a single /sync request (see events prior to join).
// TODO: This will fail on join -> leave -> sensitive msg -> join -> leave
// in a single /sync request
// This is all "okay" assuming history_visibility == "shared" which it is by default.
endPos = delta.membershipPos
}
recentStreamEvents, err := d.Database.OutputEvents.SelectRecentEvents(
ctx, txn, delta.roomID, types.StreamPosition(fromPos), types.StreamPosition(endPos),
numRecentEventsPerRoom, true, true,
)
if err != nil {
return err
}
recentEvents := d.StreamEventsToEvents(device, recentStreamEvents)
delta.stateEvents = removeDuplicates(delta.stateEvents, recentEvents)
backwardTopologyPos, backwardStreamPos := d.getBackwardTopologyPos(ctx, txn, recentStreamEvents)
prevBatch := types.NewTopologyToken(
backwardTopologyPos, backwardStreamPos,
)
switch delta.membership {
case gomatrixserverlib.Join:
jr := types.NewJoinResponse()
jr.Timeline.PrevBatch = prevBatch.String()
jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
jr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
res.Rooms.Join[delta.roomID] = *jr
case gomatrixserverlib.Leave:
fallthrough // transitions to leave are the same as ban
case gomatrixserverlib.Ban:
// TODO: recentEvents may contain events that this user is not allowed to see because they are
// no longer in the room.
lr := types.NewLeaveResponse()
lr.Timeline.PrevBatch = prevBatch.String()
lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
lr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
res.Rooms.Leave[delta.roomID] = *lr
}
return nil
}
// fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database.
// Returns a map of room ID to list of events.
func (d *SyncServerDatasource) fetchStateEvents(
ctx context.Context, txn *sql.Tx,
roomIDToEventIDSet map[string]map[string]bool,
eventIDToEvent map[string]types.StreamEvent,
) (map[string][]types.StreamEvent, error) {
stateBetween := make(map[string][]types.StreamEvent)
missingEvents := make(map[string][]string)
for roomID, ids := range roomIDToEventIDSet {
events := stateBetween[roomID]
for id, need := range ids {
if !need {
continue // deleted state
}
e, ok := eventIDToEvent[id]
if ok {
events = append(events, e)
} else {
m := missingEvents[roomID]
m = append(m, id)
missingEvents[roomID] = m
}
}
stateBetween[roomID] = events
}
if len(missingEvents) > 0 {
// This happens when add_state_ids has an event ID which is not in the provided range.
// We need to explicitly fetch them.
allMissingEventIDs := []string{}
for _, missingEvIDs := range missingEvents {
allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...)
}
evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs)
if err != nil {
return nil, err
}
// we know we got them all otherwise an error would've been returned, so just loop the events
for _, ev := range evs {
roomID := ev.RoomID()
stateBetween[roomID] = append(stateBetween[roomID], ev)
}
}
return stateBetween, nil
}
func (d *SyncServerDatasource) fetchMissingStateEvents(
ctx context.Context, txn *sql.Tx, eventIDs []string,
) ([]types.StreamEvent, error) {
// Fetch from the events table first so we pick up the stream ID for the
// event.
events, err := d.Database.OutputEvents.SelectEvents(ctx, txn, eventIDs)
if err != nil {
return nil, err
}
have := map[string]bool{}
for _, event := range events {
have[event.EventID()] = true
}
var missing []string
for _, eventID := range eventIDs {
if !have[eventID] {
missing = append(missing, eventID)
}
}
if len(missing) == 0 {
return events, nil
}
// If they are missing from the events table then they should be state
// events that we received from outside the main event stream.
// These should be in the room state table.
stateEvents, err := d.roomstate.selectEventsWithEventIDs(ctx, txn, missing)
if err != nil {
return nil, err
}
if len(stateEvents) != len(missing) {
return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing))
}
events = append(events, stateEvents...)
return events, nil
}
// getStateDeltas returns the state deltas between fromPos and toPos,
// exclusive of oldPos, inclusive of newPos, for the rooms in which
// the user has new membership events.
// A list of joined room IDs is also returned in case the caller needs it.
func (d *SyncServerDatasource) getStateDeltas(
ctx context.Context, device *authtypes.Device, txn *sql.Tx,
fromPos, toPos types.StreamPosition, userID string,
stateFilterPart *gomatrixserverlib.StateFilter,
) ([]stateDelta, []string, error) {
// Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
// - Get membership list changes for this user in this sync response
// - For each room which has membership list changes:
// * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO).
// If it is, then we need to send the full room state down (and 'limited' is always true).
// * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
// * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block.
// - Get all CURRENTLY joined rooms, and add them to 'joined' block.
var deltas []stateDelta
// get all the state events ever between these two positions
stateNeeded, eventMap, err := d.Database.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilterPart)
if err != nil {
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
if err != nil {
return nil, nil, err
}
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
// TODO: Currently this will incorrectly add rooms which were ALREADY joined but they sent another no-op join event.
// We should be checking if the user was already joined at fromPos and not proceed if so. As a result of this,
// dupe join events will result in the entire room state coming down to the client again. This is added in
// the 'state' part of the response though, so is transparent modulo bandwidth concerns as it is not added to
// the timeline.
if membership := getMembershipFromEvent(&ev.HeaderedEvent, userID); membership != "" {
if membership == gomatrixserverlib.Join {
// send full room state down instead of a delta
var s []types.StreamEvent
s, err = d.currentStateStreamEventsForRoom(ctx, txn, roomID, stateFilterPart)
if err != nil {
return nil, nil, err
}
state[roomID] = s
continue // we'll add this room in when we do joined rooms
}
deltas = append(deltas, stateDelta{
membership: membership,
membershipPos: ev.StreamPosition,
stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
roomID: roomID,
})
break
}
}
}
// Add in currently joined rooms
joinedRoomIDs, err := d.roomstate.selectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return nil, nil, err
}
for _, joinedRoomID := range joinedRoomIDs {
deltas = append(deltas, stateDelta{
membership: gomatrixserverlib.Join,
stateEvents: d.StreamEventsToEvents(device, state[joinedRoomID]),
roomID: joinedRoomID,
})
}
return deltas, joinedRoomIDs, nil
}
// getStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync
// requests with full_state=true.
// Fetches full state for all joined rooms and uses selectStateInRange to get
// updates for other rooms.
func (d *SyncServerDatasource) getStateDeltasForFullStateSync(
ctx context.Context, device *authtypes.Device, txn *sql.Tx,
fromPos, toPos types.StreamPosition, userID string,
stateFilterPart *gomatrixserverlib.StateFilter,
) ([]stateDelta, []string, error) {
joinedRoomIDs, err := d.roomstate.selectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return nil, nil, err
}
// Use a reasonable initial capacity
deltas := make([]stateDelta, 0, len(joinedRoomIDs))
// Add full states for all joined rooms
for _, joinedRoomID := range joinedRoomIDs {
s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, joinedRoomID, stateFilterPart)
if stateErr != nil {
return nil, nil, stateErr
}
deltas = append(deltas, stateDelta{
membership: gomatrixserverlib.Join,
stateEvents: d.StreamEventsToEvents(device, s),
roomID: joinedRoomID,
})
}
// Get all the state events ever between these two positions
stateNeeded, eventMap, err := d.Database.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilterPart)
if err != nil {
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
if err != nil {
return nil, nil, err
}
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
if membership := getMembershipFromEvent(&ev.HeaderedEvent, userID); membership != "" {
if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above.
deltas = append(deltas, stateDelta{
membership: membership,
membershipPos: ev.StreamPosition,
stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
roomID: roomID,
})
}
break
}
}
}
return deltas, joinedRoomIDs, nil
}
func (d *SyncServerDatasource) currentStateStreamEventsForRoom(
ctx context.Context, txn *sql.Tx, roomID string,
stateFilterPart *gomatrixserverlib.StateFilter,
) ([]types.StreamEvent, error) {
allState, err := d.roomstate.selectCurrentState(ctx, txn, roomID, stateFilterPart)
if err != nil {
return nil, err
}
s := make([]types.StreamEvent, len(allState))
for i := 0; i < len(s); i++ {
s[i] = types.StreamEvent{HeaderedEvent: allState[i], StreamPosition: 0}
}
return s, nil
}
// StreamEventsToEvents converts streamEvent to Event. If device is non-nil and
// matches the streamevent.transactionID device then the transaction ID gets
// added to the unsigned section of the output event.
func (d *SyncServerDatasource) StreamEventsToEvents(device *authtypes.Device, in []types.StreamEvent) []gomatrixserverlib.HeaderedEvent {
out := make([]gomatrixserverlib.HeaderedEvent, len(in))
for i := 0; i < len(in); i++ {
out[i] = in[i].HeaderedEvent
if device != nil && in[i].TransactionID != nil {
if device.UserID == in[i].Sender() && device.SessionID == in[i].TransactionID.SessionID {
err := out[i].SetUnsignedField(
"transaction_id", in[i].TransactionID.TransactionID,
)
if err != nil {
logrus.WithFields(logrus.Fields{
"event_id": out[i].EventID(),
}).WithError(err).Warnf("Failed to add transaction ID to event")
}
}
}
}
return out
}
// There may be some overlap where events in stateEvents are already in recentEvents, so filter
// them out so we don't include them twice in the /sync response. They should be in recentEvents
// only, so clients get to the correct state once they have rolled forward.
func removeDuplicates(stateEvents, recentEvents []gomatrixserverlib.HeaderedEvent) []gomatrixserverlib.HeaderedEvent {
for _, recentEv := range recentEvents {
if recentEv.StateKey() == nil {
continue // not a state event
}
// TODO: This is a linear scan over all the current state events in this room. This will
// be slow for big rooms. We should instead sort the state events by event ID (ORDER BY)
// then do a binary search to find matching events, similar to what roomserver does.
for j := 0; j < len(stateEvents); j++ {
if stateEvents[j].EventID() == recentEv.EventID() {
// overwrite the element to remove with the last element then pop the last element.
// This is orders of magnitude faster than re-slicing, but doesn't preserve ordering
// (we don't care about the order of stateEvents)
stateEvents[j] = stateEvents[len(stateEvents)-1]
stateEvents = stateEvents[:len(stateEvents)-1]
break // there shouldn't be multiple events with the same event ID
}
}
}
return stateEvents
}
// getMembershipFromEvent returns the value of content.membership iff the event is a state event
// with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned.
func getMembershipFromEvent(ev *gomatrixserverlib.HeaderedEvent, userID string) string {
if ev.Type() == "m.room.member" && ev.StateKeyEquals(userID) {
membership, err := ev.Membership()
if err != nil {
return ""
}
return membership
}
return ""
}