- Fix membership Insert to ensure the OnConflict performs an Update if exists
- Fix type in the rooms bulkSelectRoomNIDsSQL
Co-authored-by: alexf@example.com <alexf@example.com>
* - Add CosmosDB back
- Add missing methods to blacklist_table.go
- Add missing methods to device_keys_table.go
- Add missing methods to events_table.go
- Add missing methods to membership_table.go
- Update state_block_table.go (due to reafctor SQL)
- Update state_snapshot_table.go (due to reafctor SQL)
- Add new key_backup_table.go
- Add new key_backup_version_table.go
- Code compiles but has runtime errors
* Message sending + receiving working
Rooms and DMs working
- Add CrossSigningKeys table
- Add CrossSigningSigs table
- Refactor DeviceKeys yable
- Fix OneTimeKeys
- Update the KeyServer storage.go to use a PartitionStorer instead of a specific SQL PartitionOffsetStatements
- Fix small issues from the previous commit
- Implement DeleteSendToDeviceMessages
Co-authored-by: alexf@example.com <alexf@example.com>
* Delete device keys/signatures from key server when deleting device from user API
* Move loop to within database transaction
* Don't fall over deleting no rows
* Handle other signatures
* Decorate key ID properly
* Match by key IDs
* Tweaks
* Fixes
* Fix /user/keys/query bug, review comments, update sytest-whitelist
* Various wtweaks
* Fix wiring for keyserver in API mode
* Additional fixes
* Enable unstable feature again
* Try to verify when a device signs a key
* Try to verify when a key signs a device
* It's the self-signing key, not the master key
* Fix error
* Try to verify master key uploads
* Actually we can't guarantee we can do that so nevermind
* Add signatures into /devices/list request
* Fix nil pointer
* Reprioritise map creation
* Don't skip devices that don't have signatures
* Add some debug logging
* Fix logic error in QuerySignatures
* Fix bugs
* Expose master and self-signing keys on /devices/list hopefully
* maps are tedious
* Expose signatures via /keys/query
* Upload signatures when uploading keys
* Fixes
* Disable the feature again
* Cross-signing groundwork
* Update to matrix-org/gomatrixserverlib#274
* Fix gobind builds, which stops unit tests in CI from yelling
* Some changes from review comments
* Fix build by passing in UIA
* Update to matrix-org/gomatrixserverlib@bec8d22
* Process master/self-signing keys from devices call
* nolint
* Enum-ify the key type in the database
* Process self-signing key too
* Fix sanity check in device list updater
* Fix check
* Fix sytest, hopefully
* Fix build
* Do not store 'null' in the database for empty JSON arrays
This can cause issues, though it should be noted that the majority
of the time this will marshal/unmarshal just fine, see
https://play.golang.org/p/Doe2NZUgv7Q
* bugfix: sqlite migration should handle create events as having no 'before' snapshot
The state snapshot for any given event in the roomserver represents the state _before_
the event. For the create event, this is nothing, so the state snapshot nid should be 0.
In some cases this wasn't happening, resulting in a nice mix of possible options including:
- A state snapshot without any state blocks `[]` or `null`.
- A state snapshot with a single state block with a single event, the create event, causing
a circular loop. This is incorrect as it represents the state before the event, not after.
* Add state key check