dendrite/federationapi/routing/join.go
Neil Alexander 5c894efd0e
Roomserver perform join (#1001)
* Add PerformJoin template

* Try roomserver perform join

* Send correct server name to FS API

* Pass through content, try to handle multiple server names

* Fix local server checks

* Don't refer to non-existent error

* Add directory lookups of aliases

* Remove unneeded parameters

* Don't repeat join events into the roomserver

* Unmarshal the content, that would help

* Check if the user is already in the room in the fedeationapi too

* Return incompatible room version error

* Use Membership, don't try more servers than needed

* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success

* Tweaks
2020-05-04 13:53:47 +01:00

289 lines
9 KiB
Go

// Copyright 2017 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package routing
import (
"fmt"
"net/http"
"time"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/clientapi/producers"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/common/config"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// MakeJoin implements the /make_join API
func MakeJoin(
httpReq *http.Request,
request *gomatrixserverlib.FederationRequest,
cfg *config.Dendrite,
rsAPI api.RoomserverInternalAPI,
roomID, userID string,
remoteVersions []gomatrixserverlib.RoomVersion,
) util.JSONResponse {
verReq := api.QueryRoomVersionForRoomRequest{RoomID: roomID}
verRes := api.QueryRoomVersionForRoomResponse{}
if err := rsAPI.QueryRoomVersionForRoom(httpReq.Context(), &verReq, &verRes); err != nil {
return util.JSONResponse{
Code: http.StatusInternalServerError,
JSON: jsonerror.InternalServerError(),
}
}
// Check that the room that the remote side is trying to join is actually
// one of the room versions that they listed in their supported ?ver= in
// the make_join URL.
// https://matrix.org/docs/spec/server_server/r0.1.3#get-matrix-federation-v1-make-join-roomid-userid
remoteSupportsVersion := false
for _, v := range remoteVersions {
if v == verRes.RoomVersion {
remoteSupportsVersion = true
break
}
}
// If it isn't, stop trying to join the room.
if !remoteSupportsVersion {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.IncompatibleRoomVersion(verRes.RoomVersion),
}
}
_, domain, err := gomatrixserverlib.SplitID('@', userID)
if err != nil {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON("Invalid UserID"),
}
}
if domain != request.Origin() {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("The join must be sent by the server of the user"),
}
}
// Try building an event for the server
builder := gomatrixserverlib.EventBuilder{
Sender: userID,
RoomID: roomID,
Type: "m.room.member",
StateKey: &userID,
}
err = builder.SetContent(map[string]interface{}{"membership": gomatrixserverlib.Join})
if err != nil {
util.GetLogger(httpReq.Context()).WithError(err).Error("builder.SetContent failed")
return jsonerror.InternalServerError()
}
queryRes := api.QueryLatestEventsAndStateResponse{
RoomVersion: verRes.RoomVersion,
}
event, err := common.BuildEvent(httpReq.Context(), &builder, cfg, time.Now(), rsAPI, &queryRes)
if err == common.ErrRoomNoExists {
return util.JSONResponse{
Code: http.StatusNotFound,
JSON: jsonerror.NotFound("Room does not exist"),
}
} else if err != nil {
util.GetLogger(httpReq.Context()).WithError(err).Error("common.BuildEvent failed")
return jsonerror.InternalServerError()
}
// Check that the join is allowed or not
stateEvents := make([]*gomatrixserverlib.Event, len(queryRes.StateEvents))
for i := range queryRes.StateEvents {
stateEvents[i] = &queryRes.StateEvents[i].Event
}
provider := gomatrixserverlib.NewAuthEvents(stateEvents)
if err = gomatrixserverlib.Allowed(*event, &provider); err != nil {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden(err.Error()),
}
}
return util.JSONResponse{
Code: http.StatusOK,
JSON: map[string]interface{}{
"event": builder,
"room_version": verRes.RoomVersion,
},
}
}
// SendJoin implements the /send_join API
// The make-join send-join dance makes much more sense as a single
// flow so the cyclomatic complexity is high:
// nolint:gocyclo
func SendJoin(
httpReq *http.Request,
request *gomatrixserverlib.FederationRequest,
cfg *config.Dendrite,
rsAPI api.RoomserverInternalAPI,
producer *producers.RoomserverProducer,
keys gomatrixserverlib.KeyRing,
roomID, eventID string,
) util.JSONResponse {
verReq := api.QueryRoomVersionForRoomRequest{RoomID: roomID}
verRes := api.QueryRoomVersionForRoomResponse{}
if err := rsAPI.QueryRoomVersionForRoom(httpReq.Context(), &verReq, &verRes); err != nil {
util.GetLogger(httpReq.Context()).WithError(err).Error("rsAPI.QueryRoomVersionForRoom failed")
return util.JSONResponse{
Code: http.StatusInternalServerError,
JSON: jsonerror.InternalServerError(),
}
}
event, err := gomatrixserverlib.NewEventFromUntrustedJSON(request.Content(), verRes.RoomVersion)
if err != nil {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.NotJSON("The request body could not be decoded into valid JSON. " + err.Error()),
}
}
// Check that a state key is provided.
if event.StateKey() == nil || (event.StateKey() != nil && *event.StateKey() == "") {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON(
fmt.Sprintf("No state key was provided in the join event."),
),
}
}
// Check that the room ID is correct.
if event.RoomID() != roomID {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON(
fmt.Sprintf(
"The room ID in the request path (%q) must match the room ID in the join event JSON (%q)",
roomID, event.RoomID(),
),
),
}
}
// Check that the event ID is correct.
if event.EventID() != eventID {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON(
fmt.Sprintf(
"The event ID in the request path (%q) must match the event ID in the join event JSON (%q)",
eventID, event.EventID(),
),
),
}
}
// Check that the event is from the server sending the request.
if event.Origin() != request.Origin() {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("The join must be sent by the server it originated on"),
}
}
// Check that the event is signed by the server sending the request.
redacted := event.Redact()
verifyRequests := []gomatrixserverlib.VerifyJSONRequest{{
ServerName: event.Origin(),
Message: redacted.JSON(),
AtTS: event.OriginServerTS(),
StrictValidityChecking: true,
}}
verifyResults, err := keys.VerifyJSONs(httpReq.Context(), verifyRequests)
if err != nil {
util.GetLogger(httpReq.Context()).WithError(err).Error("keys.VerifyJSONs failed")
return jsonerror.InternalServerError()
}
if verifyResults[0].Error != nil {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("Signature check failed: " + verifyResults[0].Error.Error()),
}
}
// Fetch the state and auth chain. We do this before we send the events
// on, in case this fails.
var stateAndAuthChainResponse api.QueryStateAndAuthChainResponse
err = rsAPI.QueryStateAndAuthChain(httpReq.Context(), &api.QueryStateAndAuthChainRequest{
PrevEventIDs: event.PrevEventIDs(),
AuthEventIDs: event.AuthEventIDs(),
RoomID: roomID,
ResolveState: true,
}, &stateAndAuthChainResponse)
if err != nil {
util.GetLogger(httpReq.Context()).WithError(err).Error("rsAPI.QueryStateAndAuthChain failed")
return jsonerror.InternalServerError()
}
if !stateAndAuthChainResponse.RoomExists {
return util.JSONResponse{
Code: http.StatusNotFound,
JSON: jsonerror.NotFound("Room does not exist"),
}
}
// Check if the user is already in the room. If they're already in then
// there isn't much point in sending another join event into the room.
alreadyJoined := false
for _, se := range stateAndAuthChainResponse.StateEvents {
if membership, merr := se.Membership(); merr == nil {
if se.StateKey() != nil && *se.StateKey() == *event.StateKey() {
alreadyJoined = (membership == "join")
break
}
}
}
// Send the events to the room server.
// We are responsible for notifying other servers that the user has joined
// the room, so set SendAsServer to cfg.Matrix.ServerName
if !alreadyJoined {
_, err = producer.SendEvents(
httpReq.Context(),
[]gomatrixserverlib.HeaderedEvent{
event.Headered(stateAndAuthChainResponse.RoomVersion),
},
cfg.Matrix.ServerName,
nil,
)
if err != nil {
util.GetLogger(httpReq.Context()).WithError(err).Error("producer.SendEvents failed")
return jsonerror.InternalServerError()
}
}
return util.JSONResponse{
Code: http.StatusOK,
JSON: gomatrixserverlib.RespSendJoin{
RespState: gomatrixserverlib.RespState{
StateEvents: gomatrixserverlib.UnwrapEventHeaders(stateAndAuthChainResponse.StateEvents),
AuthEvents: gomatrixserverlib.UnwrapEventHeaders(stateAndAuthChainResponse.AuthChainEvents),
},
Origin: cfg.Matrix.ServerName,
},
}
}