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Changelog
Dendrite 0.3.3 (2020-12-09)
Features
- Federation sender should now use considerably less CPU cycles and RAM when sending events into large rooms
- The roomserver now uses considerably less CPU cycles by not calculating event IDs so often
- Experimental support for MSC2836 (threading) has been merged
- Dendrite will no longer hold federation HTTP connections open unnecessarily, which should help to reduce ambient CPU/RAM usage and hold fewer long-term file descriptors
Fixes
- A bug in the latest event updater has been fixed, which should prevent the roomserver from losing forward extremities in some rare cases
- A panic has been fixed when federation is disabled (contributed by kraem)
- The response format of the
/joined_members
endpoint has been fixed (contributed by alexkursell)
Dendrite 0.3.2 (2020-12-02)
Features
- Federation can now be disabled with the
global.disable_federation
configuration option
Fixes
- The
"since"
parameter is now checked more thoroughly in the sync API, which led to a bug that could cause forgotten rooms to reappear (contributed by kaniini) - The polylith now proxies signing key requests through the federation sender correctly
- The code for checking if remote servers are allowed to see events now no longer wastes CPU time retrieving irrelevant state events
Dendrite 0.3.1 (2020-11-20)
Features
- Memory optimisation by reference passing, significantly reducing the number of allocations and duplication in memory
- A hook API has been added for experimental MSCs, with an early implementation of MSC2836
- The last seen timestamp and IP address are now updated automatically when calling
/sync
- The last seen timestamp and IP address are now reported in
/_matrix/client/r0/devices
(contributed by alexkursell) - An optional configuration option
sync_api.real_ip_header
has been added for specifying which HTTP header contains the real client IP address (for if Dendrite is running behind a reverse HTTP proxy) - Partial implementation of
/_matrix/client/r0/admin/whois
(contributed by DavidSpenler)
Fixes
- A concurrency bug has been fixed in the federation API that could cause Dendrite to crash
- The error when registering a username with invalid characters has been corrected (contributed by bodqhrohro)
Dendrite 0.3.0 (2020-11-16)
Features
- Read receipts (both inbound and outbound) are now supported (contributed by S7evinK)
- Forgetting rooms is now supported (contributed by S7evinK)
- The
-version
command line flag has been added (contributed by S7evinK)
Fixes
- User accounts that contain the
=
character can now be registered - Backfilling should now work properly on rooms with world-readable history visibility (contributed by MayeulC)
- The
gjson
dependency has been updated for correct JSON integer ranges - Some more client event fields have been marked as omit-when-empty (contributed by S7evinK)
- The
build.sh
script has been updated to work properly on all POSIX platforms (contributed by felix)
Dendrite 0.2.1 (2020-10-22)
Fixes
- Forward extremities are now calculated using only references from other extremities, rather than including outliers, which should fix cases where state can become corrupted (#1556)
- Old state events will no longer be processed by the sync API as new, which should fix some cases where clients incorrectly believe they have joined or left rooms (#1548)
- More SQLite database locking issues have been resolved in the latest events updater (#1554)
- Internal HTTP API calls are now made using H2C (HTTP/2) in polylith mode, mitigating some potential head-of-line blocking issues (#1541)
- Roomserver output events no longer incorrectly flag state rewrites (#1557)
- Notification levels are now parsed correctly in power level events (gomatrixserverlib#228, contributed by Pestdoktor)
- Invalid UTF-8 is now correctly rejected when making federation requests (gomatrixserverlib#229, contributed by Pestdoktor)
Dendrite 0.2.0 (2020-10-20)
Important
- This release makes breaking changes for polylith deployments, since they now use the multi-personality binary rather than separate binary files
- Users of polylith deployments should revise their setups to use the new binary - see the Features section below
- This release also makes breaking changes for Docker deployments, as are now publishing images to Docker Hub in separate repositories for monolith and polylith
- New repositories are as follows: matrixdotorg/dendrite-monolith and matrixdotorg/dendrite-polylith
- The new
latest
tag will be updated with the latest release, and new versioned tags, e.g.v0.2.0
, will preserve specific release versions - Sample Compose configs have been updated - if you are running a Docker deployment, please review the changes
- Images for the client API proxy and federation API proxy are no longer provided as they are unsupported - please use nginx (or another reverse proxy) instead
Features
- Dendrite polylith deployments now use a special multi-personality binary, rather than separate binaries
- This is cleaner, builds faster and simplifies deployment
- The first command line argument states the component to run, e.g.
./dendrite-polylith-multi roomserver
- Database migrations are now run at startup
- Invalid UTF-8 in requests is now rejected (contributed by Pestdoktor)
- Fully read markers are now implemented in the client API (contributed by Lesterpig)
- Missing auth events are now retrieved from other servers in the room, rather than just the event origin
m.room.create
events are now validated properly when processing a/send_join
response- The roomserver now implements
KindOld
for handling historic events without them becoming forward extremity candidates, i.e. for backfilled or missing events
Fixes
- State resolution v2 performance has been improved dramatically when dealing with large state sets
- The roomserver no longer processes outlier events if they are already known
- A SQLite locking issue in the previous events updater has been fixed
- The client API
/state
endpoint now correctly returns state after the leave event, if the user has left the room - The client API
/createRoom
endpoint now sends cumulative state to the roomserver for the initial room events - The federation API
/send
endpoint now correctly requests the entire room state from the roomserver when needed - Some internal HTTP API paths have been fixed in the user API (contributed by S7evinK)
- A race condition in the rate limiting code resulting in concurrent map writes has been fixed
- Each component now correctly starts a consumer/producer connection in monolith mode (when using Kafka)
- State resolution is no longer run for single trusted state snapshots that have been verified before
- A crash when rolling back the transaction in the latest events updater has been fixed
- Typing events are now ignored when the sender domain does not match the origin server
- Duplicate redaction entries no longer result in database errors
- Recursion has been removed from the code path for retrieving missing events
QueryMissingAuthPrevEvents
now returns events that have no associated state as if they are missing- Signing key fetchers no longer ignore keys for the local domain, if retrieving a key that is not known in the local config
- Federation timeouts have been adjusted so we don't give up on remote requests so quickly
create-account
no longer relies on the device database (contributed by ThatNerdyPikachu)
Known issues
- Old events can incorrectly appear in
/sync
as if they are new when retrieving missing events from federated servers, causing them to appear at the bottom of the timeline in clients
Dendrite 0.1.0 (2020-10-08)
First versioned release of Dendrite.
Client-Server API Features
Account registration and management
- Registration: By password only.
- Login: By password only. No fallback.
- Logout: Yes.
- Change password: Yes.
- Link email/msisdn to account: No.
- Deactivate account: Yes.
- Check if username is available: Yes.
- Account data: Yes.
- OpenID: No.
Rooms
- Room creation: Yes, including presets.
- Joining rooms: Yes, including by alias or
?server_name=
. - Event sending: Yes, including transaction IDs.
- Aliases: Yes.
- Published room directory: Yes.
- Kicking users: Yes.
- Banning users: Yes.
- Inviting users: Yes, but not third-party invites.
- Forgetting rooms: No.
- Room versions: All (v1 * v6)
- Tagging: Yes.
User management
- User directory: Basic support.
- Ignoring users: No.
- Groups/Communities: No.
Device management
- Creating devices: Yes.
- Deleting devices: Yes.
- Send-to-device messaging: Yes.
Sync
- Filters: Timeline limit only. Rest unimplemented.
- Deprecated
/events
and/initialSync
: No.
Room events
- Typing: Yes.
- Receipts: No.
- Read Markers: No.
- Presence: No.
- Content repository (attachments): Yes.
- History visibility: No, defaults to
joined
. - Push notifications: No.
- Event context: No.
- Reporting content: No.
End-to-End Encryption
- Uploading device keys: Yes.
- Downloading device keys: Yes.
- Claiming one-time keys: Yes.
- Querying key changes: Yes.
- Cross-Signing: No.
Misc
- Server-side search: No.
- Guest access: Partial.
- Room previews: No, partial support for Peeking via MSC2753.
- Third-Party networks: No.
- Server notices: No.
- Policy lists: No.
Federation Features
- Querying keys (incl. notary): Yes.
- Server ACLs: Yes.
- Sending transactions: Yes.
- Joining rooms: Yes.
- Inviting to rooms: Yes, but not third-party invites.
- Leaving rooms: Yes.
- Content repository: Yes.
- Backfilling / get_missing_events: Yes.
- Retrieving state of the room (
/state
and/state_ids
): Yes. - Public rooms: Yes.
- Querying profile data: Yes.
- Device management: Yes.
- Send-to-Device messaging: Yes.
- Querying/Claiming E2E Keys: Yes.
- Typing: Yes.
- Presence: No.
- Receipts: No.
- OpenID: No.