f371783da7
* Add tests for device list updates * Add stale_device_lists table and use db before asking remote for device keys * Fetch remote keys if all devices are requested * Add display_name col to store remote device names Few other tweaks to make `Server correctly handles incoming m.device_list_update` pass. * Fix sqlite otk bug * Unbuffered channel to block /send causing sytest to not race anymore * Linting and fix bug whereby we didn't send updated dl tokens to the client causing a tightloop on /sync sometimes * No longer assert staleness as Update blocks on workers now * Back out tweaks * Bugfixes
280 lines
9.9 KiB
Go
280 lines
9.9 KiB
Go
// Copyright 2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package internal
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import (
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"context"
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"strings"
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"github.com/Shopify/sarama"
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currentstateAPI "github.com/matrix-org/dendrite/currentstateserver/api"
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"github.com/matrix-org/dendrite/keyserver/api"
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keyapi "github.com/matrix-org/dendrite/keyserver/api"
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"github.com/matrix-org/dendrite/syncapi/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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)
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const DeviceListLogName = "dl"
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// DeviceOTKCounts adds one-time key counts to the /sync response
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func DeviceOTKCounts(ctx context.Context, keyAPI keyapi.KeyInternalAPI, userID, deviceID string, res *types.Response) error {
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var queryRes api.QueryOneTimeKeysResponse
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keyAPI.QueryOneTimeKeys(ctx, &api.QueryOneTimeKeysRequest{
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UserID: userID,
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DeviceID: deviceID,
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}, &queryRes)
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if queryRes.Error != nil {
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return queryRes.Error
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}
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res.DeviceListsOTKCount = queryRes.Count.KeyCount
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return nil
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}
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// DeviceListCatchup fills in the given response for the given user ID to bring it up-to-date with device lists. hasNew=true if the response
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// was filled in, else false if there are no new device list changes because there is nothing to catch up on. The response MUST
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// be already filled in with join/leave information.
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// nolint:gocyclo
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func DeviceListCatchup(
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ctx context.Context, keyAPI keyapi.KeyInternalAPI, stateAPI currentstateAPI.CurrentStateInternalAPI,
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userID string, res *types.Response, from, to types.StreamingToken,
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) (hasNew bool, err error) {
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// Track users who we didn't track before but now do by virtue of sharing a room with them, or not.
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newlyJoinedRooms := joinedRooms(res, userID)
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newlyLeftRooms := leftRooms(res)
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if len(newlyJoinedRooms) > 0 || len(newlyLeftRooms) > 0 {
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changed, left, err := TrackChangedUsers(ctx, stateAPI, userID, newlyJoinedRooms, newlyLeftRooms)
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if err != nil {
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return false, err
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}
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res.DeviceLists.Changed = changed
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res.DeviceLists.Left = left
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hasNew = len(changed) > 0 || len(left) > 0
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}
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// now also track users who we already share rooms with but who have updated their devices between the two tokens
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var partition int32
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var offset int64
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partition = -1
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offset = sarama.OffsetOldest
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// Extract partition/offset from sync token
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// TODO: In a world where keyserver is sharded there will be multiple partitions and hence multiple QueryKeyChanges to make.
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logOffset := from.Log(DeviceListLogName)
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if logOffset != nil {
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partition = logOffset.Partition
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offset = logOffset.Offset
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}
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var toOffset int64
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toOffset = sarama.OffsetNewest
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toLog := to.Log(DeviceListLogName)
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if toLog != nil && toLog.Offset > 0 {
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toOffset = toLog.Offset
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}
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var queryRes api.QueryKeyChangesResponse
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keyAPI.QueryKeyChanges(ctx, &api.QueryKeyChangesRequest{
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Partition: partition,
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Offset: offset,
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ToOffset: toOffset,
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}, &queryRes)
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if queryRes.Error != nil {
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// don't fail the catchup because we may have got useful information by tracking membership
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util.GetLogger(ctx).WithError(queryRes.Error).Error("QueryKeyChanges failed")
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return hasNew, nil
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}
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util.GetLogger(ctx).Debugf(
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"QueryKeyChanges request p=%d,off=%d,to=%d response p=%d off=%d uids=%v",
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partition, offset, toOffset, queryRes.Partition, queryRes.Offset, queryRes.UserIDs,
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)
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userSet := make(map[string]bool)
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for _, userID := range res.DeviceLists.Changed {
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userSet[userID] = true
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}
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for _, userID := range queryRes.UserIDs {
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if !userSet[userID] {
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res.DeviceLists.Changed = append(res.DeviceLists.Changed, userID)
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hasNew = true
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userSet[userID] = true
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}
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}
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// if the response has any join/leave events, add them now.
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// TODO: This is sub-optimal because we will add users to `changed` even if we already shared a room with them.
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for _, userID := range membershipEvents(res) {
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if !userSet[userID] {
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res.DeviceLists.Changed = append(res.DeviceLists.Changed, userID)
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hasNew = true
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userSet[userID] = true
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}
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}
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// set the new token
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to.SetLog(DeviceListLogName, &types.LogPosition{
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Partition: queryRes.Partition,
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Offset: queryRes.Offset,
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})
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res.NextBatch = to.String()
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return hasNew, nil
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}
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// TrackChangedUsers calculates the values of device_lists.changed|left in the /sync response.
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// nolint:gocyclo
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func TrackChangedUsers(
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ctx context.Context, stateAPI currentstateAPI.CurrentStateInternalAPI, userID string, newlyJoinedRooms, newlyLeftRooms []string,
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) (changed, left []string, err error) {
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// process leaves first, then joins afterwards so if we join/leave/join/leave we err on the side of including users.
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// Leave algorithm:
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// - Get set of users and number of times they appear in rooms prior to leave. - QuerySharedUsersRequest with 'IncludeRoomID'.
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// - Get users in newly left room. - QueryCurrentState
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// - Loop set of users and decrement by 1 for each user in newly left room.
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// - If count=0 then they share no more rooms so inform BOTH parties of this via 'left'=[...] in /sync.
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var queryRes currentstateAPI.QuerySharedUsersResponse
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err = stateAPI.QuerySharedUsers(ctx, ¤tstateAPI.QuerySharedUsersRequest{
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UserID: userID,
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IncludeRoomIDs: newlyLeftRooms,
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}, &queryRes)
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if err != nil {
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return nil, nil, err
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}
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var stateRes currentstateAPI.QueryBulkStateContentResponse
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err = stateAPI.QueryBulkStateContent(ctx, ¤tstateAPI.QueryBulkStateContentRequest{
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RoomIDs: newlyLeftRooms,
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StateTuples: []gomatrixserverlib.StateKeyTuple{
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{
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EventType: gomatrixserverlib.MRoomMember,
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StateKey: "*",
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},
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},
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AllowWildcards: true,
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}, &stateRes)
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if err != nil {
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return nil, nil, err
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}
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for _, state := range stateRes.Rooms {
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for tuple, membership := range state {
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if membership != gomatrixserverlib.Join {
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continue
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}
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queryRes.UserIDsToCount[tuple.StateKey]--
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}
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}
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for userID, count := range queryRes.UserIDsToCount {
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if count <= 0 {
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left = append(left, userID) // left is returned
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}
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}
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// Join algorithm:
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// - Get the set of all joined users prior to joining room - QuerySharedUsersRequest with 'ExcludeRoomID'.
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// - Get users in newly joined room - QueryCurrentState
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// - Loop set of users in newly joined room, do they appear in the set of users prior to joining?
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// - If yes: then they already shared a room in common, do nothing.
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// - If no: then they are a brand new user so inform BOTH parties of this via 'changed=[...]'
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err = stateAPI.QuerySharedUsers(ctx, ¤tstateAPI.QuerySharedUsersRequest{
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UserID: userID,
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ExcludeRoomIDs: newlyJoinedRooms,
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}, &queryRes)
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if err != nil {
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return nil, left, err
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}
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err = stateAPI.QueryBulkStateContent(ctx, ¤tstateAPI.QueryBulkStateContentRequest{
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RoomIDs: newlyJoinedRooms,
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StateTuples: []gomatrixserverlib.StateKeyTuple{
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{
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EventType: gomatrixserverlib.MRoomMember,
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StateKey: "*",
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},
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},
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AllowWildcards: true,
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}, &stateRes)
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if err != nil {
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return nil, left, err
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}
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for _, state := range stateRes.Rooms {
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for tuple, membership := range state {
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if membership != gomatrixserverlib.Join {
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continue
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}
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// new user who we weren't previously sharing rooms with
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if _, ok := queryRes.UserIDsToCount[tuple.StateKey]; !ok {
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changed = append(changed, tuple.StateKey) // changed is returned
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}
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}
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}
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return changed, left, nil
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}
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func joinedRooms(res *types.Response, userID string) []string {
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var roomIDs []string
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for roomID, join := range res.Rooms.Join {
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// we would expect to see our join event somewhere if we newly joined the room.
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// Normal events get put in the join section so it's not enough to know the room ID is present in 'join'.
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newlyJoined := membershipEventPresent(join.State.Events, userID)
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if newlyJoined {
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roomIDs = append(roomIDs, roomID)
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continue
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}
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newlyJoined = membershipEventPresent(join.Timeline.Events, userID)
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if newlyJoined {
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roomIDs = append(roomIDs, roomID)
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}
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}
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return roomIDs
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}
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func leftRooms(res *types.Response) []string {
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roomIDs := make([]string, len(res.Rooms.Leave))
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i := 0
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for roomID := range res.Rooms.Leave {
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roomIDs[i] = roomID
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i++
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}
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return roomIDs
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}
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func membershipEventPresent(events []gomatrixserverlib.ClientEvent, userID string) bool {
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for _, ev := range events {
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// it's enough to know that we have our member event here, don't need to check membership content
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// as it's implied by being in the respective section of the sync response.
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if ev.Type == gomatrixserverlib.MRoomMember && ev.StateKey != nil && *ev.StateKey == userID {
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return true
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}
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}
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return false
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}
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// returns the user IDs of anyone joining or leaving a room in this response. These users will be added to
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// the 'changed' property because of https://matrix.org/docs/spec/client_server/r0.6.1#id84
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// "For optimal performance, Alice should be added to changed in Bob's sync only when she adds a new device,
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// or when Alice and Bob now share a room but didn't share any room previously. However, for the sake of simpler
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// logic, a server may add Alice to changed when Alice and Bob share a new room, even if they previously already shared a room."
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func membershipEvents(res *types.Response) (userIDs []string) {
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for _, room := range res.Rooms.Join {
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for _, ev := range room.Timeline.Events {
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if ev.Type == gomatrixserverlib.MRoomMember && ev.StateKey != nil {
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if strings.Contains(string(ev.Content), `"join"`) {
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userIDs = append(userIDs, *ev.StateKey)
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} else if strings.Contains(string(ev.Content), `"leave"`) {
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userIDs = append(userIDs, *ev.StateKey)
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} else if strings.Contains(string(ev.Content), `"ban"`) {
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userIDs = append(userIDs, *ev.StateKey)
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}
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}
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}
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}
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return
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}
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