* Add a per-room mutex to federationapi when processing transactions
This has numerous benefits:
- Prevents us doing lots of state resolutions in busy rooms. Previously, room forks would always result
in a state resolution being performed immediately, without checking if we were already doing this in
a different transaction. Now they will queue up, resulting in fewer calls to `/state_ids`, `/g_m_e`, etc.
- Prevents memory usage from growing too large as a result and potentially OOMing.
And costs:
- High traffic rooms will be slightly slower due to head-of-line blocking from other servers,
though this has always been an issue as roomserver has a per-room mutex already.
* Fix unit tests
* Correct mutex lock ordering
* Look up servers less often, don't hit API for missing auth events unless there are actually missing auth events
* Remove ResolveConflictsAdhoc (since it is already in GMSL), other tweaks
* Update gomatrixserverlib to matrix-org/gomatrixserverlib#254
* Fix resolve-state
* Initialise t.servers on first use
* fix conversion from int to string yields a string of one rune, not a string of digits
* Add receipts table to syncapi
* Use StreamingToken as the since value
* Add required method to testEDUProducer
* Make receipt json creation "easier" to read
* Add receipts api to the eduserver
* Add receipts endpoint
* Add eduserver kafka consumer
* Add missing kafka config
* Add passing tests to whitelist
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Fix copy & paste error
* Fix column count error
* Make outbound federation receipts pass
* Make "Inbound federation rejects receipts from wrong remote" pass
* Don't use errors package
* - Add TODO for batching requests
- Rename variable
* Return a better error message
* - Use OutputReceiptEvent instead of InputReceiptEvent as result
- Don't use the errors package for errors
- Defer CloseAndLogIfError to close rows
- Fix Copyright
* Better creation/usage of JoinResponse
* Query all joined rooms instead of just one
* Update gomatrixserverlib
* Add sqlite3 migration
* Add postgres migration
* Ensure required sequence exists before running migrations
* Clarification on comment
* - Fix a bug when creating client receipts
- Use concrete types instead of interface{}
* Remove dead code
Use key for timestamp
* Fix postgres query...
* Remove single purpose struct
* Use key/value directly
* Only apply receipts on initial sync or if edu positions differ,
otherwise we'll be sending the same receipts over and over again.
* Actually update the id, so it is correctly send in syncs
* Set receipt on request to /read_markers
* Fix issue with receipts getting overwritten
* Use fmt.Errorf instead of pkg/errors
* Revert "Add postgres migration"
This reverts commit 722fe5a046.
* Revert "Add sqlite3 migration"
This reverts commit d113b03f64.
* Fix selectRoomReceipts query
* Make golangci-lint happy
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add KindOld
* Don't process latest events/memberships for old events
* Allow federationsender to ignore duplicate key entries when LatestEventIDs is duplicated by RS output events
* Signal to downstream components if an event has become a forward extremity
* Don't exclude from sync
* Soft-fail checks on KindNew
* Don't run the latest events updater at all for KindOld
* Don't make federation sender change after all
* Kind in federation sender join
* Don't send isForwardExtremity
* Fix syncapi
* Update comments
* Fix SendEventWithState
* Update sytest-whitelist
* Generate old output events
* Sync API consumes old room events
* Update comments
* Capture errors
* Don't request only state key tuples needed for auth (we end up discarding room state this way)
* QueryStateAfterEvent returns all state when no tuples supplied
* Resolve state
* Comments
* Recursively fetch auth events if needed
* Fix processEvent call
* Ask more servers in lookupEvent
* Don't panic!
* Panic at the Disco
* Find servers more aggressively
* Add getServers
* Fix number of servers to 5, don't bail making RespState if auth events missing
* Fix panic
* Ignore missing state events too
* Report number of servers correctly
* Don't reuse request context for /send_join
* Update federation API tests
* Don't recurse processEvents
* Implement getEvents differently
* Adjust backfill to send backward extremity with state before other backfilled events, include prev_events with no state amongst missing events
* Not finished refactor
* Fix test
* Remove isInboundTxn
* Remove debug logging
* Try to ask other servers in the room for missing events if the origin won't provide them
* Logging
* More logging
* Implement QueryMissingAuthPrevEvents
* Try to get missing auth events badly
* Use processEvent
* Logging
* Update QueryMissingAuthPrevEvents
* Try to find missing auth events
* Patchy fix for test
* Logging tweaks
* Send auth events as outliers
* Update check in QueryMissingAuthPrevEvents
* Error responses
* More return codes
* Don't return error on reject/soft-fail since it was ultimately handled
* More tweaks
* More error tweaks
* WIP Event rejection
* Still send back errors for rejected events
Instead, discard them at the federationapi /send layer rather than
re-implementing checks at the clientapi/PerformJoin layer.
* Implement rejected events
Critically, rejected events CAN cause state resolution to happen
as it can merge forks in the DAG. This is fine, _provided_ we
do not add the rejected event when performing state resolution,
which is what this PR does. It also fixes the error handling
when NotAllowed happens, as we were checking too early and needlessly
handling NotAllowed in more than one place.
* Update test to match reality
* Modify InputRoomEvents to no longer return an error
Errors do not serialise across HTTP boundaries in polylith mode,
so instead set fields on the InputRoomEventsResponse. Add `Err()`
function to make the API shape basically the same.
* Remove redundant returns; linting
* Update blacklist
* Use background context when processing event with missing state
* Five minute timeout
* Remove context from txnreq, thread through instead
* Fix unit tests
* Initial FIFOing of roomserver inputs
* Remove EventID response from api.InputRoomEventsResponse
* Don't send back event ID unnecessarily
* Fix ordering hopefully
* Reduce copies, use buffered task channel to reduce contention on other rooms
* Fix error handling
* First pass at server ACLs (not efficient)
* Use transaction origin, update whitelist
* Fix federation API test
It's sufficient for us to return nothing in response to current state, so that the server ACL check returns no ACLs.
* More efficient server ACLs - hopefully
* Fix queries
* Fix queries
* Avoid panics by nil pointers
* Bug fixes
* Fix state event type
* Fix mutex
* Update logging
* Ignore port when matching servername
* Use read mutex
* Fix bugs
* Fix sync API test
* Comments
* Add tests, tweaks to behaviour
* Fix test output
* Initial pass at refactoring config (not finished)
* Don't forget current state and EDU servers
* More shifting around
* Update server key API tests
* Fix roomserver test
* Fix more tests
* Further tweaks
* Fix current state server test (sort of)
* Maybe fix appservices
* Fix client API test
* Include database connection string in database options
* Fix sync API build
* Update config test
* Fix unit tests
* Fix federation sender build
* Fix gobind build
* Set Listen address for all services in HTTP monolith mode
* Validate config, reinstate appservice derived in directory, tweaks
* Tweak federation API test
* Set MaxOpenConnections/MaxIdleConnections to previous values
* Update generate-config
* Add InputDeviceListUpdate
* Unbreak unit tests
* Process inbound device list updates from federation
- Persist the keys in the keyserver and produce key changes
- Does not currently fetch keys from the remote server if the prev IDs are missing
* Linting
* Fix rooms v3 url paths for good - with tests
- Add a test rig around `federationapi` to test routing.
- Use `JSONVerifier` over `KeyRing` so we can stub things out more easily.
- Add `test.NopJSONVerifier` which verifies nothing.
- Add `base.BaseMux` which is the original `mux.Router` used to spawn public/internal routers.
- Listen on `base.BaseMux` and not the default serve mux as it cleans paths which we don't want.
- Factor out `ListenAndServe` to `test.ListenAndServe` and add flag for listening on TLS.
* Fix comments
* Linting
* Remove clientapi producers which aren't actually producers
They are actually just convenience wrappers around the internal APIs
for roomserver/eduserver. Move their logic to their respective `api`
packages and call them directly.
* Remove TODO
* unbreak ygg
* Use MissingAuthEventHandler on performjoin to try and speed up cases where we have missing events
* Update gomatrixserverlib
* Use supplied room version
* Use AuthChainProvider
* Tweaks
* Update gomatrixserverlib
* Signature checks
* Groundwork for send-to-device messaging
* Update sample config
* Add unstable routing for now
* Send to device consumer in sync API
* Start the send-to-device consumer
* fix indentation in dendrite-config.yaml
* Create send-to-device database tables, other tweaks
* Add some logic for send-to-device messages, add them into sync stream
* Handle incoming send-to-device messages, count them with EDU stream pos
* Undo changes to test
* pq.Array
* Fix sync
* Logging
* Fix a couple of transaction things, fix client API
* Add send-to-device test, hopefully fix bugs
* Comments
* Refactor a bit
* Fix schema
* Fix queries
* Debug logging
* Fix storing and retrieving of send-to-device messages
* Try to avoid database locks
* Update sync position
* Use latest sync position
* Jiggle about sync a bit
* Fix tests
* Break out the retrieval from the update/delete behaviour
* Comments
* nolint on getResponseWithPDUsForCompleteSync
* Try to line up sync tokens again
* Implement wildcard
* Add all send-to-device tests to whitelist, what could possibly go wrong?
* Only care about wildcard when targeted locally
* Deduplicate transactions
* Handle tokens properly, return immediately if waiting send-to-device messages
* Fix sync
* Update sytest-whitelist
* Fix copyright notice (need to do more of this)
* Comments, copyrights
* Return errors from Do, fix dendritejs
* Review comments
* Comments
* Constructor for TransactionWriter
* defletions
* Update gomatrixserverlib, sytest-blacklist
* WIP get_missing_events work
* More WIP get_missing_events work
* First working /get_missing_events implementation
Flakey currently due to racing between /sync and /send
* Final tweaks
* Remove log lines
* Linting
* go mod tidy
* Clamp min depth to 0
* sort events by depth because sytest makes me sad
Specifically I think it's
4172585c25/lib/SyTest/Federation/Client.pm (L265)
to blame here.
* only send new events to RS; add tests for /state_ids and /event
* Review comments: send in auth event order
* Ignore order of state events for this test as RespState.Events is non-deterministic