* Fix bugs related to state resolution
* Clean up `resolve-state`
* Don't panic when entries can't be found
* Ensure we have state entries for the auth events
* Revert "Ensure we have state entries for the auth events"
This reverts commit 9b13b7ed37.
* Revert "Revert "Ensure we have state entries for the auth events""
This reverts commit d86db197e3.
* Fix bug
* Try that again
* Update gomatrixserverlib
* Remove recursion from `loadAuthEvents`
* Update 1_planning.md
Modes section of the planning component of the documentation rewritten for grammar and clarity.
* Update 1_planning.md
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add `QueryRestrictedJoinAllowed`
* Add `Resident` flag to `QueryRestrictedJoinAllowedResponse`
* Check restricted joins on federation API
* Return `Restricted` to determine if the room was restricted or not
* Populate `AuthorisedVia` properly
* Sign the event on `/send_join`, return it in the `/send_join` response in the `"event"` key
* Kick back joins with invalid authorising user IDs, use event from `"event"` key if returned in `RespSendJoin`
* Use invite helper in `QueryRestrictedJoinAllowed`
* Only use users with the power to invite, change error bubbling a bit
* Placate the almighty linter
One day I will nuke `gocyclo` from orbit and everything in the world will be much better for it.
* Review comments
* syncapi: don't return early for no-op incremental syncs
Comments explain why, but basically it's an inefficient use
of bandwidth and some sytests rely on /sync to block.
* Honour timeouts
* Actually return a response with timeout=0
* bugfix: fix race condition when updating presence via /sync
Previously when presence is updated via /sync, we would send the presence update
asyncly via NATS. This created a race condition:
- If the presence update is processed quickly, the /sync which triggered the presence
update would see an online presence.
- If the presence update was processed slowly, the /sync which triggered the presence
update would see an offline presence.
This is the root cause behind the flakey sytest: 'User sees their own presence in a sync'.
The fix is to ensure we update the database/advance the stream position synchronously
for local users.
* Bugfix for test
* Fix flakey sytest 'Local device key changes get to remote servers'
* Debug logs
* Remove internal/test and use /test only
Remove a lot of ancient code too.
* Use FederationRoomserverAPI in more places
* Use more interfaces in federationapi; begin adding regression test
* Linting
* Add regression test
* Unbreak tests
* ALL THE LOGS
* Fix a race condition which could cause events to not be sent to servers
If a new room event which rewrites state arrives, we remove all joined hosts
then re-calculate them. This wasn't done in a transaction so for a brief period
we would have no joined hosts. During this interim, key change events which arrive
would not be sent to destination servers. This would sporadically fail on sytest.
* Unbreak new tests
* Linting
* Add Room Aliases tests
* Add Rooms table test
* Move StateKeyTuplerSorter to the types package
* Add StateBlock tests
Some optimizations
* Add State Snapshot tests
Some optimization
* Return []int64 and convert to pq.Int64Array for postgres
* Move []types.EventNID back to rows.Next()
* Update tests, rename SelectRoomIDs
* Feed existing state into state res when calculating state from new extremities
* Remove duplicates
* Fix bug
* Sort and unique
* Update to matrix-org/gomatrixserverlib#308
* Trim the slice properly
* Update gomatrixserverlib again
* Update to matrix-org/gomatrixserverlib#308
* Fix OTK spam
* Update comment
* Optimize selectKeysCountSQL to only return max 100 keys
* Return CurrentPosition if the request timed out
* Revert "Return CurrentPosition if the request timed out"
This reverts commit 7dbdda9641.
Co-authored-by: kegsay <kegan@matrix.org>