a763cbb0e1
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271
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* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>
212 lines
7.7 KiB
Go
212 lines
7.7 KiB
Go
package api
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import (
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"context"
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"fmt"
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"time"
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"github.com/matrix-org/dendrite/federationapi/types"
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"github.com/matrix-org/gomatrix"
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"github.com/matrix-org/gomatrixserverlib"
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)
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// FederationClient is a subset of gomatrixserverlib.FederationClient functions which the fedsender
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// implements as proxy calls, with built-in backoff/retries/etc. Errors returned from functions in
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// this interface are of type FederationClientError
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type FederationClient interface {
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gomatrixserverlib.BackfillClient
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gomatrixserverlib.FederatedStateClient
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GetUserDevices(ctx context.Context, s gomatrixserverlib.ServerName, userID string) (res gomatrixserverlib.RespUserDevices, err error)
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ClaimKeys(ctx context.Context, s gomatrixserverlib.ServerName, oneTimeKeys map[string]map[string]string) (res gomatrixserverlib.RespClaimKeys, err error)
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QueryKeys(ctx context.Context, s gomatrixserverlib.ServerName, keys map[string][]string) (res gomatrixserverlib.RespQueryKeys, err error)
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GetEvent(ctx context.Context, s gomatrixserverlib.ServerName, eventID string) (res gomatrixserverlib.Transaction, err error)
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MSC2836EventRelationships(ctx context.Context, dst gomatrixserverlib.ServerName, r gomatrixserverlib.MSC2836EventRelationshipsRequest, roomVersion gomatrixserverlib.RoomVersion) (res gomatrixserverlib.MSC2836EventRelationshipsResponse, err error)
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MSC2946Spaces(ctx context.Context, dst gomatrixserverlib.ServerName, roomID string, r gomatrixserverlib.MSC2946SpacesRequest) (res gomatrixserverlib.MSC2946SpacesResponse, err error)
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LookupServerKeys(ctx context.Context, s gomatrixserverlib.ServerName, keyRequests map[gomatrixserverlib.PublicKeyLookupRequest]gomatrixserverlib.Timestamp) ([]gomatrixserverlib.ServerKeys, error)
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GetEventAuth(ctx context.Context, s gomatrixserverlib.ServerName, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) (res gomatrixserverlib.RespEventAuth, err error)
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LookupMissingEvents(ctx context.Context, s gomatrixserverlib.ServerName, roomID string, missing gomatrixserverlib.MissingEvents, roomVersion gomatrixserverlib.RoomVersion) (res gomatrixserverlib.RespMissingEvents, err error)
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}
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// FederationClientError is returned from FederationClient methods in the event of a problem.
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type FederationClientError struct {
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Err string
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RetryAfter time.Duration
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Blacklisted bool
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}
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func (e *FederationClientError) Error() string {
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return fmt.Sprintf("%s - (retry_after=%s, blacklisted=%v)", e.Err, e.RetryAfter.String(), e.Blacklisted)
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}
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// FederationInternalAPI is used to query information from the federation sender.
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type FederationInternalAPI interface {
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FederationClient
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gomatrixserverlib.KeyDatabase
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KeyRing() *gomatrixserverlib.KeyRing
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QueryServerKeys(ctx context.Context, request *QueryServerKeysRequest, response *QueryServerKeysResponse) error
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// PerformDirectoryLookup looks up a remote room ID from a room alias.
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PerformDirectoryLookup(
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ctx context.Context,
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request *PerformDirectoryLookupRequest,
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response *PerformDirectoryLookupResponse,
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) error
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// Query the server names of the joined hosts in a room.
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// Unlike QueryJoinedHostsInRoom, this function returns a de-duplicated slice
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// containing only the server names (without information for membership events).
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// The response will include this server if they are joined to the room.
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QueryJoinedHostServerNamesInRoom(
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ctx context.Context,
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request *QueryJoinedHostServerNamesInRoomRequest,
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response *QueryJoinedHostServerNamesInRoomResponse,
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) error
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// Handle an instruction to make_join & send_join with a remote server.
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PerformJoin(
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ctx context.Context,
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request *PerformJoinRequest,
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response *PerformJoinResponse,
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)
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// Handle an instruction to peek a room on a remote server.
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PerformOutboundPeek(
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ctx context.Context,
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request *PerformOutboundPeekRequest,
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response *PerformOutboundPeekResponse,
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) error
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// Handle an instruction to make_leave & send_leave with a remote server.
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PerformLeave(
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ctx context.Context,
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request *PerformLeaveRequest,
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response *PerformLeaveResponse,
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) error
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// Handle sending an invite to a remote server.
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PerformInvite(
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ctx context.Context,
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request *PerformInviteRequest,
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response *PerformInviteResponse,
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) error
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// Notifies the federation sender that these servers may be online and to retry sending messages.
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PerformServersAlive(
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ctx context.Context,
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request *PerformServersAliveRequest,
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response *PerformServersAliveResponse,
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) error
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// Broadcasts an EDU to all servers in rooms we are joined to.
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PerformBroadcastEDU(
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ctx context.Context,
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request *PerformBroadcastEDURequest,
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response *PerformBroadcastEDUResponse,
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) error
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}
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type QueryServerKeysRequest struct {
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ServerName gomatrixserverlib.ServerName
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KeyIDToCriteria map[gomatrixserverlib.KeyID]gomatrixserverlib.PublicKeyNotaryQueryCriteria
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}
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func (q *QueryServerKeysRequest) KeyIDs() []gomatrixserverlib.KeyID {
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kids := make([]gomatrixserverlib.KeyID, len(q.KeyIDToCriteria))
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i := 0
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for keyID := range q.KeyIDToCriteria {
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kids[i] = keyID
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i++
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}
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return kids
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}
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type QueryServerKeysResponse struct {
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ServerKeys []gomatrixserverlib.ServerKeys
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}
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type QueryPublicKeysRequest struct {
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Requests map[gomatrixserverlib.PublicKeyLookupRequest]gomatrixserverlib.Timestamp `json:"requests"`
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}
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type QueryPublicKeysResponse struct {
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Results map[gomatrixserverlib.PublicKeyLookupRequest]gomatrixserverlib.PublicKeyLookupResult `json:"results"`
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}
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type PerformDirectoryLookupRequest struct {
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RoomAlias string `json:"room_alias"`
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ServerName gomatrixserverlib.ServerName `json:"server_name"`
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}
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type PerformDirectoryLookupResponse struct {
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RoomID string `json:"room_id"`
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ServerNames []gomatrixserverlib.ServerName `json:"server_names"`
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}
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type PerformJoinRequest struct {
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RoomID string `json:"room_id"`
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UserID string `json:"user_id"`
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// The sorted list of servers to try. Servers will be tried sequentially, after de-duplication.
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ServerNames types.ServerNames `json:"server_names"`
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Content map[string]interface{} `json:"content"`
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}
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type PerformJoinResponse struct {
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JoinedVia gomatrixserverlib.ServerName
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LastError *gomatrix.HTTPError
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}
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type PerformOutboundPeekRequest struct {
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RoomID string `json:"room_id"`
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// The sorted list of servers to try. Servers will be tried sequentially, after de-duplication.
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ServerNames types.ServerNames `json:"server_names"`
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}
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type PerformOutboundPeekResponse struct {
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LastError *gomatrix.HTTPError
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}
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type PerformLeaveRequest struct {
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RoomID string `json:"room_id"`
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UserID string `json:"user_id"`
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ServerNames types.ServerNames `json:"server_names"`
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}
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type PerformLeaveResponse struct {
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}
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type PerformInviteRequest struct {
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RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
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Event *gomatrixserverlib.HeaderedEvent `json:"event"`
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InviteRoomState []gomatrixserverlib.InviteV2StrippedState `json:"invite_room_state"`
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}
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type PerformInviteResponse struct {
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Event *gomatrixserverlib.HeaderedEvent `json:"event"`
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}
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type PerformServersAliveRequest struct {
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Servers []gomatrixserverlib.ServerName
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}
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type PerformServersAliveResponse struct {
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}
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// QueryJoinedHostServerNamesInRoomRequest is a request to QueryJoinedHostServerNames
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type QueryJoinedHostServerNamesInRoomRequest struct {
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RoomID string `json:"room_id"`
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ExcludeSelf bool `json:"exclude_self"`
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}
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// QueryJoinedHostServerNamesInRoomResponse is a response to QueryJoinedHostServerNames
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type QueryJoinedHostServerNamesInRoomResponse struct {
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ServerNames []gomatrixserverlib.ServerName `json:"server_names"`
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}
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type PerformBroadcastEDURequest struct {
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}
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type PerformBroadcastEDUResponse struct {
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}
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type InputPublicKeysRequest struct {
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Keys map[gomatrixserverlib.PublicKeyLookupRequest]gomatrixserverlib.PublicKeyLookupResult `json:"keys"`
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}
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type InputPublicKeysResponse struct {
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}
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