dendrite/roomserver
Till 5eed31fea3
Handle guest access [1/2?] (#2872)
Needs https://github.com/matrix-org/sytest/pull/1315, as otherwise the
membership events aren't persisted yet when hitting `/state` after
kicking guest users.

Makes the following tests pass:
```
Guest users denied access over federation if guest access prohibited
Guest users are kicked from guest_access rooms on revocation of guest_access
Guest users are kicked from guest_access rooms on revocation of guest_access over federation
```

Todo (in a follow up PR):
- Restrict access to CS API Endpoints as per
https://spec.matrix.org/v1.4/client-server-api/#client-behaviour-14

Co-authored-by: kegsay <kegan@matrix.org>
2022-12-22 13:05:59 +01:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Handle guest access [1/2?] (#2872) 2022-12-22 13:05:59 +01:00
auth Fix /get_missing_events for rooms with joined/invited history_visibility (#2787) 2022-10-11 16:04:02 +02:00
internal Handle guest access [1/2?] (#2872) 2022-12-22 13:05:59 +01:00
inthttp Cleanup stale device lists for users we don't share a room with anymore (#2857) 2022-12-12 08:20:59 +01:00
producers Add RoomEventType nats.Header to avoid unneeded unmarshalling (#2765) 2022-10-05 12:12:42 +02:00
state Optimize history visibility checks (#2848) 2022-11-01 15:07:17 +00:00
storage Cleanup stale device lists for users we don't share a room with anymore (#2857) 2022-12-12 08:20:59 +01:00
types Various roominfo tweaks (#2607) 2022-08-02 12:27:15 +01:00
version Set default room version to 9 2022-08-11 16:31:44 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Enable/Disable internal metrics (#2899) 2022-12-05 13:53:36 +01:00
roomserver_test.go Handle guest access [1/2?] (#2872) 2022-12-22 13:05:59 +01:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+