Dendrite is a second-generation Matrix homeserver written in Go! - sigb.us fork featuring LDAP authetication
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Neil Alexander 4cf45d1ce9
Don't include current state in processEventWithMissingState (#1126)
* Don't include current state in processEventWithMissingState

* Remove lookupCurrentState as not needed

Co-authored-by: Kegsay <kegan@matrix.org>
2020-06-29 14:39:21 +01:00
.github Add SyTest support to CI (#704) 2019-05-24 15:00:03 +01:00
appservice Move account/device DBs to userapi (#1141) 2020-06-17 12:05:56 +01:00
build Push serverkeyapi docker image to registry as well (#1154) 2020-06-23 09:51:38 +01:00
clientapi Implement /sync limited and read timeline limit from stored filters (#1168) 2020-06-26 15:34:41 +01:00
cmd Remove trailing slash in client api proxy (#1163) 2020-06-25 12:27:09 +01:00
docs User API polylith component (#1151) 2020-06-19 09:37:19 +01:00
eduserver BREAKING: Make eduserver/appservice use userapi (#1138) 2020-06-16 17:39:56 +01:00
federationapi Don't include current state in processEventWithMissingState (#1126) 2020-06-29 14:39:21 +01:00
federationsender Return remote errors from FS.PerformJoin (#1164) 2020-06-25 15:04:48 +01:00
internal User API polylith component (#1151) 2020-06-19 09:37:19 +01:00
keyserver Hacks for supporting Riot iOS (#1148) 2020-06-17 17:41:45 +01:00
mediaapi Fallback parsing for Content-Disposition minefield (#1144) 2020-06-17 14:26:45 +01:00
publicroomsapi Make userapi responsible for checking access tokens (#1133) 2020-06-16 14:10:55 +01:00
roomserver Finish implementing retiring invites (#1166) 2020-06-26 11:07:52 +01:00
serverkeyapi More server key updates, tests (#1129) 2020-06-16 13:11:20 +01:00
syncapi Implement /sync limited and read timeline limit from stored filters (#1168) 2020-06-26 15:34:41 +01:00
userapi Implement /sync limited and read timeline limit from stored filters (#1168) 2020-06-26 15:34:41 +01:00
.dockerignore Docker Hub (#1053) 2020-05-21 13:02:28 +01:00
.gitignore Support embedding Riot Web (#1113) 2020-06-11 10:16:46 +01:00
.golangci.yml Get room versions from database (#918) 2020-03-17 18:00:10 +00:00
are-we-synapse-yet.list Fix div 0 error and add new tests to list 2020-06-26 11:34:25 +01:00
are-we-synapse-yet.py Fix div 0 error and add new tests to list 2020-06-26 11:34:25 +01:00
build-dendritejs.sh Bake in git commit into dendritejs binary (#1048) 2020-05-19 16:42:30 +01:00
build.sh Unbreak the wasm build (#986) 2020-04-28 16:22:00 +01:00
dendrite-config.yaml User API polylith component (#1151) 2020-06-19 09:37:19 +01:00
go.mod Honour event size limits and return 413 (#1167) 2020-06-26 12:51:54 +01:00
go.sum Honour event size limits and return 413 (#1167) 2020-06-26 12:51:54 +01:00
LICENSE Add Apache Version 2.0 license and headers to all golang files 2017-04-21 00:40:52 +02:00
README.md Update INSTALL.md, move docs (#1034) 2020-05-14 16:49:18 +01:00
show-expected-fail-tests.sh Fix newlines between white/blacklist test names in buildkite annotations (#1003) 2020-05-04 14:48:49 +01:00
sytest-blacklist Make same membership transitions 403, add sytests (#1161) 2020-06-24 18:19:14 +01:00
sytest-whitelist Implement /sync limited and read timeline limit from stored filters (#1168) 2020-06-26 15:34:41 +01:00

Dendrite Build Status Dendrite Dev on Matrix Dendrite on Matrix

Dendrite will be a second-generation Matrix homeserver written in Go.

It's still very much a work in progress, but installation instructions can be found in INSTALL.md. It is not recommended to use Dendrite as a production homeserver at this time.

An overview of the design can be found in DESIGN.md.

Contributing

Everyone is welcome to help out and contribute! See CONTRIBUTING.md to get started!

Please note that, as of February 2020, Dendrite now only targets Go 1.13 or later. Please ensure that you are using at least Go 1.13 when developing for Dendrite.

Discussion

For questions about Dendrite we have a dedicated room on Matrix #dendrite:matrix.org. Development discussion should happen in #dendrite-dev:matrix.org.

Progress

There's plenty still to do to make Dendrite usable! We're tracking progress in a project board.